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	<id>http://maierstorm.org/Vampire/index.php?action=history&amp;feed=atom&amp;title=Unseelie_Fog</id>
	<title>Unseelie Fog - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://maierstorm.org/Vampire/index.php?action=history&amp;feed=atom&amp;title=Unseelie_Fog"/>
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	<updated>2026-05-03T15:12:40Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.11</generator>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Unseelie_Fog&amp;diff=118047&amp;oldid=prev</id>
		<title>Keith at 05:29, 19 March 2026</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Unseelie_Fog&amp;diff=118047&amp;oldid=prev"/>
		<updated>2026-03-19T05:29:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:29, 18 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;[[Mytherceria Rituals]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;[[Mytherceria Rituals]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Target Number of Successes: Varies Whether for safety or for offense, fog &lt;/del&gt;has long been a tool for both warriors and the stealthy. It works as well to hide a siege party as it does to conceal a Haven. This fog is not of this world, as it is summoned directed from the Dark Kingdom of Zeernebooch, from where the powers of Mytherceria are drawn. Any creature who can sense the presence of the Wyrm, will know something is amiss with this thick mist.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fog &lt;/ins&gt;has long been a tool for both warriors and the stealthy. It works as well to hide a siege party as it does to conceal a Haven. This fog is not of this world, as it is summoned directed from the Dark Kingdom of Zeernebooch, from where the powers of Mytherceria are drawn. Any creature who can sense the presence of the Wyrm, will know something is amiss with this thick mist.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;System: To active Wyrm Fog, the caster mixes 1 Blood point with fresh water and pours it on the ground, which must be exposed earth or stone. The user makes a Charisma + Occult roll, with the difficulty determined by the climate:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;System: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Target Number of Successes: Varies Whether for safety or for offense, &lt;/ins&gt;To active Wyrm Fog, the caster mixes 1 Blood point with fresh water and pours it on the ground, which must be exposed earth or stone. The user makes a Charisma + Occult roll, with the difficulty determined by the climate:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     Coastal/Ocean Difficulty 5&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     Coastal/Ocean Difficulty 5&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l21&quot;&gt;Line 21:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     5 successes+ 2 acres 1 acre per additional success&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     5 successes+ 2 acres 1 acre per additional success&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Side Effect: Botching releases Wyld Magic effects.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Side Effect: Botching releases &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Wyld Magic&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;effects.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Keith</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Unseelie_Fog&amp;diff=118045&amp;oldid=prev</id>
		<title>Keith: Created page with &quot;;Mytherceria Rituals  Target Number of Successes: Varies Whether for safety or for offense, fog has long been a tool for both warriors and the stealthy. It works as well to hide a siege party as it does to conceal a Haven. This fog is not of this world, as it is summoned directed from the Dark Kingdom of Zeernebooch, from where the powers of Mytherceria are drawn. Any creature who can sense the presence of the Wyrm, will know something is amiss with this thick mist....&quot;</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Unseelie_Fog&amp;diff=118045&amp;oldid=prev"/>
		<updated>2026-03-19T05:26:37Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;;&lt;a href=&quot;/Vampire/index.php/Mytherceria_Rituals&quot; title=&quot;Mytherceria Rituals&quot;&gt;Mytherceria Rituals&lt;/a&gt;  Target Number of Successes: Varies Whether for safety or for offense, fog has long been a tool for both warriors and the stealthy. It works as well to hide a siege party as it does to conceal a Haven. This fog is not of this world, as it is summoned directed from the Dark Kingdom of Zeernebooch, from where the powers of Mytherceria are drawn. Any creature who can sense the presence of the Wyrm, will know something is amiss with this thick mist....&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;;[[Mytherceria Rituals]]&lt;br /&gt;
&lt;br /&gt;
Target Number of Successes: Varies Whether for safety or for offense, fog has long been a tool for both warriors and the stealthy. It works as well to hide a siege party as it does to conceal a Haven. This fog is not of this world, as it is summoned directed from the Dark Kingdom of Zeernebooch, from where the powers of Mytherceria are drawn. Any creature who can sense the presence of the Wyrm, will know something is amiss with this thick mist.&lt;br /&gt;
&lt;br /&gt;
System: To active Wyrm Fog, the caster mixes 1 Blood point with fresh water and pours it on the ground, which must be exposed earth or stone. The user makes a Charisma + Occult roll, with the difficulty determined by the climate:&lt;br /&gt;
&lt;br /&gt;
    Coastal/Ocean Difficulty 5&lt;br /&gt;
    Swamp /Marsh Difficulty 6&lt;br /&gt;
    Jungle Difficulty 7&lt;br /&gt;
    Forest, Grassland, Difficulty 8&lt;br /&gt;
    Mountains Difficulty 8&lt;br /&gt;
    Desert Difficulty 9&lt;br /&gt;
    Alpine deserts Difficulty 10&lt;br /&gt;
&lt;br /&gt;
If successful, the mixture turns into mist when it touches the ground. The area covered by the fog depends on the number of successes rolled:&lt;br /&gt;
&lt;br /&gt;
    1 success 10&amp;#039;x10&amp;#039;, or 100 square feet&lt;br /&gt;
    2 successes 50&amp;#039;x50&amp;#039;, or 2500 square feet&lt;br /&gt;
    3 successes 100&amp;#039;x100&amp;#039;, or 10,000 square feet&lt;br /&gt;
    4 successes 200&amp;#039;x200&amp;#039;, or ~1 acre&lt;br /&gt;
    5 successes+ 2 acres 1 acre per additional success&lt;br /&gt;
&lt;br /&gt;
Side Effect: Botching releases Wyld Magic effects.&lt;/div&gt;</summary>
		<author><name>Keith</name></author>
	</entry>
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