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	<id>http://maierstorm.org/Vampire/index.php?action=history&amp;feed=atom&amp;title=Sensory_Shield</id>
	<title>Sensory Shield - Revision history</title>
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	<updated>2026-05-04T16:21:20Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.11</generator>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Sensory_Shield&amp;diff=24971&amp;oldid=prev</id>
		<title>Shadow Cat at 20:36, 18 November 2014</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Sensory_Shield&amp;diff=24971&amp;oldid=prev"/>
		<updated>2014-11-18T20:36:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:36, 18 November 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The phosphorescent glow streaming from the vampire&amp;#039;s orifices and wounds is nearly impossible to hide, and inflicts a two-dice penalty on social interactions with mortals (other than intimidation).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The phosphorescent glow streaming from the vampire&amp;#039;s orifices and wounds is nearly impossible to hide, and inflicts a two-dice penalty on social interactions with mortals (other than intimidation).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Great idea, but I can&amp;#039;t for the life of me understand why a power about supernatural toughness includes a phosphorescent glow.  Change &amp;quot;no dice penalty until crippled...&amp;quot; to &amp;quot;Reduce damage dice penalties by 2.&amp;quot;  The effect is usually the same, but there are times when damage dice penalties are altered by other powers.  -Jamie&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Great idea, but I can&amp;#039;t for the life of me understand why a power about supernatural toughness includes a phosphorescent glow.  &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-Jamie&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&lt;/ins&gt;Change &amp;quot;no dice penalty until crippled...&amp;quot; to &amp;quot;Reduce damage dice penalties by 2.&amp;quot;  The effect is usually the same, but there are times when damage dice penalties are altered by other powers.  -Jamie&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Sensory_Shield&amp;diff=7305&amp;oldid=prev</id>
		<title>Auggy: 1 revision</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Sensory_Shield&amp;diff=7305&amp;oldid=prev"/>
		<updated>2014-01-04T02:10:27Z</updated>

		<summary type="html">&lt;p&gt;1 revision&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:10, 3 January 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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		<author><name>Auggy</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Sensory_Shield&amp;diff=7304&amp;oldid=prev</id>
		<title>Jamie at 23:36, 16 December 2013</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Sensory_Shield&amp;diff=7304&amp;oldid=prev"/>
		<updated>2013-12-16T23:36:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;;[[Fortitude]] 6&lt;br /&gt;
&lt;br /&gt;
With this power, the user supernaturally hardens his senses against injurious input.  The vampire cannot be blinded by spotlights or sudden bursts of radiance, or deafened by explosions or gunfire; even his capacity to withstand pain is improved.  His eyes, ears, nose, and open wounds glow with an eerie light while this power is active.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;System&amp;#039;&amp;#039;&amp;#039;:  Spending two blood points activates this power for a scene.  Mundane sources of overwhelming sensory input, such as searchlights, muzzle flash or pepper spray have no effect, even if sensory-enhancing powers like [[Heightened Senses]] are in use.  The effects  of supernatural sensory attacks or unusual circumstances (like being at ground zero for a massive explosion) may be soaked with the vampire&amp;#039;s Fortitude dice, with each success reducing the effect or duration of the sensory damage, or negating it all together.  In addition, the Gangrel&amp;#039;s wound penalties are reduced by two; he feels no pain whatsoever until he reaches the Crippled level, when he runs into only a three-dice penalty.  At the end of the scene, wound penalties for all accumulated damage are applied as normal.&lt;br /&gt;
&lt;br /&gt;
The phosphorescent glow streaming from the vampire&amp;#039;s orifices and wounds is nearly impossible to hide, and inflicts a two-dice penalty on social interactions with mortals (other than intimidation).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Great idea, but I can&amp;#039;t for the life of me understand why a power about supernatural toughness includes a phosphorescent glow.  Change &amp;quot;no dice penalty until crippled...&amp;quot; to &amp;quot;Reduce damage dice penalties by 2.&amp;quot;  The effect is usually the same, but there are times when damage dice penalties are altered by other powers.  -Jamie&lt;/div&gt;</summary>
		<author><name>Jamie</name></author>
	</entry>
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