<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://maierstorm.org/Vampire/index.php?action=history&amp;feed=atom&amp;title=Talk%3ANecromantic_Mnemonic_Rituals</id>
	<title>Talk:Necromantic Mnemonic Rituals - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://maierstorm.org/Vampire/index.php?action=history&amp;feed=atom&amp;title=Talk%3ANecromantic_Mnemonic_Rituals"/>
	<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Talk:Necromantic_Mnemonic_Rituals&amp;action=history"/>
	<updated>2026-04-28T02:49:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.11</generator>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Talk:Necromantic_Mnemonic_Rituals&amp;diff=64977&amp;oldid=prev</id>
		<title>Bruce at 16:17, 4 October 2018</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Talk:Necromantic_Mnemonic_Rituals&amp;diff=64977&amp;oldid=prev"/>
		<updated>2018-10-04T16:17:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:17, 4 October 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l43&quot;&gt;Line 43:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I agree that it is good to have a new ST from time to time.  I also understand that my character has a large range of abilities that can give any ST a headache.  I have no problem with adjusting or changing to meet the changing needs of the game.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I agree that it is good to have a new ST from time to time.  I also understand that my character has a large range of abilities that can give any ST a headache.  I have no problem with adjusting or changing to meet the changing needs of the game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;So, officially the ritual to acquire new or superior abilities has been put up. I invite everyone to check it out and look forward to criticism on the nature of the ritual. Provided it meets with everyone&amp;#039;s expectations, then it becomes canon. I expect I will have to clean it up once or twice because first efforts are that way, but I don&amp;#039;t expect to change that much. This is a powerful and and theoretically game changing ritual, it could be abused and has addictive qualities. Be careful in using it. And as always...Caveat Emptor!&amp;#039;&amp;#039; -- &amp;quot;The Magister 10:16, 4 October 2018 (MDT)&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;So, officially the ritual to acquire new or superior abilities has been put up &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- ([[Haematophagy of Mnemosyne and Her Daughters]])&lt;/ins&gt;. I invite everyone to check it out and look forward to criticism on the nature of the ritual. Provided it meets with everyone&amp;#039;s expectations, then it becomes canon. I expect I will have to clean it up once or twice because first efforts are that way, but I don&amp;#039;t expect to change that much. This is a powerful and and theoretically game changing ritual, it could be abused and has addictive qualities. Be careful in using it. And as always...Caveat Emptor!&amp;#039;&amp;#039; -- &amp;quot;The Magister 10:16, 4 October 2018 (MDT)&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bruce</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Talk:Necromantic_Mnemonic_Rituals&amp;diff=64976&amp;oldid=prev</id>
		<title>Bruce at 16:16, 4 October 2018</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Talk:Necromantic_Mnemonic_Rituals&amp;diff=64976&amp;oldid=prev"/>
		<updated>2018-10-04T16:16:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:16, 4 October 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l42&quot;&gt;Line 42:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 42:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;------&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;------&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I agree that it is good to have a new ST from time to time.  I also understand that my character has a large range of abilities that can give any ST a headache.  I have no problem with adjusting or changing to meet the changing needs of the game.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I agree that it is good to have a new ST from time to time.  I also understand that my character has a large range of abilities that can give any ST a headache.  I have no problem with adjusting or changing to meet the changing needs of the game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;----&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;So, officially the ritual to acquire new or superior abilities has been put up. I invite everyone to check it out and look forward to criticism on the nature of the ritual. Provided it meets with everyone&#039;s expectations, then it becomes canon. I expect I will have to clean it up once or twice because first efforts are that way, but I don&#039;t expect to change that much. This is a powerful and and theoretically game changing ritual, it could be abused and has addictive qualities. Be careful in using it. And as always...Caveat Emptor!&#039;&#039; -- &quot;The Magister 10:16, 4 October 2018 (MDT)&quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bruce</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Talk:Necromantic_Mnemonic_Rituals&amp;diff=64912&amp;oldid=prev</id>
		<title>Cloudwalker at 22:50, 3 October 2018</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Talk:Necromantic_Mnemonic_Rituals&amp;diff=64912&amp;oldid=prev"/>
		<updated>2018-10-03T22:50:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:50, 3 October 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l40&quot;&gt;Line 40:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 40:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;------&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;------&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Sorry if that came off badly.  I am only voicing concerns.  I am not changing any rules in the future without input from the players.  Again, for me this is all about voicing concerns and considerations.  I want the game to be fun and consistent.  Those are my over riding concerns.  Fun and Consistent. &amp;#039;&amp;#039;&amp;#039;Keith &amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Sorry if that came off badly.  I am only voicing concerns.  I am not changing any rules in the future without input from the players.  Again, for me this is all about voicing concerns and considerations.  I want the game to be fun and consistent.  Those are my over riding concerns.  Fun and Consistent. &amp;#039;&amp;#039;&amp;#039;Keith &amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;------&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I agree that it is good to have a new ST from time to time.  I also understand that my character has a large range of abilities that can give any ST a headache.  I have no problem with adjusting or changing to meet the changing needs of the game.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cloudwalker</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Talk:Necromantic_Mnemonic_Rituals&amp;diff=64878&amp;oldid=prev</id>
		<title>Keith at 03:18, 3 October 2018</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Talk:Necromantic_Mnemonic_Rituals&amp;diff=64878&amp;oldid=prev"/>
		<updated>2018-10-03T03:18:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:18, 2 October 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;My 2 Cents.  We have talked about Magic Styles before (Wanga, Hermetic, Setite) as being harder to learn.  We dropped it as an unneeded complexity to an already complex system.  Morgan and I have the longest list of rituals and a great number of them are self made.  I agree that my char&amp;#039;s Path of Enlightment doesn&amp;#039;t have direct affect on his magic, it might flavor rituals he comes up with in the future but more from a flavor stand point.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;My 2 Cents.  We have talked about Magic Styles before (Wanga, Hermetic, Setite) as being harder to learn.  We dropped it as an unneeded complexity to an already complex system.  Morgan and I have the longest list of rituals and a great number of them are self made.  I agree that my char&amp;#039;s Path of Enlightment doesn&amp;#039;t have direct affect on his magic, it might flavor rituals he comes up with in the future but more from a flavor stand point.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;-------&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;-------&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Just to be clear, in my eyes, Magic is not a gun or a chemistry set. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; Just because you as a player knows something is possible, doesn&amp;#039;t mean that a given character can make it work, or that it works the way the character thinks it might.  On the whole I am a hard core old style game master that while letting a lot of stuff play out, is not above &amp;quot;making it so&amp;quot; because it&amp;#039;s my world and I am even above God.  &lt;/del&gt;I&amp;#039;m letting stuff ride here, this is a good discussion.  I just want everyone to know my concerns as a storyteller. &amp;#039;&amp;#039;&amp;#039;Keith 19:12 MST, 10/2/2018&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Just to be clear, in my eyes, Magic is not a gun or a chemistry set. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &lt;/ins&gt;I&amp;#039;m letting stuff ride here, this is a good discussion.  I just want everyone to know my concerns as a storyteller. &amp;#039;&amp;#039;&amp;#039;Keith 19:12 MST, 10/2/2018&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gentlemen -- I think this one issue, while mildly significant, is far from the most important issue to spend so much time on. I am putting up the ritual tonight in the next hour, so we can discuss it more then. I feel we have let a relatively minor issue cloud up a very good game session. I think the introduction of a new storyteller has thrown the players for a bit of the loop, but I also believe its good for all of us to experience a new storyteller from time to time and I feel that most of last session was singularly positive. It has always been an issue when a different storyteller took primacy in the game even for short periods of time. As I recall, Brian, you recieved more than your fair share of criticism from the players when you were running us all in London against Dylan. I actually thought your performance was stellar, but new storytellers breed resistance because change causes friction. I know for a fact that you and I struggled under Jamie as storyteller for over a year and he could be quite exacting. Lets all be on our best behavior with each other as people and the game will work itself out. -- &amp;quot;The Magister 20:02, 2 October 2018 (MDT)&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gentlemen -- I think this one issue, while mildly significant, is far from the most important issue to spend so much time on. I am putting up the ritual tonight in the next hour, so we can discuss it more then. I feel we have let a relatively minor issue cloud up a very good game session. I think the introduction of a new storyteller has thrown the players for a bit of the loop, but I also believe its good for all of us to experience a new storyteller from time to time and I feel that most of last session was singularly positive. It has always been an issue when a different storyteller took primacy in the game even for short periods of time. As I recall, Brian, you recieved more than your fair share of criticism from the players when you were running us all in London against Dylan. I actually thought your performance was stellar, but new storytellers breed resistance because change causes friction. I know for a fact that you and I struggled under Jamie as storyteller for over a year and he could be quite exacting. Lets all be on our best behavior with each other as people and the game will work itself out. -- &amp;quot;The Magister 20:02, 2 October 2018 (MDT)&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;------&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;------&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Sorry if that came off badly.  I am only voicing concerns.  I am not changing any rules in the future without input from the players.  Again, for me this is all about voicing concerns and considerations.  I want the game to be fun and consistent.  Those are my over riding concerns.  Fun and Consistent. &amp;#039;&amp;#039;&amp;#039;Keith &amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Sorry if that came off badly.  I am only voicing concerns.  I am not changing any rules in the future without input from the players.  Again, for me this is all about voicing concerns and considerations.  I want the game to be fun and consistent.  Those are my over riding concerns.  Fun and Consistent. &amp;#039;&amp;#039;&amp;#039;Keith &amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Keith</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Talk:Necromantic_Mnemonic_Rituals&amp;diff=64872&amp;oldid=prev</id>
		<title>Keith at 03:05, 3 October 2018</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Talk:Necromantic_Mnemonic_Rituals&amp;diff=64872&amp;oldid=prev"/>
		<updated>2018-10-03T03:05:34Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:05, 2 October 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l38&quot;&gt;Line 38:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gentlemen -- I think this one issue, while mildly significant, is far from the most important issue to spend so much time on. I am putting up the ritual tonight in the next hour, so we can discuss it more then. I feel we have let a relatively minor issue cloud up a very good game session. I think the introduction of a new storyteller has thrown the players for a bit of the loop, but I also believe its good for all of us to experience a new storyteller from time to time and I feel that most of last session was singularly positive. It has always been an issue when a different storyteller took primacy in the game even for short periods of time. As I recall, Brian, you recieved more than your fair share of criticism from the players when you were running us all in London against Dylan. I actually thought your performance was stellar, but new storytellers breed resistance because change causes friction. I know for a fact that you and I struggled under Jamie as storyteller for over a year and he could be quite exacting. Lets all be on our best behavior with each other as people and the game will work itself out. -- &amp;quot;The Magister 20:02, 2 October 2018 (MDT)&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gentlemen -- I think this one issue, while mildly significant, is far from the most important issue to spend so much time on. I am putting up the ritual tonight in the next hour, so we can discuss it more then. I feel we have let a relatively minor issue cloud up a very good game session. I think the introduction of a new storyteller has thrown the players for a bit of the loop, but I also believe its good for all of us to experience a new storyteller from time to time and I feel that most of last session was singularly positive. It has always been an issue when a different storyteller took primacy in the game even for short periods of time. As I recall, Brian, you recieved more than your fair share of criticism from the players when you were running us all in London against Dylan. I actually thought your performance was stellar, but new storytellers breed resistance because change causes friction. I know for a fact that you and I struggled under Jamie as storyteller for over a year and he could be quite exacting. Lets all be on our best behavior with each other as people and the game will work itself out. -- &amp;quot;The Magister 20:02, 2 October 2018 (MDT)&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;------&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sorry if that came off badly.  I am only voicing concerns.  I am not changing any rules in the future without input from the players.  Again, for me this is all about voicing concerns and considerations.  I want the game to be fun and consistent.  Those are my over riding concerns.  Fun and Consistent. &#039;&#039;&#039;Keith &#039;&#039;&#039;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Keith</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Talk:Necromantic_Mnemonic_Rituals&amp;diff=64871&amp;oldid=prev</id>
		<title>Bruce at 02:03, 3 October 2018</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Talk:Necromantic_Mnemonic_Rituals&amp;diff=64871&amp;oldid=prev"/>
		<updated>2018-10-03T02:03:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:03, 2 October 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l37&quot;&gt;Line 37:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 37:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Just to be clear, in my eyes, Magic is not a gun or a chemistry set.  Just because you as a player knows something is possible, doesn&amp;#039;t mean that a given character can make it work, or that it works the way the character thinks it might.  On the whole I am a hard core old style game master that while letting a lot of stuff play out, is not above &amp;quot;making it so&amp;quot; because it&amp;#039;s my world and I am even above God.  I&amp;#039;m letting stuff ride here, this is a good discussion.  I just want everyone to know my concerns as a storyteller. &amp;#039;&amp;#039;&amp;#039;Keith 19:12 MST, 10/2/2018&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Just to be clear, in my eyes, Magic is not a gun or a chemistry set.  Just because you as a player knows something is possible, doesn&amp;#039;t mean that a given character can make it work, or that it works the way the character thinks it might.  On the whole I am a hard core old style game master that while letting a lot of stuff play out, is not above &amp;quot;making it so&amp;quot; because it&amp;#039;s my world and I am even above God.  I&amp;#039;m letting stuff ride here, this is a good discussion.  I just want everyone to know my concerns as a storyteller. &amp;#039;&amp;#039;&amp;#039;Keith 19:12 MST, 10/2/2018&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gentlemen -- &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Think &lt;/del&gt;this one issue, while mildly significant, is far from the most important issue to spend so much time on. I am putting up the ritual tonight in the next hour, so we can discuss it more then. I feel we have let a relatively minor issue cloud up a very good game session. I think the introduction of a new storyteller has thrown the players for a bit of the loop, but I also believe its good for all of us to experience a new storyteller from time to time and I feel that most of last session was singularly positive. It has always been an issue when a different storyteller took primacy in the game even for short periods of time. As I recall, Brian, you recieved more than your fair share of criticism from the players when you were running us all in London against Dylan. I actually thought your performance was stellar, but new storytellers breed resistance because change causes friction. I know for a fact that you and I struggled under Jamie as storyteller for over a year and he could be quite exacting. Lets all be on our best behavior with each other as people and the game will work itself out. -- &amp;quot;The Magister 20:02, 2 October 2018 (MDT)&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gentlemen -- &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I think &lt;/ins&gt;this one issue, while mildly significant, is far from the most important issue to spend so much time on. I am putting up the ritual tonight in the next hour, so we can discuss it more then. I feel we have let a relatively minor issue cloud up a very good game session. I think the introduction of a new storyteller has thrown the players for a bit of the loop, but I also believe its good for all of us to experience a new storyteller from time to time and I feel that most of last session was singularly positive. It has always been an issue when a different storyteller took primacy in the game even for short periods of time. As I recall, Brian, you recieved more than your fair share of criticism from the players when you were running us all in London against Dylan. I actually thought your performance was stellar, but new storytellers breed resistance because change causes friction. I know for a fact that you and I struggled under Jamie as storyteller for over a year and he could be quite exacting. Lets all be on our best behavior with each other as people and the game will work itself out. -- &amp;quot;The Magister 20:02, 2 October 2018 (MDT)&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bruce</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Talk:Necromantic_Mnemonic_Rituals&amp;diff=64870&amp;oldid=prev</id>
		<title>Bruce at 02:02, 3 October 2018</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Talk:Necromantic_Mnemonic_Rituals&amp;diff=64870&amp;oldid=prev"/>
		<updated>2018-10-03T02:02:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:02, 2 October 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l36&quot;&gt;Line 36:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;-------&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;-------&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Just to be clear, in my eyes, Magic is not a gun or a chemistry set.  Just because you as a player knows something is possible, doesn&amp;#039;t mean that a given character can make it work, or that it works the way the character thinks it might.  On the whole I am a hard core old style game master that while letting a lot of stuff play out, is not above &amp;quot;making it so&amp;quot; because it&amp;#039;s my world and I am even above God.  I&amp;#039;m letting stuff ride here, this is a good discussion.  I just want everyone to know my concerns as a storyteller. &amp;#039;&amp;#039;&amp;#039;Keith 19:12 MST, 10/2/2018&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Just to be clear, in my eyes, Magic is not a gun or a chemistry set.  Just because you as a player knows something is possible, doesn&amp;#039;t mean that a given character can make it work, or that it works the way the character thinks it might.  On the whole I am a hard core old style game master that while letting a lot of stuff play out, is not above &amp;quot;making it so&amp;quot; because it&amp;#039;s my world and I am even above God.  I&amp;#039;m letting stuff ride here, this is a good discussion.  I just want everyone to know my concerns as a storyteller. &amp;#039;&amp;#039;&amp;#039;Keith 19:12 MST, 10/2/2018&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;----&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gentlemen -- Think this one issue, while mildly significant, is far from the most important issue to spend so much time on. I am putting up the ritual tonight in the next hour, so we can discuss it more then. I feel we have let a relatively minor issue cloud up a very good game session. I think the introduction of a new storyteller has thrown the players for a bit of the loop, but I also believe its good for all of us to experience a new storyteller from time to time and I feel that most of last session was singularly positive. It has always been an issue when a different storyteller took primacy in the game even for short periods of time. As I recall, Brian, you recieved more than your fair share of criticism from the players when you were running us all in London against Dylan. I actually thought your performance was stellar, but new storytellers breed resistance because change causes friction. I know for a fact that you and I struggled under Jamie as storyteller for over a year and he could be quite exacting. Lets all be on our best behavior with each other as people and the game will work itself out. -- &quot;The Magister 20:02, 2 October 2018 (MDT)&quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bruce</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Talk:Necromantic_Mnemonic_Rituals&amp;diff=64860&amp;oldid=prev</id>
		<title>Keith at 01:15, 3 October 2018</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Talk:Necromantic_Mnemonic_Rituals&amp;diff=64860&amp;oldid=prev"/>
		<updated>2018-10-03T01:15:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:15, 2 October 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l34&quot;&gt;Line 34:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 34:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;------&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;------&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;My 2 Cents.  We have talked about Magic Styles before (Wanga, Hermetic, Setite) as being harder to learn.  We dropped it as an unneeded complexity to an already complex system.  Morgan and I have the longest list of rituals and a great number of them are self made.  I agree that my char&amp;#039;s Path of Enlightment doesn&amp;#039;t have direct affect on his magic, it might flavor rituals he comes up with in the future but more from a flavor stand point.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;My 2 Cents.  We have talked about Magic Styles before (Wanga, Hermetic, Setite) as being harder to learn.  We dropped it as an unneeded complexity to an already complex system.  Morgan and I have the longest list of rituals and a great number of them are self made.  I agree that my char&amp;#039;s Path of Enlightment doesn&amp;#039;t have direct affect on his magic, it might flavor rituals he comes up with in the future but more from a flavor stand point.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-------&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Just to be clear, in my eyes, Magic is not a gun or a chemistry set.  Just because you as a player knows something is possible, doesn&#039;t mean that a given character can make it work, or that it works the way the character thinks it might.  On the whole I am a hard core old style game master that while letting a lot of stuff play out, is not above &quot;making it so&quot; because it&#039;s my world and I am even above God.  I&#039;m letting stuff ride here, this is a good discussion.  I just want everyone to know my concerns as a storyteller. &#039;&#039;&#039;Keith 19:12 MST, 10/2/2018&#039;&#039;&#039;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Keith</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Talk:Necromantic_Mnemonic_Rituals&amp;diff=64858&amp;oldid=prev</id>
		<title>Cloudwalker at 21:33, 2 October 2018</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Talk:Necromantic_Mnemonic_Rituals&amp;diff=64858&amp;oldid=prev"/>
		<updated>2018-10-02T21:33:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:33, 2 October 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot;&gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;------&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;------&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Keith - We can talk more about it when I get the ritual put up, its almost finished and then I will post it for commentary. Many, but not all the issues will be addressed. The crossing of styles is a function of Tremere magical thinking in which whatever works best can be adapted, but religious magic does have proscriptions in Blood Magic - Secrets of Thaumaturgy and Blood Sacrifice - The Thaumaturgy Companion. Good examples include Wanga and Setite Sorcery. Its conceivable that my own character Egon will be affected by the counter-resonance of Abyss mysticism vs Setite Sorcery. -- &amp;quot;The Magister 14:17, 2 October 2018 (MDT)&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Keith - We can talk more about it when I get the ritual put up, its almost finished and then I will post it for commentary. Many, but not all the issues will be addressed. The crossing of styles is a function of Tremere magical thinking in which whatever works best can be adapted, but religious magic does have proscriptions in Blood Magic - Secrets of Thaumaturgy and Blood Sacrifice - The Thaumaturgy Companion. Good examples include Wanga and Setite Sorcery. Its conceivable that my own character Egon will be affected by the counter-resonance of Abyss mysticism vs Setite Sorcery. -- &amp;quot;The Magister 14:17, 2 October 2018 (MDT)&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;------&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;My 2 Cents.  We have talked about Magic Styles before (Wanga, Hermetic, Setite) as being harder to learn.  We dropped it as an unneeded complexity to an already complex system.  Morgan and I have the longest list of rituals and a great number of them are self made.  I agree that my char&#039;s Path of Enlightment doesn&#039;t have direct affect on his magic, it might flavor rituals he comes up with in the future but more from a flavor stand point.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cloudwalker</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Talk:Necromantic_Mnemonic_Rituals&amp;diff=64857&amp;oldid=prev</id>
		<title>Bruce at 20:17, 2 October 2018</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Talk:Necromantic_Mnemonic_Rituals&amp;diff=64857&amp;oldid=prev"/>
		<updated>2018-10-02T20:17:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:17, 2 October 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l28&quot;&gt;Line 28:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Thanks, I will think on it.  &amp;#039;&amp;#039;&amp;#039;Keith 1:49 MST 10/2/2018&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Thanks, I will think on it.  &amp;#039;&amp;#039;&amp;#039;Keith 1:49 MST 10/2/2018&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;------&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;------&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Keith - We can talk more about it when I get the ritual put up, its almost finished and then I will post it for commentary. Many, but not all the issues will be addressed. The crossing of styles is a function of Tremere magical thinking in which whatever works best can be adapted, but religious magic does have proscriptions in Blood Magic - Secrets of Thaumaturgy and Blood Sacrifice - The Thaumaturgy Companion. Good examples include Wanga and Setite Sorcery. Its conceivable that my own character Egon will be affected by the counter-resonance of Abyss mysticism vs Setite Sorcery. -- &quot;The Magister 14:17, 2 October 2018 (MDT)&quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bruce</name></author>
	</entry>
</feed>