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	<title>Lash of Xipe Totec - Revision history</title>
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	<updated>2026-05-18T12:14:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://maierstorm.org/Vampire/index.php?title=Lash_of_Xipe_Totec&amp;diff=16681&amp;oldid=prev</id>
		<title>Shadow Cat at 18:51, 15 April 2014</title>
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		<updated>2014-04-15T18:51:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:51, 15 April 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;1)  Another&amp;#039;s Burden&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;1)  Another&amp;#039;s Burden&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nahualli&lt;/del&gt;&amp;#039;&amp;#039; can lessen the pain of another by taking some or all of his suffering onto herself.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nahualli&lt;/ins&gt;&amp;#039;&amp;#039; can lessen the pain of another by taking some or all of his suffering onto herself.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;System&amp;#039;&amp;#039;&amp;#039;:  The caster touches the subject after shedding a blood point and praying to Xipe Totec.  Her successes on her Willpower roll indicate how many dice-pool penalties she can transfer (though she need not absorb the full amount).  Thus, if a companion is a Wounded health level (-2 penalty) and the caster achieves two or more successes, she may take a penalty of 1 die (leaving her companion with only a 1 die penalty) or 2 dice (leaving her companion unhindered).  This does not transfer actual damage or health levels; merely related penalties.  The power lasts for the scene, or until the &amp;#039;&amp;#039;nahualli&amp;#039;&amp;#039; chooses to deactivate it.  If the subject wishes to resist the power for whatever reason, he may do so with a Willpower roll, difficulty 5; his successes subtract from the caster&amp;#039;s own.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;System&amp;#039;&amp;#039;&amp;#039;:  The caster touches the subject after shedding a blood point and praying to Xipe Totec.  Her successes on her Willpower roll indicate how many dice-pool penalties she can transfer (though she need not absorb the full amount).  Thus, if a companion is a Wounded health level (-2 penalty) and the caster achieves two or more successes, she may take a penalty of 1 die (leaving her companion with only a 1 die penalty) or 2 dice (leaving her companion unhindered).  This does not transfer actual damage or health levels; merely related penalties.  The power lasts for the scene, or until the &amp;#039;&amp;#039;nahualli&amp;#039;&amp;#039; chooses to deactivate it.  If the subject wishes to resist the power for whatever reason, he may do so with a Willpower roll, difficulty 5; his successes subtract from the caster&amp;#039;s own.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;2)  Obsidian Shattered&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;2)  Obsidian Shattered&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;nahualli&amp;#039;&amp;#039; may temporarily ignore wound penalties.  This does not actually heal any damage; it simply dulls pain.  This power may be used on the caster only.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;nahualli&amp;#039;&amp;#039; may temporarily ignore wound penalties.  This does not actually heal any damage; it simply dulls pain.  This power may be used on the caster only.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;System&amp;#039;&amp;#039;&amp;#039;:  the &amp;#039;&amp;#039;nahualli&amp;#039;&amp;#039; sheds a blood point and prays to Xipe Totec.  The caster may ignore a number of dice penalties equal to his successes.  The power lasts for a scene.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;System&amp;#039;&amp;#039;&amp;#039;:  the &amp;#039;&amp;#039;nahualli&amp;#039;&amp;#039; sheds a blood point and prays to Xipe Totec.  The caster may ignore a number of dice penalties equal to his successes.  The power lasts for a scene.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;3)  Burden Another&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;3)  Burden Another&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The caster may reduce his own pain by inflicting it upon another.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The caster may reduce his own pain by inflicting it upon another.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;System&amp;#039;&amp;#039;&amp;#039;  The caster must touch the subject while shedding a blood point and praying to Xipe Totec.  The power may be resisted with a Willpower roll, difficulty 8; successes on this roll subtract from the caster&amp;#039;s successes.  Her net successes on her casting roll indicate how many dice-pool penalties she can inflict (though she need not inflict the full amount).  Thus, if the caster is at the Wounded health level, (-2 penalty) and she achieves two or more successes, she may inflict a penalty of 1 die on her subject (leaving her with only a 1 die penalty) or 2 dice (leaving her &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;compeltely &lt;/del&gt;unhindered).  A &amp;#039;&amp;#039;nahualli&amp;#039;&amp;#039; may not transfer more pain - or penalties - than she currently suffers.  This does not transfer actual damage or health levels; merely penalties and pain.  The power lasts for the scene, unless the &amp;#039;&amp;#039;nahualli&amp;#039;&amp;#039; chooses to end it early.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;System&amp;#039;&amp;#039;&amp;#039;  The caster must touch the subject while shedding a blood point and praying to Xipe Totec.  The power may be resisted with a Willpower roll, difficulty 8; successes on this roll subtract from the caster&amp;#039;s successes.  Her net successes on her casting roll indicate how many dice-pool penalties she can inflict (though she need not inflict the full amount).  Thus, if the caster is at the Wounded health level, (-2 penalty) and she achieves two or more successes, she may inflict a penalty of 1 die on her subject (leaving her with only a 1 die penalty) or 2 dice (leaving her &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;completely &lt;/ins&gt;unhindered).  A &amp;#039;&amp;#039;nahualli&amp;#039;&amp;#039; may not transfer more pain - or penalties - than she currently suffers.  This does not transfer actual damage or health levels; merely penalties and pain.  The power lasts for the scene, unless the &amp;#039;&amp;#039;nahualli&amp;#039;&amp;#039; chooses to end it early.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;4)  Obsidian&amp;#039;s Edge&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;4)  Obsidian&amp;#039;s Edge&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;nahualli&amp;#039;&amp;#039; may now cause actual damage at a distance.  Wounds appear on the target&amp;#039;s skin as though an invisible blade is being applied.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;nahualli&amp;#039;&amp;#039; may now cause actual damage at a distance.  Wounds appear on the target&amp;#039;s skin as though an invisible blade is being applied.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;System&amp;#039;&amp;#039;&amp;#039;:  Obsidian&amp;#039;s Edge requires the standard prayers and shedding of blood.  The victim may not resist with Willpower, but he may soak the lethal damage.  The damage pool equals the caster&amp;#039;s Intelligence + net successes on her Willpower roll.  This power may target anyone within line of sight.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;System&amp;#039;&amp;#039;&amp;#039;:  Obsidian&amp;#039;s Edge requires the standard prayers and shedding of blood.  The victim may not resist with Willpower, but he may soak the lethal damage.  The damage pool equals the caster&amp;#039;s Intelligence + net successes on her Willpower roll.  This power may target anyone within line of sight.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;5)  Flay&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;5)  Flay&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A further enhancement to the power of Obsidian&amp;#039;s Edge, Flay may be used to cause sever pain and injury to multiple foes at once.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A further enhancement to the power of Obsidian&amp;#039;s Edge, Flay may be used to cause sever pain and injury to multiple foes at once.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;System&amp;#039;&amp;#039;&amp;#039;:  Flay requires the caster to pray, shed blood, and make the standard casting roll.  The power can target a number of targets in a single turn equal to the caster&amp;#039;s Intelligence; it otherwise employs the same mechanics as Obsidian&amp;#039;s Edge.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;System&amp;#039;&amp;#039;&amp;#039;:  Flay requires the caster to pray, shed blood, and make the standard casting roll.  The power can target a number of targets in a single turn equal to the caster&amp;#039;s Intelligence; it otherwise employs the same mechanics as Obsidian&amp;#039;s Edge.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Lash_of_Xipe_Totec&amp;diff=16627&amp;oldid=prev</id>
		<title>Bruce at 21:21, 14 April 2014</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Lash_of_Xipe_Totec&amp;diff=16627&amp;oldid=prev"/>
		<updated>2014-04-14T21:21:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:21, 14 April 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Nahuallotl]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;[[Nahuallotl]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Xipe Totec, &amp;quot;Our lord of the Flayed One,&amp;quot; is the god of suffering, and many of his rites involve the flaying of the skin from the victim with an obsidian blade.  This path allows the &amp;#039;&amp;#039;nahuatli&amp;#039;&amp;#039; to control pain itself.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Xipe Totec, &amp;quot;Our lord of the Flayed One,&amp;quot; is the god of suffering, and many of his rites involve the flaying of the skin from the victim with an obsidian blade.  This path allows the &amp;#039;&amp;#039;nahuatli&amp;#039;&amp;#039; to control pain itself.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bruce</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Lash_of_Xipe_Totec&amp;diff=5391&amp;oldid=prev</id>
		<title>Auggy: 1 revision</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Lash_of_Xipe_Totec&amp;diff=5391&amp;oldid=prev"/>
		<updated>2014-01-04T02:08:49Z</updated>

		<summary type="html">&lt;p&gt;1 revision&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:08, 3 January 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Auggy</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Lash_of_Xipe_Totec&amp;diff=5390&amp;oldid=prev</id>
		<title>Jamie: Created page with &quot;Nahuallotl  Xipe Totec, &quot;Our lord of the Flayed One,&quot; is the god of suffering, and many of his rites involve the flaying of the skin from the victim with an obsidian blade.  ...&quot;</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Lash_of_Xipe_Totec&amp;diff=5390&amp;oldid=prev"/>
		<updated>2012-12-29T20:14:51Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/Vampire/index.php/Nahuallotl&quot; title=&quot;Nahuallotl&quot;&gt;Nahuallotl&lt;/a&gt;  Xipe Totec, &amp;quot;Our lord of the Flayed One,&amp;quot; is the god of suffering, and many of his rites involve the flaying of the skin from the victim with an obsidian blade.  ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Nahuallotl]]&lt;br /&gt;
&lt;br /&gt;
Xipe Totec, &amp;quot;Our lord of the Flayed One,&amp;quot; is the god of suffering, and many of his rites involve the flaying of the skin from the victim with an obsidian blade.  This path allows the &amp;#039;&amp;#039;nahuatli&amp;#039;&amp;#039; to control pain itself.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;1)  Another&amp;#039;s Burden&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
The &amp;#039;&amp;#039;nahualli&amp;#039;&amp;#039; can lessen the pain of another by taking some or all of his suffering onto herself.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;System&amp;#039;&amp;#039;&amp;#039;:  The caster touches the subject after shedding a blood point and praying to Xipe Totec.  Her successes on her Willpower roll indicate how many dice-pool penalties she can transfer (though she need not absorb the full amount).  Thus, if a companion is a Wounded health level (-2 penalty) and the caster achieves two or more successes, she may take a penalty of 1 die (leaving her companion with only a 1 die penalty) or 2 dice (leaving her companion unhindered).  This does not transfer actual damage or health levels; merely related penalties.  The power lasts for the scene, or until the &amp;#039;&amp;#039;nahualli&amp;#039;&amp;#039; chooses to deactivate it.  If the subject wishes to resist the power for whatever reason, he may do so with a Willpower roll, difficulty 5; his successes subtract from the caster&amp;#039;s own.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;2)  Obsidian Shattered&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
The &amp;#039;&amp;#039;nahualli&amp;#039;&amp;#039; may temporarily ignore wound penalties.  This does not actually heal any damage; it simply dulls pain.  This power may be used on the caster only.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;System&amp;#039;&amp;#039;&amp;#039;:  the &amp;#039;&amp;#039;nahualli&amp;#039;&amp;#039; sheds a blood point and prays to Xipe Totec.  The caster may ignore a number of dice penalties equal to his successes.  The power lasts for a scene.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;3)  Burden Another&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
The caster may reduce his own pain by inflicting it upon another.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;System&amp;#039;&amp;#039;&amp;#039;  The caster must touch the subject while shedding a blood point and praying to Xipe Totec.  The power may be resisted with a Willpower roll, difficulty 8; successes on this roll subtract from the caster&amp;#039;s successes.  Her net successes on her casting roll indicate how many dice-pool penalties she can inflict (though she need not inflict the full amount).  Thus, if the caster is at the Wounded health level, (-2 penalty) and she achieves two or more successes, she may inflict a penalty of 1 die on her subject (leaving her with only a 1 die penalty) or 2 dice (leaving her compeltely unhindered).  A &amp;#039;&amp;#039;nahualli&amp;#039;&amp;#039; may not transfer more pain - or penalties - than she currently suffers.  This does not transfer actual damage or health levels; merely penalties and pain.  The power lasts for the scene, unless the &amp;#039;&amp;#039;nahualli&amp;#039;&amp;#039; chooses to end it early.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;4)  Obsidian&amp;#039;s Edge&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
The &amp;#039;&amp;#039;nahualli&amp;#039;&amp;#039; may now cause actual damage at a distance.  Wounds appear on the target&amp;#039;s skin as though an invisible blade is being applied.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;System&amp;#039;&amp;#039;&amp;#039;:  Obsidian&amp;#039;s Edge requires the standard prayers and shedding of blood.  The victim may not resist with Willpower, but he may soak the lethal damage.  The damage pool equals the caster&amp;#039;s Intelligence + net successes on her Willpower roll.  This power may target anyone within line of sight.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;5)  Flay&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
A further enhancement to the power of Obsidian&amp;#039;s Edge, Flay may be used to cause sever pain and injury to multiple foes at once.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;System&amp;#039;&amp;#039;&amp;#039;:  Flay requires the caster to pray, shed blood, and make the standard casting roll.  The power can target a number of targets in a single turn equal to the caster&amp;#039;s Intelligence; it otherwise employs the same mechanics as Obsidian&amp;#039;s Edge.&lt;/div&gt;</summary>
		<author><name>Jamie</name></author>
	</entry>
</feed>