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	<title>Vallation - Revision history</title>
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	<updated>2026-04-07T23:28:27Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Vallation&amp;diff=75113&amp;oldid=prev</id>
		<title>Bruce: Created page with &quot;;Umbraculavites &#039;&#039;&#039;Description:&#039;&#039;&#039; True to its chancy and changeable nature, magick does not affect all beasts equally. Some seem simply insensible to it; spells roll off ...&quot;</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Vallation&amp;diff=75113&amp;oldid=prev"/>
		<updated>2019-10-12T05:43:55Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;;&lt;a href=&quot;/Vampire/index.php/Umbraculavites&quot; title=&quot;Umbraculavites&quot;&gt;Umbraculavites&lt;/a&gt; &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039; True to its chancy and changeable nature, magick does not affect all beasts equally. Some seem simply insensible to it; spells roll off ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;;[[Umbraculavites]]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039; True to its chancy and changeable nature, magick does&lt;br /&gt;
not affect all beasts equally. Some seem simply insensible to&lt;br /&gt;
it; spells roll off of others like water off a duck&amp;#039;s back. Some&lt;br /&gt;
beasts can instinctively (or purposely) throw up a sudden shield against mystical strikes. A few lucky creatures are just,&lt;br /&gt;
well, lucky — they never seem to be right there, or properly&lt;br /&gt;
in focus, or out from behind cover. Whatever form your&lt;br /&gt;
defense takes (you and the Storyteller should agree on its&lt;br /&gt;
precise nature before the game), it helps keep your fur&lt;br /&gt;
unsinged in magickal combat.&lt;br /&gt;
&lt;br /&gt;
For every two points spent on this Advantage, you can&lt;br /&gt;
either get one die of counter-magick, or add one to the&lt;br /&gt;
difficulty of a mystical attack—Gifts, Thaumaturgy, Cantrips,&lt;br /&gt;
etc. — directed at your character (although not both at&lt;br /&gt;
once). Using this Advantage is like making a magickal&lt;br /&gt;
Dodge — it must be declared as an action each turn, and take&lt;br /&gt;
dice away from other tasks. Attempting it while you&amp;#039;re doing&lt;br /&gt;
other things is distracting, so you must subtract the dice in&lt;br /&gt;
the shield from your normal total.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Source:&amp;#039;&amp;#039;&amp;#039; Mage - Sorcerer&amp;#039;s Crusade - Bygone Bestiary - pg.116 &amp;lt;&amp;#039;&amp;#039;Mystick Resistance&amp;#039;&amp;#039;&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Bruce</name></author>
	</entry>
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