Airt Sense: Revision history

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19 March 2026

  • curprev 00:0000:00, 19 March 2026Keith talk contribs 462 bytes +462 Created page with ";Charms -X- Wyldlings Most spirits have a natural sense of the airts (directions) of the spirit world, and they are able to travel about without much difficulty. They can create or find spirit tracks at will. The Storyteller rolls Gnosis for a spirit to locate a particular place or individual in the Umbra. However, even spirits aren't infallible, and a botch can lead them to an unforgiving Realm (especially if they are leading a pack of werewolves)."