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	<id>http://maierstorm.org/Vampire/index.php?action=history&amp;feed=atom&amp;title=Enhance_Sensation</id>
	<title>Enhance Sensation - Revision history</title>
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	<updated>2026-05-16T04:16:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Enhance_Sensation&amp;diff=16607&amp;oldid=prev</id>
		<title>Shadow Cat at 19:12, 14 April 2014</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Enhance_Sensation&amp;diff=16607&amp;oldid=prev"/>
		<updated>2014-04-14T19:12:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:12, 14 April 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Auspex 3, Presence 3, optional Vicissitude 2&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Auspex 3, Presence 3, optional Vicissitude 2&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One of the first things that Cainites learn after their Embrace is that they are no longer able to &amp;#039;&amp;#039;feel&amp;#039;&amp;#039; in precisely the same manner as when they lived.  Their undead bodies react differently to pain, they cannot experience the pleasure of a lover&amp;#039;s touch, food holds no taste to them any longer, and emotions become blunted, as well.  Sinners are highly skilled when it comes to counteracting this loss of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sensivity&lt;/del&gt;, using powers such as Enhance Sensation.  with this power, a Sinner is able to affect both the physical, emotional and psychic awareness of the target, whether Cainite or mortal.  Some Tzimisce Sinners, mainly those &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;decscended &lt;/del&gt;from the Szantovich revenant family, have developed an advanced &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;verison &lt;/del&gt;of this power.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One of the first things that Cainites learn after their Embrace is that they are no longer able to &amp;#039;&amp;#039;feel&amp;#039;&amp;#039; in precisely the same manner as when they lived.  Their undead bodies react differently to pain, they cannot experience the pleasure of a lover&amp;#039;s touch, food holds no taste to them any longer, and emotions become blunted, as well.  Sinners are highly skilled when it comes to counteracting this loss of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sensitivity&lt;/ins&gt;, using powers such as Enhance Sensation.  with this power, a Sinner is able to affect both the physical, emotional and psychic awareness of the target, whether Cainite or mortal.  Some Tzimisce Sinners, mainly those &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;descended &lt;/ins&gt;from the Szantovich revenant family, have developed an advanced &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;version &lt;/ins&gt;of this power.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;System&amp;#039;&amp;#039;&amp;#039;:  The wielder of this power needs but to touch her target, while her player spends a point of Willpower and rolls Charisma + Empathy, difficulty of either the target&amp;#039;s Willpower or (10 - Road rating), whichever is higher.  If the roll is successful, the target is overwhelmed with some form of emotion, as chosen by the user, as well as having any physical sensation increased so that it floods her senses.  Pain becomes all but unbearable (double wound penalties and the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Brueised &lt;/del&gt;health level incurs a -1 penalty).  Pleasure becomes total ecstasy.  The target is powerless to resist any form of pleasure, including the Kiss, and if Cainite, his player must roll Self-Control/Instincts (difficulty 9) to stop feeding.  In addition, the strong emotions experienced result in a +2 or -2 difficulty on relevant Virtue rolls (such as a -2 difficulty on Self-Control/Instincts to resist frenzy when overcome with happiness or +2 difficulty on Conscience rolls when experiencing intense hatred).  Depending on the nature of the effect, this experience might be extremely pleasurable &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ot &lt;/del&gt;the target or very disturbing.  Enhance Sensation lasts for one turn per success on the activation roll.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;System&amp;#039;&amp;#039;&amp;#039;:  The wielder of this power needs but to touch her target, while her player spends a point of Willpower and rolls Charisma + Empathy, difficulty of either the target&amp;#039;s Willpower or (10 - Road rating), whichever is higher.  If the roll is successful, the target is overwhelmed with some form of emotion, as chosen by the user, as well as having any physical sensation increased so that it floods her senses.  Pain becomes all but unbearable (double wound penalties and the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bruised &lt;/ins&gt;health level incurs a -1 penalty).  Pleasure becomes total ecstasy.  The target is powerless to resist any form of pleasure, including the Kiss, and if Cainite, his player must roll Self-Control/Instincts (difficulty 9) to stop feeding.  In addition, the strong emotions experienced result in a +2 or -2 difficulty on relevant Virtue rolls (such as a -2 difficulty on Self-Control/Instincts to resist frenzy when overcome with happiness or +2 difficulty on Conscience rolls when experiencing intense hatred).  Depending on the nature of the effect, this experience might be extremely pleasurable &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to &lt;/ins&gt;the target or very disturbing.  Enhance Sensation lasts for one turn per success on the activation roll.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If Vicissitude is added to the power, then the target&amp;#039;s flesh responds to the sensations in a most disquieting manner - a leering grin for someone overcome with lust, writhing flesh for someone in pain.  If the more advanced power is used, &amp;#039;&amp;#039;triple&amp;#039;&amp;#039; all wound penalties and bruised inflicts a -2 penalty.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If Vicissitude is added to the power, then the target&amp;#039;s flesh responds to the sensations in a most disquieting manner - a leering grin for someone overcome with lust, writhing flesh for someone in pain.  If the more advanced power is used, &amp;#039;&amp;#039;triple&amp;#039;&amp;#039; all wound penalties and bruised inflicts a -2 penalty.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Experience Cost&amp;#039;&amp;#039;&amp;#039;:  21&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Experience Cost&amp;#039;&amp;#039;&amp;#039;:  21&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Enhance_Sensation&amp;diff=16524&amp;oldid=prev</id>
		<title>Shadow Cat: Created page with &quot;Discipline Techniques  &#039;&#039;Auspex 3, Presence 3, optional Vicissitude 2&#039;&#039;  One of the first things that Cainites learn after their Embrace is that they are no longer able to...&quot;</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Enhance_Sensation&amp;diff=16524&amp;oldid=prev"/>
		<updated>2014-04-12T03:00:12Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/Vampire/index.php/Discipline_Techniques&quot; title=&quot;Discipline Techniques&quot;&gt;Discipline Techniques&lt;/a&gt;  &amp;#039;&amp;#039;Auspex 3, Presence 3, optional Vicissitude 2&amp;#039;&amp;#039;  One of the first things that Cainites learn after their Embrace is that they are no longer able to...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Discipline Techniques]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Auspex 3, Presence 3, optional Vicissitude 2&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
One of the first things that Cainites learn after their Embrace is that they are no longer able to &amp;#039;&amp;#039;feel&amp;#039;&amp;#039; in precisely the same manner as when they lived.  Their undead bodies react differently to pain, they cannot experience the pleasure of a lover&amp;#039;s touch, food holds no taste to them any longer, and emotions become blunted, as well.  Sinners are highly skilled when it comes to counteracting this loss of sensivity, using powers such as Enhance Sensation.  with this power, a Sinner is able to affect both the physical, emotional and psychic awareness of the target, whether Cainite or mortal.  Some Tzimisce Sinners, mainly those decscended from the Szantovich revenant family, have developed an advanced verison of this power.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;System&amp;#039;&amp;#039;&amp;#039;:  The wielder of this power needs but to touch her target, while her player spends a point of Willpower and rolls Charisma + Empathy, difficulty of either the target&amp;#039;s Willpower or (10 - Road rating), whichever is higher.  If the roll is successful, the target is overwhelmed with some form of emotion, as chosen by the user, as well as having any physical sensation increased so that it floods her senses.  Pain becomes all but unbearable (double wound penalties and the Brueised health level incurs a -1 penalty).  Pleasure becomes total ecstasy.  The target is powerless to resist any form of pleasure, including the Kiss, and if Cainite, his player must roll Self-Control/Instincts (difficulty 9) to stop feeding.  In addition, the strong emotions experienced result in a +2 or -2 difficulty on relevant Virtue rolls (such as a -2 difficulty on Self-Control/Instincts to resist frenzy when overcome with happiness or +2 difficulty on Conscience rolls when experiencing intense hatred).  Depending on the nature of the effect, this experience might be extremely pleasurable ot the target or very disturbing.  Enhance Sensation lasts for one turn per success on the activation roll.&lt;br /&gt;
&lt;br /&gt;
If Vicissitude is added to the power, then the target&amp;#039;s flesh responds to the sensations in a most disquieting manner - a leering grin for someone overcome with lust, writhing flesh for someone in pain.  If the more advanced power is used, &amp;#039;&amp;#039;triple&amp;#039;&amp;#039; all wound penalties and bruised inflicts a -2 penalty.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Experience Cost&amp;#039;&amp;#039;&amp;#039;:  21&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
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