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	<id>http://maierstorm.org/Vampire/index.php?action=history&amp;feed=atom&amp;title=Eyes_of_the_Grave</id>
	<title>Eyes of the Grave - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://maierstorm.org/Vampire/index.php?action=history&amp;feed=atom&amp;title=Eyes_of_the_Grave"/>
	<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Eyes_of_the_Grave&amp;action=history"/>
	<updated>2026-05-15T23:57:54Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Eyes_of_the_Grave&amp;diff=52605&amp;oldid=prev</id>
		<title>Bruce at 05:01, 28 March 2017</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Eyes_of_the_Grave&amp;diff=52605&amp;oldid=prev"/>
		<updated>2017-03-28T05:01:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:01, 27 March 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Casting:&amp;#039;&amp;#039;&amp;#039; The ritual involves a series of incantations taking two full hours and requires that the Graverobber have a small item that is sympathetically related to the target.  An image of the victim, a small item in hsi possession or a lock of hair are traditional choices.  the object is consumed by the ritual, usually burned in a small censer.  Assuming that the ritualist has access to a proper item, there is no maximum range to the ritual&amp;#039;s effect.  Fate knows no bounds.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Casting:&amp;#039;&amp;#039;&amp;#039; The ritual involves a series of incantations taking two full hours and requires that the Graverobber have a small item that is sympathetically related to the target.  An image of the victim, a small item in hsi possession or a lock of hair are traditional choices.  the object is consumed by the ritual, usually burned in a small censer.  Assuming that the ritualist has access to a proper item, there is no maximum range to the ritual&amp;#039;s effect.  Fate knows no bounds.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Over the next week, the target experiences a series of terrifying insights into and visions of his death.  These images are not always fully consistent and some theorize that the images have more to do with the victim&amp;#039;s fears than his actual fate.  Either way, the result is the same:  intermittent terror and lasting distraction.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Over the next week, the target experiences a series of terrifying insights into and visions of his death.  These images are not always fully consistent and some theorize that the images have more to do with the victim&amp;#039;s fears than his actual fate.  Either way, the result is the same:  intermittent terror and lasting distraction.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bruce</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Eyes_of_the_Grave&amp;diff=52604&amp;oldid=prev</id>
		<title>Bruce at 04:59, 28 March 2017</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Eyes_of_the_Grave&amp;diff=52604&amp;oldid=prev"/>
		<updated>2017-03-28T04:59:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:59, 27 March 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039; The fate of every being is already written, so the wise men say, so every living thing carries with it a premonition of its death.  this ritual allows the Graverobber to awaken in a target the images of the end to come, forcing the victim to experience premonitions of his own demise.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039; The fate of every being is already written, so the wise men say, so every living thing carries with it a premonition of its death.  this ritual allows the Graverobber to awaken in a target the images of the end to come, forcing the victim to experience premonitions of his own demise.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The ritual involves a series of incantations taking two full hours and requires that the Graverobber have a small item that is sympathetically related to the target.  An image of the victim, a small item in hsi possession or a lock of hair are traditional choices.  the object is consumed by the ritual, usually burned in a small censer.  Assuming that the ritualist has access to a proper item, there is no maximum range to the ritual&amp;#039;s effect.  Fate knows no bounds.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;Casting:&amp;#039;&amp;#039;&amp;#039; &lt;/ins&gt;The ritual involves a series of incantations taking two full hours and requires that the Graverobber have a small item that is sympathetically related to the target.  An image of the victim, a small item in hsi possession or a lock of hair are traditional choices.  the object is consumed by the ritual, usually burned in a small censer.  Assuming that the ritualist has access to a proper item, there is no maximum range to the ritual&amp;#039;s effect.  Fate knows no bounds.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Over the next week, the target experiences a series of terrifying insights into and visions of his death.  These images are not always fully consistent and some theorize that the images have more to do with the victim&amp;#039;s fears than his actual fate.  Either way, the result is the same:  intermittent terror and lasting distraction.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Over the next week, the target experiences a series of terrifying insights into and visions of his death.  These images are not always fully consistent and some theorize that the images have more to do with the victim&amp;#039;s fears than his actual fate.  Either way, the result is the same:  intermittent terror and lasting distraction.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bruce</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Eyes_of_the_Grave&amp;diff=52603&amp;oldid=prev</id>
		<title>Bruce at 04:59, 28 March 2017</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Eyes_of_the_Grave&amp;diff=52603&amp;oldid=prev"/>
		<updated>2017-03-28T04:59:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:59, 27 March 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/del&gt;[[Level II Rituals]] -x- [[The Necromantic Library of Phineus]] -x- [[Level One Rituals]] -x- [[Level Two Rituals]] -x- [[Level Three Rituals]] -x- [[Level Four Rituals]] -x- [[Level Five Rituals]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;[[Level II Rituals]] -x- [[The Necromantic Library of Phineus]] -x- [[Level One Rituals]] -x- [[Level Two Rituals]] -x- [[Level Three Rituals]] -x- [[Level Four Rituals]] -x- [[Level Five Rituals]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt;&lt;/del&gt;&amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039; The fate of every being is already written, so the wise men say, so every living thing carries with it a premonition of its death.  this ritual allows the Graverobber to awaken in a target the images of the end to come, forcing the victim to experience premonitions of his own demise.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039; The fate of every being is already written, so the wise men say, so every living thing carries with it a premonition of its death.  this ritual allows the Graverobber to awaken in a target the images of the end to come, forcing the victim to experience premonitions of his own demise.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The ritual involves a series of incantations taking two full hours and requires that the Graverobber have a small item that is sympathetically related to the target.  An image of the victim, a small item in hsi possession or a lock of hair are traditional choices.  the object is consumed by the ritual, usually burned in a small censer.  Assuming that the ritualist has access to a proper item, there is no maximum range to the ritual&amp;#039;s effect.  Fate knows no bounds.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The ritual involves a series of incantations taking two full hours and requires that the Graverobber have a small item that is sympathetically related to the target.  An image of the victim, a small item in hsi possession or a lock of hair are traditional choices.  the object is consumed by the ritual, usually burned in a small censer.  Assuming that the ritualist has access to a proper item, there is no maximum range to the ritual&amp;#039;s effect.  Fate knows no bounds.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Over the next week, the target experiences a series of terrifying insights into and visions of his death.  These images are not always fully consistent and some theorize that the images have more to do with the victim&amp;#039;s fears than his actual fate.  Either way, the result is the same:  intermittent terror and lasting distraction.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Over the next week, the target experiences a series of terrifying insights into and visions of his death.  These images are not always fully consistent and some theorize that the images have more to do with the victim&amp;#039;s fears than his actual fate.  Either way, the result is the same:  intermittent terror and lasting distraction.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;System&amp;#039;&amp;#039;&amp;#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: &lt;/del&gt; The player rolls as normal.  For every success, the target experiences one terrifying vision per day (or night) for the next week.  A botch causes the power to affect the caster herself.  Every time the victim experiences a vision, his player must roll Courage (difficulty 7) or the character is incapacitated for three turns.  A botch on such a roll means incapacitation for a full scene and a +1 difficulty penalty on all actions for the rest of the week.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;System&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:&lt;/ins&gt;&amp;#039;&amp;#039;&amp;#039;  The player rolls as normal.  For every success, the target experiences one terrifying vision per day (or night) for the next week.  A botch causes the power to affect the caster herself.  Every time the victim experiences a vision, his player must roll Courage (difficulty 7) or the character is incapacitated for three turns.  A botch on such a roll means incapacitation for a full scene and a +1 difficulty penalty on all actions for the rest of the week.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Reference:&amp;#039;&amp;#039;&amp;#039; DA2 199-200&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Reference:&amp;#039;&amp;#039;&amp;#039; DA2 199-200&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bruce</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Eyes_of_the_Grave&amp;diff=18260&amp;oldid=prev</id>
		<title>Shadow Cat at 18:14, 15 May 2014</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Eyes_of_the_Grave&amp;diff=18260&amp;oldid=prev"/>
		<updated>2014-05-15T18:14:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:14, 15 May 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; &amp;#039;&amp;#039;&amp;#039;[[Level II Rituals]] -x- [[The Necromantic Library of Phineus]] -x- [[Level One Rituals]] -x- [[Level Two Rituals]] -x- [[Level Three Rituals]] -x- [[Level Four Rituals]] -x- [[Level Five Rituals]]&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; &amp;#039;&amp;#039;&amp;#039;[[Level II Rituals]] -x- [[The Necromantic Library of Phineus]] -x- [[Level One Rituals]] -x- [[Level Two Rituals]] -x- [[Level Three Rituals]] -x- [[Level Four Rituals]] -x- [[Level Five Rituals]]&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039; The fate of every being is already written, so the wise men say, so every living thing carries with it a premonition of its death.  this ritual allows the Graverobber to awaken in a target the images of the end to come, forcing the victim to experience premonitions of his own demise.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039; The fate of every being is already written, so the wise men say, so every living thing carries with it a premonition of its death.  this ritual allows the Graverobber to awaken in a target the images of the end to come, forcing the victim to experience premonitions of his own demise.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The ritual involves a series of incantations taking two full hours and requires that the Graverobber have a small item that is sympathetically related to the target.  An image of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hte &lt;/del&gt;victim, a small item in hsi possession or a lock of hair are traditional choices.  the object is consumed by the ritual, usually burned in a small censer.  Assuming that the ritualist has access to a proper item, there is no maximum range to the ritual&amp;#039;s effect.  Fate knows no bounds.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The ritual involves a series of incantations taking two full hours and requires that the Graverobber have a small item that is sympathetically related to the target.  An image of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;victim, a small item in hsi possession or a lock of hair are traditional choices.  the object is consumed by the ritual, usually burned in a small censer.  Assuming that the ritualist has access to a proper item, there is no maximum range to the ritual&amp;#039;s effect.  Fate knows no bounds.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Over the next week, the target experiences a series of terrifying insights &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inot &lt;/del&gt;and visions of his death.  These images are not always fully consistent and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sume &lt;/del&gt;theorize that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;th eimages &lt;/del&gt;have more to do with the victim&amp;#039;s fears than his actual fate.  Either way, the result is the same:  intermittent terror and lasting distraction.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Over the next week, the target experiences a series of terrifying insights &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;into &lt;/ins&gt;and visions of his death.  These images are not always fully consistent and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;some &lt;/ins&gt;theorize that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the images &lt;/ins&gt;have more to do with the victim&amp;#039;s fears than his actual fate.  Either way, the result is the same:  intermittent terror and lasting distraction.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;System&amp;#039;&amp;#039;&amp;#039;:  The player rolls as normal.  For every success, the target experiences one terrifying vision per day (or night) for the next week.  A botch causes the power to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;afect &lt;/del&gt;the caster herself.  Every time the victim experiences a vision, his player must roll Courage (difficulty 7) or the character is incapacitated for three turns.  A botch on such a roll means &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;incapacatation &lt;/del&gt;for a full scene and a +1 difficulty penalty on all actions for the rest of the week.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;System&amp;#039;&amp;#039;&amp;#039;:  The player rolls as normal.  For every success, the target experiences one terrifying vision per day (or night) for the next week.  A botch causes the power to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;affect &lt;/ins&gt;the caster herself.  Every time the victim experiences a vision, his player must roll Courage (difficulty 7) or the character is incapacitated for three turns.  A botch on such a roll means &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;incapacitation &lt;/ins&gt;for a full scene and a +1 difficulty penalty on all actions for the rest of the week.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Reference:&amp;#039;&amp;#039;&amp;#039; DA2 199-200&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Reference:&amp;#039;&amp;#039;&amp;#039; DA2 199-200&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Eyes_of_the_Grave&amp;diff=3353&amp;oldid=prev</id>
		<title>Auggy: 1 revision</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Eyes_of_the_Grave&amp;diff=3353&amp;oldid=prev"/>
		<updated>2014-01-04T02:07:09Z</updated>

		<summary type="html">&lt;p&gt;1 revision&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:07, 3 January 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Auggy</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Eyes_of_the_Grave&amp;diff=3352&amp;oldid=prev</id>
		<title>Bruce at 19:45, 9 December 2013</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Eyes_of_the_Grave&amp;diff=3352&amp;oldid=prev"/>
		<updated>2013-12-09T19:45:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;; &amp;#039;&amp;#039;&amp;#039;[[Level II Rituals]] -x- [[The Necromantic Library of Phineus]] -x- [[Level One Rituals]] -x- [[Level Two Rituals]] -x- [[Level Three Rituals]] -x- [[Level Four Rituals]] -x- [[Level Five Rituals]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039; The fate of every being is already written, so the wise men say, so every living thing carries with it a premonition of its death.  this ritual allows the Graverobber to awaken in a target the images of the end to come, forcing the victim to experience premonitions of his own demise.&amp;lt;br&amp;gt;&lt;br /&gt;
The ritual involves a series of incantations taking two full hours and requires that the Graverobber have a small item that is sympathetically related to the target.  An image of hte victim, a small item in hsi possession or a lock of hair are traditional choices.  the object is consumed by the ritual, usually burned in a small censer.  Assuming that the ritualist has access to a proper item, there is no maximum range to the ritual&amp;#039;s effect.  Fate knows no bounds.&amp;lt;br&amp;gt;&lt;br /&gt;
Over the next week, the target experiences a series of terrifying insights inot and visions of his death.  These images are not always fully consistent and sume theorize that th eimages have more to do with the victim&amp;#039;s fears than his actual fate.  Either way, the result is the same:  intermittent terror and lasting distraction.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;System&amp;#039;&amp;#039;&amp;#039;:  The player rolls as normal.  For every success, the target experiences one terrifying vision per day (or night) for the next week.  A botch causes the power to afect the caster herself.  Every time the victim experiences a vision, his player must roll Courage (difficulty 7) or the character is incapacitated for three turns.  A botch on such a roll means incapacatation for a full scene and a +1 difficulty penalty on all actions for the rest of the week.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Reference:&amp;#039;&amp;#039;&amp;#039; DA2 199-200&lt;/div&gt;</summary>
		<author><name>Bruce</name></author>
	</entry>
</feed>