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	<id>http://maierstorm.org/Vampire/index.php?action=history&amp;feed=atom&amp;title=Talk%3AOgham</id>
	<title>Talk:Ogham - Revision history</title>
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	<updated>2026-04-09T21:47:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Talk:Ogham&amp;diff=34500&amp;oldid=prev</id>
		<title>Keith: /* Proposed Path Powers */</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Talk:Ogham&amp;diff=34500&amp;oldid=prev"/>
		<updated>2015-09-29T00:40:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Proposed Path Powers&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:40, 28 September 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Proposed Path Powers===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Proposed Path Powers===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* -- &amp;#039;&amp;#039;&amp;#039;Sense Lifeforce: &amp;#039;&amp;#039;&amp;#039; This power takes an expenditure of 1 blood point, and a roll of &amp;#039;&amp;#039;&amp;#039;Perception&amp;#039;&amp;#039;&amp;#039;+ &amp;#039;&amp;#039;&amp;#039;Occult&amp;#039;&amp;#039;&amp;#039; difficulty 8, and this allows the user to sense the positive/negative nature of all things in her nearby surroundings.  For example a vampire or Nephandus would show up as a drain on the surroundings, a werewolf or mage would be brightly glowing beings. Also nodes, Caerns, and Magical objects would all show up as brightly lit objects.  Even vampires hidden by Obfuscate would show up this way, as a large hole in the surrounding tapestry of life.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* -- &amp;#039;&amp;#039;&amp;#039;Sense Lifeforce: &amp;#039;&amp;#039;&amp;#039; This power takes an expenditure of 1 blood point, and a roll of &amp;#039;&amp;#039;&amp;#039;Perception&amp;#039;&amp;#039;&amp;#039;+ &amp;#039;&amp;#039;&amp;#039;Occult&amp;#039;&amp;#039;&amp;#039; difficulty 8, and this allows the user to sense the positive/negative nature of all things in her nearby surroundings.  For example a vampire or Nephandus would show up as a drain on the surroundings &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(or a hole in the fabric)&lt;/ins&gt;, a werewolf or mage would be brightly glowing beings &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(luminous and star bright)&lt;/ins&gt;. Also nodes, Caerns, and Magical objects would all show up as brightly lit objects.  Even vampires hidden by Obfuscate would show up this way, as a large hole in the surrounding tapestry of life&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.  Ghosts, Angels, or Demons would by their being outside of the energy system be invisible to this sense&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** -- &amp;#039;&amp;#039;&amp;#039;Protection of Gaia: &amp;#039;&amp;#039;&amp;#039;This power uses the magic in 1 blood point to influence the nature spirits to hide the caster.  Plants aid the caster by moving slightly to block others from seeing the caster, and pushing back to original position to cover signs of the casters passage through the area.  Caster must roll &amp;#039;&amp;#039;&amp;#039;Charisma&amp;#039;&amp;#039;&amp;#039;+ &amp;#039;&amp;#039;&amp;#039;Occult&amp;#039;&amp;#039;&amp;#039; difficulty 7.  The number of successes can be thereafter added to all stealth, subterfuge, rolls that involve the opponent looking for them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** -- &amp;#039;&amp;#039;&amp;#039;Protection of Gaia: &amp;#039;&amp;#039;&amp;#039;This power uses the magic in 1 blood point to influence the nature spirits to hide the caster.  Plants aid the caster by moving slightly to block others from seeing the caster, and pushing back to original position to cover signs of the casters passage through the area.  Caster must roll &amp;#039;&amp;#039;&amp;#039;Charisma&amp;#039;&amp;#039;&amp;#039;+ &amp;#039;&amp;#039;&amp;#039;Occult&amp;#039;&amp;#039;&amp;#039; difficulty 7.  The number of successes can be thereafter added to all stealth, subterfuge, rolls that involve the opponent looking for them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** -- &amp;#039;&amp;#039;&amp;#039;Stir the Lesidhes Anger: &amp;#039;&amp;#039;&amp;#039;This power will cause nearby trees and hedges to grab and slap those who are aggressive or hostile toward the Lhiannan.  This power requires the expenditure of 2 blood points. Roll is &amp;#039;&amp;#039;&amp;#039;Charisma&amp;#039;&amp;#039;&amp;#039; + &amp;#039;&amp;#039;&amp;#039;Occult&amp;#039;&amp;#039;&amp;#039; difficulty 8 to turn nearby plants hostile.  Every tree and plant within 100 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;years &lt;/del&gt;will come to the aid of the caster as they can.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** -- &amp;#039;&amp;#039;&amp;#039;Stir the Lesidhes Anger: &amp;#039;&amp;#039;&amp;#039;This power will cause nearby trees and hedges to grab and slap those who are aggressive or hostile toward the Lhiannan.  This power requires the expenditure of 2 blood points. Roll is &amp;#039;&amp;#039;&amp;#039;Charisma&amp;#039;&amp;#039;&amp;#039; + &amp;#039;&amp;#039;&amp;#039;Occult&amp;#039;&amp;#039;&amp;#039; difficulty 8 to turn nearby plants hostile.  Every tree and plant within 100 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;yards &lt;/ins&gt;will come to the aid of the caster as they can&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, this zone moves with the caster for the rest of the scene&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**** -- &amp;#039;&amp;#039;&amp;#039;Aspect of the Rusalka: &amp;#039;&amp;#039;&amp;#039;This power allows the caster to suck life force from the nearby plantlife, enabling the caster to increase stregnth, Dexterity, and Stamina by 3 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;point &lt;/del&gt;for the length of the scene.  System is &amp;#039;&amp;#039;&amp;#039;Wits&amp;#039;&amp;#039;&amp;#039; + &amp;#039;&amp;#039;&amp;#039;Occult&amp;#039;&amp;#039;&amp;#039; difficulty 7.  The process costs 1 blood point to initiate, and kills all plant life in a 20&amp;#039; radius. In the presence of a Node of Caern this power can be doubled.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**** -- &amp;#039;&amp;#039;&amp;#039;Aspect of the Rusalka: &amp;#039;&amp;#039;&amp;#039;This power allows the caster to suck life force from the nearby plantlife, enabling the caster to increase stregnth, Dexterity, and Stamina by 3 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;points &lt;/ins&gt;for the length of the scene &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(i.e. the caster could put 3 points into strength, or 2 points in strength, 1 point in Dexterity, etc)&lt;/ins&gt;.  System is &amp;#039;&amp;#039;&amp;#039;Wits&amp;#039;&amp;#039;&amp;#039; + &amp;#039;&amp;#039;&amp;#039;Occult&amp;#039;&amp;#039;&amp;#039; difficulty 7.  The process costs 1 blood point to initiate, and kills all plant life in a 20&amp;#039; radius. In the presence of a Node of Caern this power can be doubled&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, though the Lhiannan will be tainted by the nature of the node or Caern, and anger the supernaturals that are aware of it. Use of this power means that powers 2 and 3 are unusable the rest of the night.  Attempting to use 3 could arouse the Lesidhe to attack the caster.  (6 out of 10 chance, see the bestiary for details on the [[Lesidhe]])&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***** -- &amp;#039;&amp;#039;&amp;#039;Wyrd of the Earth: &amp;#039;&amp;#039;&amp;#039;This power turns the very earth around the caster become a source of power and life. The Caster must spend 3 blood points in order to activate the Wyrd. With each successful roll of &amp;#039;&amp;#039;&amp;#039;Manipulation&amp;#039;&amp;#039;&amp;#039; + &amp;#039;&amp;#039;&amp;#039;Occult&amp;#039;&amp;#039;&amp;#039;  enable the caster to draw energy and life force from opponents on the earth around her.  Every success draws 2 blood points of energy from enemies within 50 yards (from multiple energies at once.)  For the rest of the scene the caster is impossible to sneak up on due to the ability to sense those around them through the Earth.  As this power is activated, blue faerie fire burns in lines between the caster and those he is draining.  Each success allows the caster to draw off 2 blood points worth of energy from each opponent. A botch results in the caster leaking energy out into the earth around her.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***** -- &amp;#039;&amp;#039;&amp;#039;Wyrd of the Earth: &amp;#039;&amp;#039;&amp;#039;This power turns the very earth around the caster become a source of power and life. The Caster must spend 3 blood points in order to activate the Wyrd. With each successful roll of &amp;#039;&amp;#039;&amp;#039;Manipulation&amp;#039;&amp;#039;&amp;#039; + &amp;#039;&amp;#039;&amp;#039;Occult&amp;#039;&amp;#039;&amp;#039;  enable the caster to draw energy and life force from opponents on the earth around her.  Every success draws 2 blood points of energy from enemies within 50 yards (from multiple energies at once.)  For the rest of the scene the caster is impossible to sneak up on due to the ability to sense those around them through the Earth.  As this power is activated, blue faerie fire burns in lines between the caster and those he is draining.  Each success allows the caster to draw off 2 blood points worth of energy from each opponent. A botch results in the caster leaking energy out into the earth around her.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Keith</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Talk:Ogham&amp;diff=34499&amp;oldid=prev</id>
		<title>Keith at 06:15, 28 September 2015</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Talk:Ogham&amp;diff=34499&amp;oldid=prev"/>
		<updated>2015-09-28T06:15:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:15, 28 September 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;quot;The Magister 07:59, 31 August 2015 (MDT)&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;quot;The Magister 07:59, 31 August 2015 (MDT)&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;I see all current &quot;path&quot; powers as rituals. As Ogham is lacking &quot;path&quot; fast powers, I am going to propose some.&#039;&#039;  ---&gt;  &#039;&#039;&#039;Keith&#039;&#039;&#039;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===Proposed Path Powers===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* -- &#039;&#039;&#039;Sense Lifeforce: &#039;&#039;&#039; This power takes an expenditure of 1 blood point, and a roll of &#039;&#039;&#039;Perception&#039;&#039;&#039;+ &#039;&#039;&#039;Occult&#039;&#039;&#039; difficulty 8, and this allows the user to sense the positive/negative nature of all things in her nearby surroundings.  For example a vampire or Nephandus would show up as a drain on the surroundings, a werewolf or mage would be brightly glowing beings. Also nodes, Caerns, and Magical objects would all show up as brightly lit objects.  Even vampires hidden by Obfuscate would show up this way, as a large hole in the surrounding tapestry of life.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** -- &#039;&#039;&#039;Protection of Gaia: &#039;&#039;&#039;This power uses the magic in 1 blood point to influence the nature spirits to hide the caster.  Plants aid the caster by moving slightly to block others from seeing the caster, and pushing back to original position to cover signs of the casters passage through the area.  Caster must roll &#039;&#039;&#039;Charisma&#039;&#039;&#039;+ &#039;&#039;&#039;Occult&#039;&#039;&#039; difficulty 7.  The number of successes can be thereafter added to all stealth, subterfuge, rolls that involve the opponent looking for them.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*** -- &#039;&#039;&#039;Stir the Lesidhes Anger: &#039;&#039;&#039;This power will cause nearby trees and hedges to grab and slap those who are aggressive or hostile toward the Lhiannan.  This power requires the expenditure of 2 blood points. Roll is &#039;&#039;&#039;Charisma&#039;&#039;&#039; + &#039;&#039;&#039;Occult&#039;&#039;&#039; difficulty 8 to turn nearby plants hostile.  Every tree and plant within 100 years will come to the aid of the caster as they can.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;**** -- &#039;&#039;&#039;Aspect of the Rusalka: &#039;&#039;&#039;This power allows the caster to suck life force from the nearby plantlife, enabling the caster to increase stregnth, Dexterity, and Stamina by 3 point for the length of the scene.  System is &#039;&#039;&#039;Wits&#039;&#039;&#039; + &#039;&#039;&#039;Occult&#039;&#039;&#039; difficulty 7.  The process costs 1 blood point to initiate, and kills all plant life in a 20&#039; radius. In the presence of a Node of Caern this power can be doubled.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;***** -- &#039;&#039;&#039;Wyrd of the Earth: &#039;&#039;&#039;This power turns the very earth around the caster become a source of power and life. The Caster must spend 3 blood points in order to activate the Wyrd. With each successful roll of &#039;&#039;&#039;Manipulation&#039;&#039;&#039; + &#039;&#039;&#039;Occult&#039;&#039;&#039;  enable the caster to draw energy and life force from opponents on the earth around her.  Every success draws 2 blood points of energy from enemies within 50 yards (from multiple energies at once.)  For the rest of the scene the caster is impossible to sneak up on due to the ability to sense those around them through the Earth.  As this power is activated, blue faerie fire burns in lines between the caster and those he is draining.  Each success allows the caster to draw off 2 blood points worth of energy from each opponent. A botch results in the caster leaking energy out into the earth around her.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Keith</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Talk:Ogham&amp;diff=34137&amp;oldid=prev</id>
		<title>Bruce: Created page with &quot;;Ogham   == A Note on Ogham == &#039;&#039;It was decided between the then storytellers Jamie and Bruce that the discipline of Ogham was more likely an ancient path of Thaumaturgy. ...&quot;</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Talk:Ogham&amp;diff=34137&amp;oldid=prev"/>
		<updated>2015-08-31T13:59:26Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;;&lt;a href=&quot;/Vampire/index.php/Ogham&quot; title=&quot;Ogham&quot;&gt;Ogham&lt;/a&gt;   == A Note on Ogham == &amp;#039;&amp;#039;It was decided between the then storytellers Jamie and Bruce that the discipline of Ogham was more likely an ancient path of Thaumaturgy. ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;;[[Ogham]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== A Note on Ogham ==&lt;br /&gt;
&amp;#039;&amp;#039;It was decided between the then storytellers Jamie and Bruce that the discipline of Ogham was more likely an ancient path of Thaumaturgy. As such it was reclassified and has remained so since that time.&amp;#039;&amp;#039;  &lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Magister 07:59, 31 August 2015 (MDT)&amp;quot;&lt;/div&gt;</summary>
		<author><name>Bruce</name></author>
	</entry>
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