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	<id>http://maierstorm.org/Vampire/index.php?action=history&amp;feed=atom&amp;title=Mephitis</id>
	<title>Mephitis - Revision history</title>
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	<updated>2026-05-03T21:40:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Mephitis&amp;diff=76094&amp;oldid=prev</id>
		<title>Bruce: Created page with &quot;;Umbraculavites &#039;&#039;&#039;Description:&#039;&#039;&#039; Dealing death from a distance is not the exclusive province of the bestial elite. The dragon&#039;s flames, the basilisk&#039;s breath and the gor...&quot;</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Mephitis&amp;diff=76094&amp;oldid=prev"/>
		<updated>2019-11-03T19:11:34Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;;&lt;a href=&quot;/Vampire/index.php/Umbraculavites&quot; title=&quot;Umbraculavites&quot;&gt;Umbraculavites&lt;/a&gt; &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039; Dealing death from a distance is not the exclusive province of the bestial elite. The dragon&amp;#039;s flames, the basilisk&amp;#039;s breath and the gor...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;;[[Umbraculavites]]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039; Dealing death from a distance is not the exclusive province of the bestial elite.&lt;br /&gt;
The dragon&amp;#039;s flames, the basilisk&amp;#039;s breath and the gorgon&amp;#039;s gaze fascinate tellers of tales, surely. &lt;br /&gt;
However, the quills of the porpentine and the fiery excrement of the bonnacon can injure an enemy just as certainly.&lt;br /&gt;
&lt;br /&gt;
Whatever the means (breath, gaze, spittle, quills), you can blast out something (fire, poison gas, caustic acid) deadly, &lt;br /&gt;
or at least dangerous, at range and at will. The exact mechanics and specifications of the attack will vary depending on &lt;br /&gt;
its nature, as the Storyteller should determine.&lt;br /&gt;
&lt;br /&gt;
For every five points spent, you inflict one Health Level of damage with your attack on a successful Dexterity + Archery&lt;br /&gt;
roll (difficulty 7). For seven points per Health Level, the damage can be caustic (Greek fire, acid, clouds of gas) and&lt;br /&gt;
inflict an additional Health Level per turn until washed off. For double the cost, damage can be aggravated. Your target&lt;br /&gt;
can soak any of these types of damage.&lt;br /&gt;
&lt;br /&gt;
You can use this weapon once per scene for every point of Stamina that you possess. If your attack could conceivably&lt;br /&gt;
affect multiple targets (like the basilisk&amp;#039;s poison clouds), assume that each success above the first allows an additional&lt;br /&gt;
victim to be hurt if he is within range of the attack. Your Storyteller will determine these ranges. Area weapons are&lt;br /&gt;
usually effective at a shorter range than &amp;quot;pinpoint&amp;quot; attacks. A gas cloud will affect a large area, but at shorter range than&lt;br /&gt;
hurled lightning, for example.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Notes on Dragons:&amp;#039;&amp;#039;&amp;#039; Dragon Breath, a version of Hazardous Breath, is empowered by {[[MEFITE]]} -- &amp;quot;The Magister 22:10, 3 October 2019 (MDT)&amp;quot;&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Notes on Umbraculavites&amp;#039;&amp;#039;&amp;#039;: This dragon-kin&amp;#039;s breath attack manifests as a blast of shadowy vapor. -- &amp;quot;The Magister 22:13, 3 October 2019 (MDT)&amp;quot;&lt;br /&gt;
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		<author><name>Bruce</name></author>
	</entry>
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