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	<id>http://maierstorm.org/Vampire/index.php?action=history&amp;feed=atom&amp;title=To_Become_the_Star_of_Erebus</id>
	<title>To Become the Star of Erebus - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://maierstorm.org/Vampire/index.php?action=history&amp;feed=atom&amp;title=To_Become_the_Star_of_Erebus"/>
	<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=To_Become_the_Star_of_Erebus&amp;action=history"/>
	<updated>2026-05-17T22:45:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=To_Become_the_Star_of_Erebus&amp;diff=24030&amp;oldid=prev</id>
		<title>Bruce at 06:35, 24 October 2014</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=To_Become_the_Star_of_Erebus&amp;diff=24030&amp;oldid=prev"/>
		<updated>2014-10-24T06:35:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:35, 24 October 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;it finds the darkness has always got there first,&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;it finds the darkness has always got there first,&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;and is waiting for it.&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;and is waiting for it.&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;— Terry Pratchett, Reaper Man&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;— Terry Pratchett&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;Reaper Man&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&lt;/ins&gt;&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Introduction:&amp;#039;&amp;#039;&amp;#039; In Greek mythology, Erebus was a primordial deity and the personification of darkness. He was one of four children birthed by the void and the lover or husband of Nyx the goddess of night, with whom he fathered several other gods and goddesses. Thus, to become the star of Erebus means to literally transform oneself in totality into what is essentially a comet of shadow that can traverse the astral realm from one earthly locale to the next and once there, transform back into material form at one&amp;#039;s chosen destination. To accomplish this, one must have mastered both the Auspex power of [[Anima Walk]] and the Obtenebration power of the [[Tenebrous Avatar]], and have studied under a trained master of this discipline technique. The dangers of attempting this feat without the proper training and or supervision inevitably leads to physical or spiritual scars if one is lucky. For the not-so-lucky, it means having lost some part of oneself during the transformation into the &amp;quot;Star of Erebus&amp;quot; or worse still, an imperfect transition back into the material world that leaves the victim trapped as a shadow-born horror made flesh.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Introduction:&amp;#039;&amp;#039;&amp;#039; In Greek mythology, Erebus was a primordial deity and the personification of darkness. He was one of four children birthed by the void and the lover or husband of Nyx the goddess of night, with whom he fathered several other gods and goddesses. Thus, to become the star of Erebus means to literally transform oneself in totality into what is essentially a comet of shadow that can traverse the astral realm from one earthly locale to the next and once there, transform back into material form at one&amp;#039;s chosen destination. To accomplish this, one must have mastered both the Auspex power of [[Anima Walk]] and the Obtenebration power of the [[Tenebrous Avatar]], and have studied under a trained master of this discipline technique. The dangers of attempting this feat without the proper training and or supervision inevitably leads to physical or spiritual scars if one is lucky. For the not-so-lucky, it means having lost some part of oneself during the transformation into the &amp;quot;Star of Erebus&amp;quot; or worse still, an imperfect transition back into the material world that leaves the victim trapped as a shadow-born horror made flesh.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bruce</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=To_Become_the_Star_of_Erebus&amp;diff=24029&amp;oldid=prev</id>
		<title>Bruce at 06:32, 24 October 2014</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=To_Become_the_Star_of_Erebus&amp;diff=24029&amp;oldid=prev"/>
		<updated>2014-10-24T06:32:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:32, 24 October 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;it finds the darkness has always got there first,&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;it finds the darkness has always got there first,&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;and is waiting for it.&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;and is waiting for it.&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;— Terry Pratchett&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;— Terry Pratchett&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Reaper Man&lt;/ins&gt;&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Introduction:&amp;#039;&amp;#039;&amp;#039; In Greek mythology, Erebus was a primordial deity and the personification of darkness. He was one of four children birthed by the void and the lover or husband of Nyx the goddess of night, with whom he fathered several other gods and goddesses. Thus, to become the star of Erebus means to literally transform oneself in totality into what is essentially a comet of shadow that can traverse the astral realm from one earthly locale to the next and once there, transform back into material form at one&amp;#039;s chosen destination. To accomplish this, one must have mastered both the Auspex power of [[Anima Walk]] and the Obtenebration power of the [[Tenebrous Avatar]], and have studied under a trained master of this discipline technique. The dangers of attempting this feat without the proper training and or supervision inevitably leads to physical or spiritual scars if one is lucky. For the not-so-lucky, it means having lost some part of oneself during the transformation into the &amp;quot;Star of Erebus&amp;quot; or worse still, an imperfect transition back into the material world that leaves the victim trapped as a shadow-born horror made flesh.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Introduction:&amp;#039;&amp;#039;&amp;#039; In Greek mythology, Erebus was a primordial deity and the personification of darkness. He was one of four children birthed by the void and the lover or husband of Nyx the goddess of night, with whom he fathered several other gods and goddesses. Thus, to become the star of Erebus means to literally transform oneself in totality into what is essentially a comet of shadow that can traverse the astral realm from one earthly locale to the next and once there, transform back into material form at one&amp;#039;s chosen destination. To accomplish this, one must have mastered both the Auspex power of [[Anima Walk]] and the Obtenebration power of the [[Tenebrous Avatar]], and have studied under a trained master of this discipline technique. The dangers of attempting this feat without the proper training and or supervision inevitably leads to physical or spiritual scars if one is lucky. For the not-so-lucky, it means having lost some part of oneself during the transformation into the &amp;quot;Star of Erebus&amp;quot; or worse still, an imperfect transition back into the material world that leaves the victim trapped as a shadow-born horror made flesh.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bruce</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=To_Become_the_Star_of_Erebus&amp;diff=24028&amp;oldid=prev</id>
		<title>Bruce at 06:30, 24 October 2014</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=To_Become_the_Star_of_Erebus&amp;diff=24028&amp;oldid=prev"/>
		<updated>2014-10-24T06:30:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:30, 24 October 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Introduction:&amp;#039;&amp;#039;&amp;#039; In Greek mythology, Erebus was a primordial deity and the personification of darkness. He was one of four children birthed by the void and the lover or husband of Nyx the goddess of night, with whom he fathered several other gods and goddesses. Thus, to become the star of Erebus means to literally transform oneself in totality into what is essentially a comet of shadow that can traverse the astral realm from one earthly locale to the next and once there, transform back into material form at one&amp;#039;s chosen destination. To accomplish this, one must have mastered both the Auspex power of [[Anima Walk]] and the Obtenebration power of the [[Tenebrous Avatar]], and have studied under a trained master of this discipline technique. The dangers of attempting this feat without the proper training and or supervision inevitably leads to physical or spiritual scars if one is lucky. For the not-so-lucky, it means having lost some part of oneself during the transformation into the &amp;quot;Star of Erebus&amp;quot; or worse still, an imperfect transition back into the material world that leaves the victim trapped as a shadow-born horror made flesh.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Introduction:&amp;#039;&amp;#039;&amp;#039; In Greek mythology, Erebus was a primordial deity and the personification of darkness. He was one of four children birthed by the void and the lover or husband of Nyx the goddess of night, with whom he fathered several other gods and goddesses. Thus, to become the star of Erebus means to literally transform oneself in totality into what is essentially a comet of shadow that can traverse the astral realm from one earthly locale to the next and once there, transform back into material form at one&amp;#039;s chosen destination. To accomplish this, one must have mastered both the Auspex power of [[Anima Walk]] and the Obtenebration power of the [[Tenebrous Avatar]], and have studied under a trained master of this discipline technique. The dangers of attempting this feat without the proper training and or supervision inevitably leads to physical or spiritual scars if one is lucky. For the not-so-lucky, it means having lost some part of oneself during the transformation into the &amp;quot;Star of Erebus&amp;quot; or worse still, an imperfect transition back into the material world that leaves the victim trapped as a shadow-born horror made flesh.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;System:&amp;#039;&amp;#039;&amp;#039; The player expends one point of Willpower and five points of blood and roll Perception + Occult. The difficulty is a base of 7, modified by the distance and complexity of the voyage you plan to take. A quick step out to the corner tavern might require only a 4, while a trip into China could require a a 10. Three successes are needed in order to have a safe and largely uneventful journey through the astral realm. Just achieving one or two successes lets you transform and go on the voyage you intended, but it will take longer than expected and involve hazards to your &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;comet of shadow&lt;/del&gt;. A failure indicates that you must spend another three points of blood and one of Willpower and roll again. While a botch spins your &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shadow-star &lt;/del&gt;far off course, thus either landing you in a distant and unfamiliar land or worse, marooning you in some unknown location within the astral plane. Should you change or add to your destination while on your &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dark &lt;/del&gt;voyage, you must roll Perception + Occult again at a new target number as designated by the Storyteller, with the same consequences for varying degrees of success.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;System:&amp;#039;&amp;#039;&amp;#039; The player expends one point of Willpower and five points of blood and roll Perception + Occult. The difficulty is a base of 7, modified by the distance and complexity of the voyage you plan to take. A quick step out to the corner tavern might require only a 4, while a trip into China could require a a 10. Three successes are needed in order to have a safe and largely uneventful journey through the astral realm. Just achieving one or two successes lets you transform and go on the voyage you intended, but it will take longer than expected and involve hazards to your &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dark spiritual form&lt;/ins&gt;. A failure indicates that you must spend another three points of blood and one of Willpower and roll again. While a botch spins your &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dark spiritual form &lt;/ins&gt;far off course, thus either landing you in a distant and unfamiliar land or worse, marooning you in some unknown location within the astral plane. Should you change or add to your destination while on your &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spiritual &lt;/ins&gt;voyage, you must roll Perception + Occult again at a new target number as designated by the Storyteller, with the same consequences for varying degrees of success.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Requisite Disciplines:&amp;#039;&amp;#039;&amp;#039; Auspex 5, Obtenebration 5&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Requisite Disciplines:&amp;#039;&amp;#039;&amp;#039; Auspex 5, Obtenebration 5&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Experience Cost:&amp;#039;&amp;#039;&amp;#039; 35&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Experience Cost:&amp;#039;&amp;#039;&amp;#039; 35&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bruce</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=To_Become_the_Star_of_Erebus&amp;diff=24027&amp;oldid=prev</id>
		<title>Bruce at 06:26, 24 October 2014</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=To_Become_the_Star_of_Erebus&amp;diff=24027&amp;oldid=prev"/>
		<updated>2014-10-24T06:26:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:26, 24 October 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;— Terry Pratchett&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;— Terry Pratchett&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Introduction:&amp;#039;&amp;#039;&amp;#039; In Greek mythology, Erebus was a primordial deity and the personification of darkness. He was one of four children birthed by the void and the lover or husband of Nyx the goddess of night, with whom he fathered several other gods and goddesses. Thus, to become the star of Erebus means to literally transform oneself in totality into what is essentially a comet of shadow that can traverse the astral realm from one earthly locale to the next and once there, transform back into material form at one&amp;#039;s chosen destination. To accomplish this, one must have mastered both the Auspex power of [[Anima Walk]] and the Obtenebration power of the [[Tenebrous Avatar]], and have studied under a trained master of this discipline technique. The dangers of attempting this feat without the proper training and or supervision inevitably leads to physical or spiritual scars if one is lucky. For the not-so-lucky, it means having lost some part of oneself during the transformation or worse still an imperfect transition back into the material world that leaves the victim trapped as a shadow-born horror made flesh.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Introduction:&amp;#039;&amp;#039;&amp;#039; In Greek mythology, Erebus was a primordial deity and the personification of darkness. He was one of four children birthed by the void and the lover or husband of Nyx the goddess of night, with whom he fathered several other gods and goddesses. Thus, to become the star of Erebus means to literally transform oneself in totality into what is essentially a comet of shadow that can traverse the astral realm from one earthly locale to the next and once there, transform back into material form at one&amp;#039;s chosen destination. To accomplish this, one must have mastered both the Auspex power of [[Anima Walk]] and the Obtenebration power of the [[Tenebrous Avatar]], and have studied under a trained master of this discipline technique. The dangers of attempting this feat without the proper training and or supervision inevitably leads to physical or spiritual scars if one is lucky. For the not-so-lucky, it means having lost some part of oneself during the transformation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;into the &amp;quot;Star of Erebus&amp;quot; &lt;/ins&gt;or worse still&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;an imperfect transition back into the material world that leaves the victim trapped as a shadow-born horror made flesh.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;System:&amp;#039;&amp;#039;&amp;#039; The player expends one point of Willpower and five points of blood and roll Perception + Occult. The difficulty is a base of 7, modified by the distance and complexity of the voyage you plan to take. A quick step out to the corner tavern might require only a 4, while a trip into China could require a a 10. Three successes are needed in order to have a safe and largely uneventful journey through the astral realm. Just achieving one or two successes lets you transform and go on the voyage you intended, but it will take longer than expected and involve hazards to your comet of shadow. A failure indicates that you must spend another three points of blood and one of Willpower and roll again. While a botch spins your shadow-star far off course, thus either landing you in a distant and unfamiliar land or worse, marooning you in some unknown location within the astral plane. Should you change or add to your destination while on your dark voyage, you must roll Perception + Occult again at a new target number as designated by the Storyteller, with the same consequences for varying degrees of success.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;System:&amp;#039;&amp;#039;&amp;#039; The player expends one point of Willpower and five points of blood and roll Perception + Occult. The difficulty is a base of 7, modified by the distance and complexity of the voyage you plan to take. A quick step out to the corner tavern might require only a 4, while a trip into China could require a a 10. Three successes are needed in order to have a safe and largely uneventful journey through the astral realm. Just achieving one or two successes lets you transform and go on the voyage you intended, but it will take longer than expected and involve hazards to your comet of shadow. A failure indicates that you must spend another three points of blood and one of Willpower and roll again. While a botch spins your shadow-star far off course, thus either landing you in a distant and unfamiliar land or worse, marooning you in some unknown location within the astral plane. Should you change or add to your destination while on your dark voyage, you must roll Perception + Occult again at a new target number as designated by the Storyteller, with the same consequences for varying degrees of success.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bruce</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=To_Become_the_Star_of_Erebus&amp;diff=24026&amp;oldid=prev</id>
		<title>Bruce at 06:25, 24 October 2014</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=To_Become_the_Star_of_Erebus&amp;diff=24026&amp;oldid=prev"/>
		<updated>2014-10-24T06:25:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:25, 24 October 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;— Terry Pratchett&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;— Terry Pratchett&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Introduction:&amp;#039;&amp;#039;&amp;#039; In Greek mythology, Erebus was a primordial deity and the personification of darkness. He was one of four children birthed by the void and the lover or husband of Nyx the goddess of night, with whom he fathered several other gods and goddesses. Thus, to become the star of Erebus means to literally transform oneself in totality into what is essentially a comet of shadow that can traverse the astral realm from one earthly locale to the next and once there, transform back into material form at one&amp;#039;s chosen destination. To accomplish this, one must have mastered both the Auspex power of [[Anima Walk]] and the Obtenebration power of the [[Tenebrous Avatar]], and have studied under a trained master of this discipline technique.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Introduction:&amp;#039;&amp;#039;&amp;#039; In Greek mythology, Erebus was a primordial deity and the personification of darkness. He was one of four children birthed by the void and the lover or husband of Nyx the goddess of night, with whom he fathered several other gods and goddesses. Thus, to become the star of Erebus means to literally transform oneself in totality into what is essentially a comet of shadow that can traverse the astral realm from one earthly locale to the next and once there, transform back into material form at one&amp;#039;s chosen destination. To accomplish this, one must have mastered both the Auspex power of [[Anima Walk]] and the Obtenebration power of the [[Tenebrous Avatar]], and have studied under a trained master of this discipline technique&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The dangers of attempting this feat without the proper training and or supervision inevitably leads to physical or spiritual scars if one is lucky. For the not-so-lucky, it means having lost some part of oneself during the transformation or worse still an imperfect transition back into the material world that leaves the victim trapped as a shadow-born horror made flesh&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;System:&amp;#039;&amp;#039;&amp;#039; The player expends one point of Willpower and five points of blood and roll Perception + Occult. The difficulty is a base of 7, modified by the distance and complexity of the voyage you plan to take. A quick step out to the corner tavern might require only a 4, while a trip into China could require a a 10. Three successes are needed in order to have a safe and largely uneventful journey through the astral realm. Just achieving one or two successes lets you transform and go on the voyage you intended, but it will take longer than expected and involve hazards to your comet of shadow. A failure indicates that you must spend another three points of blood and one of Willpower and roll again. While a botch spins your shadow-star far off course, thus either landing you in a distant and unfamiliar land or worse, marooning you in some unknown location within the astral plane. Should you change or add to your destination while on your dark voyage, you must roll Perception + Occult again at a new target number as designated by the Storyteller, with the same consequences for varying degrees of success.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;System:&amp;#039;&amp;#039;&amp;#039; The player expends one point of Willpower and five points of blood and roll Perception + Occult. The difficulty is a base of 7, modified by the distance and complexity of the voyage you plan to take. A quick step out to the corner tavern might require only a 4, while a trip into China could require a a 10. Three successes are needed in order to have a safe and largely uneventful journey through the astral realm. Just achieving one or two successes lets you transform and go on the voyage you intended, but it will take longer than expected and involve hazards to your comet of shadow. A failure indicates that you must spend another three points of blood and one of Willpower and roll again. While a botch spins your shadow-star far off course, thus either landing you in a distant and unfamiliar land or worse, marooning you in some unknown location within the astral plane. Should you change or add to your destination while on your dark voyage, you must roll Perception + Occult again at a new target number as designated by the Storyteller, with the same consequences for varying degrees of success.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bruce</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=To_Become_the_Star_of_Erebus&amp;diff=24025&amp;oldid=prev</id>
		<title>Bruce at 06:17, 24 October 2014</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=To_Become_the_Star_of_Erebus&amp;diff=24025&amp;oldid=prev"/>
		<updated>2014-10-24T06:17:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:17, 24 October 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Introduction:&amp;#039;&amp;#039;&amp;#039; In Greek mythology, Erebus was a primordial deity and the personification of darkness. He was one of four children birthed by the void and the lover or husband of Nyx the goddess of night, with whom he fathered several other gods and goddesses. Thus, to become the star of Erebus means to literally transform oneself in totality into what is essentially a comet of shadow that can traverse the astral realm from one earthly locale to the next and once there, transform back into material form at one&amp;#039;s chosen destination. To accomplish this, one must have mastered both the Auspex power of [[Anima Walk]] and the Obtenebration power of the [[Tenebrous Avatar]], and have studied under a trained master of this discipline technique.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Introduction:&amp;#039;&amp;#039;&amp;#039; In Greek mythology, Erebus was a primordial deity and the personification of darkness. He was one of four children birthed by the void and the lover or husband of Nyx the goddess of night, with whom he fathered several other gods and goddesses. Thus, to become the star of Erebus means to literally transform oneself in totality into what is essentially a comet of shadow that can traverse the astral realm from one earthly locale to the next and once there, transform back into material form at one&amp;#039;s chosen destination. To accomplish this, one must have mastered both the Auspex power of [[Anima Walk]] and the Obtenebration power of the [[Tenebrous Avatar]], and have studied under a trained master of this discipline technique.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;System:&amp;#039;&amp;#039;&amp;#039; The player expends one point of Willpower and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;three &lt;/del&gt;points of blood and roll Perception + Occult. The difficulty is a base of 7, modified by the distance and complexity of the voyage you plan to take. A quick step out to the corner tavern might require only a 4, while a trip into China could require a a 10. Three successes are needed in order to have a safe and largely uneventful journey through the astral realm. Just achieving one or two successes lets you transform and go on the voyage you intended, but it will take longer than expected and involve hazards to your comet of shadow. A failure indicates that you must spend another three points of blood and one of Willpower and roll again. While a botch spins your shadow-star far off course, thus either landing you in a distant and unfamiliar land or worse, marooning you in some unknown location within the astral plane. Should you change or add to your destination while on your dark voyage, you must roll Perception + Occult again at a new target number as designated by the Storyteller, with the same consequences for varying degrees of success.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;System:&amp;#039;&amp;#039;&amp;#039; The player expends one point of Willpower and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;five &lt;/ins&gt;points of blood and roll Perception + Occult. The difficulty is a base of 7, modified by the distance and complexity of the voyage you plan to take. A quick step out to the corner tavern might require only a 4, while a trip into China could require a a 10. Three successes are needed in order to have a safe and largely uneventful journey through the astral realm. Just achieving one or two successes lets you transform and go on the voyage you intended, but it will take longer than expected and involve hazards to your comet of shadow. A failure indicates that you must spend another three points of blood and one of Willpower and roll again. While a botch spins your shadow-star far off course, thus either landing you in a distant and unfamiliar land or worse, marooning you in some unknown location within the astral plane. Should you change or add to your destination while on your dark voyage, you must roll Perception + Occult again at a new target number as designated by the Storyteller, with the same consequences for varying degrees of success.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Requisite Disciplines:&amp;#039;&amp;#039;&amp;#039; Auspex 5, Obtenebration 5&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Requisite Disciplines:&amp;#039;&amp;#039;&amp;#039; Auspex 5, Obtenebration 5&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Experience Cost:&amp;#039;&amp;#039;&amp;#039; 35&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Experience Cost:&amp;#039;&amp;#039;&amp;#039; 35&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bruce</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=To_Become_the_Star_of_Erebus&amp;diff=24024&amp;oldid=prev</id>
		<title>Bruce at 06:15, 24 October 2014</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=To_Become_the_Star_of_Erebus&amp;diff=24024&amp;oldid=prev"/>
		<updated>2014-10-24T06:15:40Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:15, 24 October 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;— Terry Pratchett&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;— Terry Pratchett&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Introduction:&amp;#039;&amp;#039;&amp;#039; In Greek mythology, Erebus was a primordial deity and the personification of darkness. He was one of four children birthed by the void and the lover or husband of Nyx the goddess of night, with whom he fathered several other gods and goddesses. Thus, to become the star of Erebus means to literally transform oneself in totality into what is essentially a comet of shadow that can traverse the astral realm from one earthly locale to the next and once there transform back into material form at one&amp;#039;s chosen destination. To accomplish this, one must have mastered both the Auspex power of [[Anima Walk]] and the Obtenebration power of the [[Tenebrous Avatar]], and have studied under a trained master of this discipline technique.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Introduction:&amp;#039;&amp;#039;&amp;#039; In Greek mythology, Erebus was a primordial deity and the personification of darkness. He was one of four children birthed by the void and the lover or husband of Nyx the goddess of night, with whom he fathered several other gods and goddesses. Thus, to become the star of Erebus means to literally transform oneself in totality into what is essentially a comet of shadow that can traverse the astral realm from one earthly locale to the next and once there&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;transform back into material form at one&amp;#039;s chosen destination. To accomplish this, one must have mastered both the Auspex power of [[Anima Walk]] and the Obtenebration power of the [[Tenebrous Avatar]], and have studied under a trained master of this discipline technique.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;System:&amp;#039;&amp;#039;&amp;#039; The player expends one point of Willpower and three points of blood and roll Perception + Occult. The difficulty is a base of 7, modified by the distance and complexity of the voyage you plan to take. A quick step out to the corner tavern might require only a 4, while a trip into China could require a a 10. Three successes are needed in order to have a safe and largely uneventful journey through the astral realm. Just achieving one or two successes lets you transform and go on the voyage you intended, but it will take longer than expected and involve hazards to your comet of shadow. A failure indicates that you must spend another three points of blood and one of Willpower and roll again. While a botch spins your shadow-star far off course, thus either landing you in a distant and unfamiliar land or worse, marooning you in some unknown location within the astral plane. Should you change or add to your destination while on your dark voyage, you must roll Perception + Occult again at a new target number as designated by the Storyteller, with the same consequences for varying degrees of success.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;System:&amp;#039;&amp;#039;&amp;#039; The player expends one point of Willpower and three points of blood and roll Perception + Occult. The difficulty is a base of 7, modified by the distance and complexity of the voyage you plan to take. A quick step out to the corner tavern might require only a 4, while a trip into China could require a a 10. Three successes are needed in order to have a safe and largely uneventful journey through the astral realm. Just achieving one or two successes lets you transform and go on the voyage you intended, but it will take longer than expected and involve hazards to your comet of shadow. A failure indicates that you must spend another three points of blood and one of Willpower and roll again. While a botch spins your shadow-star far off course, thus either landing you in a distant and unfamiliar land or worse, marooning you in some unknown location within the astral plane. Should you change or add to your destination while on your dark voyage, you must roll Perception + Occult again at a new target number as designated by the Storyteller, with the same consequences for varying degrees of success.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bruce</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=To_Become_the_Star_of_Erebus&amp;diff=24023&amp;oldid=prev</id>
		<title>Bruce at 06:14, 24 October 2014</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=To_Become_the_Star_of_Erebus&amp;diff=24023&amp;oldid=prev"/>
		<updated>2014-10-24T06:14:16Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:14, 24 October 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Introduction:&amp;#039;&amp;#039;&amp;#039; In Greek mythology, Erebus was a primordial deity and the personification of darkness. He was one of four children birthed by the void and the lover or husband of Nyx the goddess of night, with whom he fathered several other gods and goddesses. Thus, to become the star of Erebus means to literally transform oneself in totality into what is essentially a comet of shadow that can traverse the astral realm from one earthly locale to the next and once there transform back into material form at one&amp;#039;s chosen destination. To accomplish this, one must have mastered both the Auspex power of [[Anima Walk]] and the Obtenebration power of the [[Tenebrous Avatar]], and have studied under a trained master of this discipline technique.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Introduction:&amp;#039;&amp;#039;&amp;#039; In Greek mythology, Erebus was a primordial deity and the personification of darkness. He was one of four children birthed by the void and the lover or husband of Nyx the goddess of night, with whom he fathered several other gods and goddesses. Thus, to become the star of Erebus means to literally transform oneself in totality into what is essentially a comet of shadow that can traverse the astral realm from one earthly locale to the next and once there transform back into material form at one&amp;#039;s chosen destination. To accomplish this, one must have mastered both the Auspex power of [[Anima Walk]] and the Obtenebration power of the [[Tenebrous Avatar]], and have studied under a trained master of this discipline technique.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;System:&amp;#039;&amp;#039;&amp;#039; The player expends one point of Willpower and three points of blood and roll Perception + Occult. The difficulty is a base of 7, modified by the distance and complexity of the voyage you plan to take. A quick step out to the corner tavern might require only a 4, while a trip into &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Taugast &lt;/del&gt;could require a a 10. Three successes are needed in order to have a safe and largely uneventful journey through the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Umbra&lt;/del&gt;. Just achieving one or two successes lets you transform and go on the voyage you intended, but it will take longer than expected and involve hazards to your &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dark avatar&lt;/del&gt;. A failure indicates that you must spend another three points of blood and one of Willpower and roll again. While a botch spins your &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dark avatar &lt;/del&gt;far off course, thus either landing you in a distant and unfamiliar land or worse, marooning you in some unknown location within the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Umbra&lt;/del&gt;. Should you change or add to your destination while on your dark voyage, you must roll Perception + Occult again at a new target number as designated by the Storyteller, with the same consequences for varying degrees of success.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;System:&amp;#039;&amp;#039;&amp;#039; The player expends one point of Willpower and three points of blood and roll Perception + Occult. The difficulty is a base of 7, modified by the distance and complexity of the voyage you plan to take. A quick step out to the corner tavern might require only a 4, while a trip into &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;China &lt;/ins&gt;could require a a 10. Three successes are needed in order to have a safe and largely uneventful journey through the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;astral realm&lt;/ins&gt;. Just achieving one or two successes lets you transform and go on the voyage you intended, but it will take longer than expected and involve hazards to your &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;comet of shadow&lt;/ins&gt;. A failure indicates that you must spend another three points of blood and one of Willpower and roll again. While a botch spins your &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shadow-star &lt;/ins&gt;far off course, thus either landing you in a distant and unfamiliar land or worse, marooning you in some unknown location within the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;astral plane&lt;/ins&gt;. Should you change or add to your destination while on your dark voyage, you must roll Perception + Occult again at a new target number as designated by the Storyteller, with the same consequences for varying degrees of success.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Requisite Disciplines:&amp;#039;&amp;#039;&amp;#039; Auspex 5, Obtenebration 5&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Requisite Disciplines:&amp;#039;&amp;#039;&amp;#039; Auspex 5, Obtenebration 5&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Experience Cost:&amp;#039;&amp;#039;&amp;#039; 35&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Experience Cost:&amp;#039;&amp;#039;&amp;#039; 35&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bruce</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=To_Become_the_Star_of_Erebus&amp;diff=24022&amp;oldid=prev</id>
		<title>Bruce at 06:10, 24 October 2014</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=To_Become_the_Star_of_Erebus&amp;diff=24022&amp;oldid=prev"/>
		<updated>2014-10-24T06:10:40Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:10, 24 October 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Introduction:&amp;#039;&amp;#039;&amp;#039; In Greek mythology, Erebus was a primordial deity and the personification of darkness. He was one of four children birthed by the void and the lover or husband of Nyx the goddess of night, with whom he fathered several other gods and goddesses. Thus, to become the star of Erebus means to literally transform oneself in totality into what is essentially a comet of shadow that can traverse the astral realm from one earthly locale to the next and once there transform back into material form at one&amp;#039;s chosen destination. To accomplish this, one must have mastered both the Auspex power of [[Anima Walk]] and the Obtenebration power of the [[Tenebrous Avatar]], and have studied under a trained master of this discipline technique.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Introduction:&amp;#039;&amp;#039;&amp;#039; In Greek mythology, Erebus was a primordial deity and the personification of darkness. He was one of four children birthed by the void and the lover or husband of Nyx the goddess of night, with whom he fathered several other gods and goddesses. Thus, to become the star of Erebus means to literally transform oneself in totality into what is essentially a comet of shadow that can traverse the astral realm from one earthly locale to the next and once there transform back into material form at one&amp;#039;s chosen destination. To accomplish this, one must have mastered both the Auspex power of [[Anima Walk]] and the Obtenebration power of the [[Tenebrous Avatar]], and have studied under a trained master of this discipline technique.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;span style=&quot;color:#800000;&quot;&gt; &#039;&#039;&#039;Theory:&#039;&#039;&#039;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;System:&amp;#039;&amp;#039;&amp;#039; The player expends one point of Willpower and three points of blood and roll Perception + Occult. The difficulty is a base of 7, modified by the distance and complexity of the voyage you plan to take. A quick step out to the corner tavern might require only a 4, while a trip into Taugast could require a a 10. Three successes are needed in order to have a safe and largely uneventful journey through the Umbra. Just achieving one or two successes lets you transform and go on the voyage you intended, but it will take longer than expected and involve hazards to your dark avatar. A failure indicates that you must spend another three points of blood and one of Willpower and roll again. While a botch spins your dark avatar far off course, thus either landing you in a distant and unfamiliar land or worse, marooning you in some unknown location within the Umbra. Should you change or add to your destination while on your dark voyage, you must roll Perception + Occult again at a new target number as designated by the Storyteller, with the same consequences for varying degrees of success.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;System:&amp;#039;&amp;#039;&amp;#039; The player expends one point of Willpower and three points of blood and roll Perception + Occult. The difficulty is a base of 7, modified by the distance and complexity of the voyage you plan to take. A quick step out to the corner tavern might require only a 4, while a trip into Taugast could require a a 10. Three successes are needed in order to have a safe and largely uneventful journey through the Umbra. Just achieving one or two successes lets you transform and go on the voyage you intended, but it will take longer than expected and involve hazards to your dark avatar. A failure indicates that you must spend another three points of blood and one of Willpower and roll again. While a botch spins your dark avatar far off course, thus either landing you in a distant and unfamiliar land or worse, marooning you in some unknown location within the Umbra. Should you change or add to your destination while on your dark voyage, you must roll Perception + Occult again at a new target number as designated by the Storyteller, with the same consequences for varying degrees of success.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bruce</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=To_Become_the_Star_of_Erebus&amp;diff=24021&amp;oldid=prev</id>
		<title>Bruce at 06:10, 24 October 2014</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=To_Become_the_Star_of_Erebus&amp;diff=24021&amp;oldid=prev"/>
		<updated>2014-10-24T06:10:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:10, 24 October 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Introduction:&amp;#039;&amp;#039;&amp;#039; In Greek mythology, Erebus was a primordial deity and the personification of darkness. He was one of four children birthed by the void and the lover or husband of Nyx the goddess of night, with whom he fathered several other gods and goddesses. Thus, to become the star of Erebus means to literally transform oneself in totality into what is essentially a comet of shadow that can traverse the astral realm from one earthly locale to the next and once there transform back into material form at one&amp;#039;s chosen destination. To accomplish this, one must have mastered both the Auspex power of [[Anima Walk]] and the Obtenebration power of the [[Tenebrous Avatar]], and have studied under a trained master of this discipline technique.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Introduction:&amp;#039;&amp;#039;&amp;#039; In Greek mythology, Erebus was a primordial deity and the personification of darkness. He was one of four children birthed by the void and the lover or husband of Nyx the goddess of night, with whom he fathered several other gods and goddesses. Thus, to become the star of Erebus means to literally transform oneself in totality into what is essentially a comet of shadow that can traverse the astral realm from one earthly locale to the next and once there transform back into material form at one&amp;#039;s chosen destination. To accomplish this, one must have mastered both the Auspex power of [[Anima Walk]] and the Obtenebration power of the [[Tenebrous Avatar]], and have studied under a trained master of this discipline technique.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Theory:&amp;#039;&amp;#039;&amp;#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A combination discipline that allows the non-sorcerer to traverse the known world nearly instantaneously. The vampire must be able to assume the form of the Tenebrous Avatar and activate the Auspex power known as Anima Walk. The metaphysics of the idea are that, rather than just Anima Walk, the vampire can transform his physical form into shadow and bind it to his spiritual self, thus becoming a true spirit of the darkness and allowing him entry into the Umbra and using it as a short-cut between physical locations in the known world.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;Theory:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;System:&amp;#039;&amp;#039;&amp;#039; The player expends one point of Willpower and three points of blood and roll Perception + Occult. The difficulty is a base of 7, modified by the distance and complexity of the voyage you plan to take. A quick step out to the corner tavern might require only a 4, while a trip into Taugast could require a a 10. Three successes are needed in order to have a safe and largely uneventful journey through the Umbra. Just achieving one or two successes lets you transform and go on the voyage you intended, but it will take longer than expected and involve hazards to your dark avatar. A failure indicates that you must spend another three points of blood and one of Willpower and roll again. While a botch spins your dark avatar far off course, thus either landing you in a distant and unfamiliar land or worse, marooning you in some unknown location within the Umbra. Should you change or add to your destination while on your dark voyage, you must roll Perception + Occult again at a new target number as designated by the Storyteller, with the same consequences for varying degrees of success.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; &amp;#039;&amp;#039;&amp;#039;System:&amp;#039;&amp;#039;&amp;#039; The player expends one point of Willpower and three points of blood and roll Perception + Occult. The difficulty is a base of 7, modified by the distance and complexity of the voyage you plan to take. A quick step out to the corner tavern might require only a 4, while a trip into Taugast could require a a 10. Three successes are needed in order to have a safe and largely uneventful journey through the Umbra. Just achieving one or two successes lets you transform and go on the voyage you intended, but it will take longer than expected and involve hazards to your dark avatar. A failure indicates that you must spend another three points of blood and one of Willpower and roll again. While a botch spins your dark avatar far off course, thus either landing you in a distant and unfamiliar land or worse, marooning you in some unknown location within the Umbra. Should you change or add to your destination while on your dark voyage, you must roll Perception + Occult again at a new target number as designated by the Storyteller, with the same consequences for varying degrees of success.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bruce</name></author>
	</entry>
</feed>