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	<id>http://maierstorm.org/Vampire/index.php?action=history&amp;feed=atom&amp;title=Mechanical_Gremlin</id>
	<title>Mechanical Gremlin - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://maierstorm.org/Vampire/index.php?action=history&amp;feed=atom&amp;title=Mechanical_Gremlin"/>
	<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Mechanical_Gremlin&amp;action=history"/>
	<updated>2026-05-07T21:57:04Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.11</generator>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Mechanical_Gremlin&amp;diff=118063&amp;oldid=prev</id>
		<title>Keith at 05:52, 19 March 2026</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Mechanical_Gremlin&amp;diff=118063&amp;oldid=prev"/>
		<updated>2026-03-19T05:52:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:52, 18 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;[[Mytherceria Rituals]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;[[Mytherceria Rituals]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Known since antiquity to Kindred and mages, gremlins are malevolent wildling  spirits. Gremlins are nefarious little banes of the mechanical, familiars who hate  technology and all things Weaver (see Werewolf: the Apocalypse for more  information on Wyldlings and Weaver spirits). This ritual summons a single  gremlin who will destroy, deconstruct, or otherwise foul up a specific mechanical device by disrupting the Weaver spirits within the device that  permits its function.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Known since antiquity to Kindred and mages, gremlins are malevolent wildling  spirits. Gremlins are nefarious little banes of the mechanical, familiars who hate  technology and all things Weaver (see Werewolf: the Apocalypse for more  information on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Wyldlings&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;and Weaver spirits). This ritual summons a single  gremlin who will destroy, deconstruct, or otherwise foul up a specific mechanical device by disrupting the Weaver spirits within the device that  permits its function.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gremlins are thought to have taught this ritual to the Kiasyd during the  Victorian Era. Those same gremlins are closely aligned with Garou born under  the Ragabash auspice, especially those of the Red Talons tribe. At least one  Garou-Kiasyd alliance has been broken by gremlin interference.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gremlins are thought to have taught this ritual to the Kiasyd during the  Victorian Era. Those same gremlins are closely aligned with Garou born under  the Ragabash auspice, especially those of the Red Talons tribe. At least one  Garou-Kiasyd alliance has been broken by gremlin interference.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Keith</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Mechanical_Gremlin&amp;diff=118062&amp;oldid=prev</id>
		<title>Keith at 05:50, 19 March 2026</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Mechanical_Gremlin&amp;diff=118062&amp;oldid=prev"/>
		<updated>2026-03-19T05:50:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:50, 18 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;[[Mytherceria]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;[[Mytherceria &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rituals&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Known since antiquity to Kindred and mages, gremlins are malevolent wildling  spirits. Gremlins are nefarious little banes of the mechanical, familiars who hate  technology and all things Weaver (see Werewolf: the Apocalypse for more  information on Wyldlings and Weaver spirits). This ritual summons a single  gremlin who will destroy, deconstruct, or otherwise foul up a specific mechanical device by disrupting the Weaver spirits within the device that  permits its function.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Known since antiquity to Kindred and mages, gremlins are malevolent wildling  spirits. Gremlins are nefarious little banes of the mechanical, familiars who hate  technology and all things Weaver (see Werewolf: the Apocalypse for more  information on Wyldlings and Weaver spirits). This ritual summons a single  gremlin who will destroy, deconstruct, or otherwise foul up a specific mechanical device by disrupting the Weaver spirits within the device that  permits its function.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Keith</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Mechanical_Gremlin&amp;diff=118061&amp;oldid=prev</id>
		<title>Keith at 05:49, 19 March 2026</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Mechanical_Gremlin&amp;diff=118061&amp;oldid=prev"/>
		<updated>2026-03-19T05:49:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:49, 18 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot;&gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gremlins will travel a maximum distance of 1 mile to the intended device, as  long as the character can give accurate directions. Whether an ability check is  required to explain the location of the object is at the discretion of the  Storyteller. The gremlins will fight back if attacked but cannot be ordered into  combat. If injured, they will immediately return the Wyld by side-stepping  through the Veil. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gremlins will travel a maximum distance of 1 mile to the intended device, as  long as the character can give accurate directions. Whether an ability check is  required to explain the location of the object is at the discretion of the  Storyteller. The gremlins will fight back if attacked but cannot be ordered into  combat. If injured, they will immediately return the Wyld by side-stepping  through the Veil. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Side Effect: &amp;#039;&amp;#039;&amp;#039;Botching releases Wyld &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;magic &lt;/del&gt;effects. If a gremlin is killed, the  player may owe a boon to a gremlin family, or, worse, make an enemy.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Side Effect: &amp;#039;&amp;#039;&amp;#039;Botching releases &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Wyld &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Magic]] &lt;/ins&gt;effects. If a gremlin is killed, the  player may owe a boon to a gremlin family, or, worse, make an enemy.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Keith</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Mechanical_Gremlin&amp;diff=118060&amp;oldid=prev</id>
		<title>Keith: Created page with &quot;;Mytherceria  Known since antiquity to Kindred and mages, gremlins are malevolent wildling  spirits. Gremlins are nefarious little banes of the mechanical, familiars who hate  technology and all things Weaver (see Werewolf: the Apocalypse for more  information on Wyldlings and Weaver spirits). This ritual summons a single  gremlin who will destroy, deconstruct, or otherwise foul up a specific mechanical device by disrupting the Weaver spirits within the device that...&quot;</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Mechanical_Gremlin&amp;diff=118060&amp;oldid=prev"/>
		<updated>2026-03-19T05:49:08Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;;&lt;a href=&quot;/Vampire/index.php/Mytherceria&quot; title=&quot;Mytherceria&quot;&gt;Mytherceria&lt;/a&gt;  Known since antiquity to Kindred and mages, gremlins are malevolent wildling  spirits. Gremlins are nefarious little banes of the mechanical, familiars who hate  technology and all things Weaver (see Werewolf: the Apocalypse for more  information on Wyldlings and Weaver spirits). This ritual summons a single  gremlin who will destroy, deconstruct, or otherwise foul up a specific mechanical device by disrupting the Weaver spirits within the device that...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;;[[Mytherceria]]&lt;br /&gt;
&lt;br /&gt;
Known since antiquity to Kindred and mages, gremlins are malevolent wildling  spirits. Gremlins are nefarious little banes of the mechanical, familiars who hate  technology and all things Weaver (see Werewolf: the Apocalypse for more  information on Wyldlings and Weaver spirits). This ritual summons a single  gremlin who will destroy, deconstruct, or otherwise foul up a specific mechanical device by disrupting the Weaver spirits within the device that  permits its function. &lt;br /&gt;
Gremlins are thought to have taught this ritual to the Kiasyd during the  Victorian Era. Those same gremlins are closely aligned with Garou born under  the Ragabash auspice, especially those of the Red Talons tribe. At least one  Garou-Kiasyd alliance has been broken by gremlin interference.&lt;br /&gt;
 &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;System: &amp;#039;&amp;#039;&amp;#039;The character spends a Blood point and says the word for &amp;quot;gremlin&amp;quot;  (or other trickster spirit) in her tongue three times. She then rolls Manipulation  + Intimidation; where the difficulty is determined by the complexity of the item.  If the caster has no knowledge of the device she intends. to foul (such as an  elder attempting to disrupt a server farm), the difficulty is raised by 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Object Difficulty&amp;#039;&amp;#039;&amp;#039;  &lt;br /&gt;
* Bicycle 6 &lt;br /&gt;
* Computer 7 &lt;br /&gt;
* Automobile 8 &lt;br /&gt;
* Nuclear Reactor 10 &lt;br /&gt;
&lt;br /&gt;
The more successes the Kindred obtains, the more the device is damaged. Five  successes disable the device permanently (the Weaver spirit has fled). Good  roleplaying might certainly warrant one to three additional dice added to the  pool, at the discretion of the Storyteller. The extent of the disruption is  determined by the number of successes:  &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Object Successes&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;  &lt;br /&gt;
* Bicycle 5 &lt;br /&gt;
* Computer 10 &lt;br /&gt;
* Automobile 20  &lt;br /&gt;
* Nuclear Reactor 50 &lt;br /&gt;
&lt;br /&gt;
Gremlins will travel a maximum distance of 1 mile to the intended device, as  long as the character can give accurate directions. Whether an ability check is  required to explain the location of the object is at the discretion of the  Storyteller. The gremlins will fight back if attacked but cannot be ordered into  combat. If injured, they will immediately return the Wyld by side-stepping  through the Veil. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Side Effect: &amp;#039;&amp;#039;&amp;#039;Botching releases Wyld magic effects. If a gremlin is killed, the  player may owe a boon to a gremlin family, or, worse, make an enemy.&lt;/div&gt;</summary>
		<author><name>Keith</name></author>
	</entry>
</feed>