<?xml version="1.0"?>
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	<id>http://maierstorm.org/Vampire/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Shadow+Cat</id>
	<title>The World Is A Vampire - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://maierstorm.org/Vampire/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Shadow+Cat"/>
	<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php/Special:Contributions/Shadow_Cat"/>
	<updated>2026-04-05T05:24:44Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.11</generator>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Faerun&amp;diff=29672</id>
		<title>Faerun</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Faerun&amp;diff=29672"/>
		<updated>2015-03-30T02:31:06Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: /* Characters in the Forgotten Realms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;;[[Main Page]]&lt;br /&gt;
&lt;br /&gt;
[[File:Faerun wallpaper.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Lands of Faerun ==&lt;br /&gt;
&lt;br /&gt;
* -- Dalelands&lt;br /&gt;
* -- [[Erlkazar]]&lt;br /&gt;
* -- Am&lt;br /&gt;
* -- Thay&lt;br /&gt;
* -- Sword Coast&lt;br /&gt;
* -- Moonshae Isles&lt;br /&gt;
* -- Myth Drannor&lt;br /&gt;
* -- Icewind Dale&lt;br /&gt;
* -- Spine of the World&lt;br /&gt;
* -- Water Deep&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gods of Faerun ==&lt;br /&gt;
&lt;br /&gt;
* Cyric&lt;br /&gt;
* Mystra&lt;br /&gt;
* Selune&lt;br /&gt;
* Shar&lt;br /&gt;
* Tymora&lt;br /&gt;
* Tyr&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Characters in the Forgotten Realms ==&lt;br /&gt;
&lt;br /&gt;
[[Halwyn]] -- Brian&#039;s Fighter&amp;lt;br&amp;gt;&lt;br /&gt;
[[Seriand Darkblade]] -- Jamie&#039;s Rogue&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Player Character Information ==&lt;br /&gt;
&lt;br /&gt;
[http://roll-dice-online.com Online Dice Roller]&lt;br /&gt;
&lt;br /&gt;
[[SRD:Adventuring Gear]]&lt;br /&gt;
&lt;br /&gt;
==== Player&#039;s Handbook 3.5 (streaming or downloadable) ====&lt;br /&gt;
http://www.aegisoft.be/costa/data/roleplay/D&amp;amp;D%203.5%20-%20Players%20Handbook%20%5BOEF%5D.pdf&lt;br /&gt;
&lt;br /&gt;
==== Forgotten Realms -- Player&#039;s Guide 3rd Edition (streaming or downloadable) ====&lt;br /&gt;
http://www.goddessfantasy.net/Upload/dnd/4e/Forgotten%20Realms%20Player%27s%20Guide.pdf&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Faerun&amp;diff=29671</id>
		<title>Faerun</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Faerun&amp;diff=29671"/>
		<updated>2015-03-30T02:30:49Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: /* Characters in the Forgotten Realms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;;[[Main Page]]&lt;br /&gt;
&lt;br /&gt;
[[File:Faerun wallpaper.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Lands of Faerun ==&lt;br /&gt;
&lt;br /&gt;
* -- Dalelands&lt;br /&gt;
* -- [[Erlkazar]]&lt;br /&gt;
* -- Am&lt;br /&gt;
* -- Thay&lt;br /&gt;
* -- Sword Coast&lt;br /&gt;
* -- Moonshae Isles&lt;br /&gt;
* -- Myth Drannor&lt;br /&gt;
* -- Icewind Dale&lt;br /&gt;
* -- Spine of the World&lt;br /&gt;
* -- Water Deep&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gods of Faerun ==&lt;br /&gt;
&lt;br /&gt;
* Cyric&lt;br /&gt;
* Mystra&lt;br /&gt;
* Selune&lt;br /&gt;
* Shar&lt;br /&gt;
* Tymora&lt;br /&gt;
* Tyr&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Characters in the Forgotten Realms ==&lt;br /&gt;
&lt;br /&gt;
[[Halwyn]] -- Brian&#039;s Fighter&lt;br /&gt;
[[Seriand Darkblade]] -- Jamie&#039;s Rogue&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Player Character Information ==&lt;br /&gt;
&lt;br /&gt;
[http://roll-dice-online.com Online Dice Roller]&lt;br /&gt;
&lt;br /&gt;
[[SRD:Adventuring Gear]]&lt;br /&gt;
&lt;br /&gt;
==== Player&#039;s Handbook 3.5 (streaming or downloadable) ====&lt;br /&gt;
http://www.aegisoft.be/costa/data/roleplay/D&amp;amp;D%203.5%20-%20Players%20Handbook%20%5BOEF%5D.pdf&lt;br /&gt;
&lt;br /&gt;
==== Forgotten Realms -- Player&#039;s Guide 3rd Edition (streaming or downloadable) ====&lt;br /&gt;
http://www.goddessfantasy.net/Upload/dnd/4e/Forgotten%20Realms%20Player%27s%20Guide.pdf&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Countermagic&amp;diff=25895</id>
		<title>Countermagic</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Countermagic&amp;diff=25895"/>
		<updated>2014-12-15T05:58:10Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Thaumaturgy Paths]]&lt;br /&gt;
&lt;br /&gt;
This is less a path than it is a separate Discipline, as the power to resist Thaumaturgy can be taught independently of Thaumaturgy, even tot hose Kindred who are incapable of mastering even the simplest ritual.  However, the techniques of Thaumaturgical Countermagic are not officially taught outside Clan Tremere, for obvious reasons.  Any non-Tremere who displays the ability to resist Thaumaturgy quickly becomes the subject of potentially fatal scrutiny from the entirety of Clan Tremere.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039;  Thamaturgical Contermagic is treated as a separate Discipline.  It cannot be taken as a character&#039;s primary path, and a rating in it does not allow the character to perform rituals.  The use of Thaumaturgical Countermagic is treated as a free action in combat and does not require a split dice pool.  To oppose a Thaumaturgy power or ritual, a character must have a Thaumaturgical Countermagic rating equal to or greater than the rating of that power or ritual (which means that rituals of Level Six or greater cannot &#039;&#039;ever&#039;&#039; be countered with this power).  The player spends a blood point a and rolls the number of dice indicated by the character&#039;s Thaumaturgical Countermagic rating (difficulty equal to the difficulty of the power in use).  Each success cancels one of the opposing thaumaturge&#039;s successes.&lt;br /&gt;
&lt;br /&gt;
Thaumaturgical Countermagic can only be used against Tremere Thaumaturgy at full effectiveness.  It works with halved dice pools against non-Tremere blood magic and mortal &amp;quot;hedge wizardry,&amp;quot; and is completely ineffective against non-vampiric magics and powers.&lt;br /&gt;
&lt;br /&gt;
Thaumaturgical Countermagic can be learned by characters who are unable to learn Thaumaturgy (e.g. those with the Merit &#039;&#039;Magic Resistance&#039;&#039;).  Any non-Tremere character with a rating in this power automatically gains the Flaw &#039;&#039;Clan Enmity (Tremere)&#039;&#039;, receiving no freebie points for it.  This power cannot be taken during character creation and cannot be spontaneously developed.  It costs the same as any other non-clan Discipline to learn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1)&#039;&#039;&#039; Two dice of countermagic.  The character can attempt to cancel only those powers and rituals that directly affect him and his garments.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2)&#039;&#039;&#039;  Four dice of countermagic.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3)&#039;&#039;&#039;  Six dice of countermagic.   The character can attempt to cancel a Thaumaturgy power that affects anyone or anything in physical contact with him.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4)&#039;&#039;&#039;  Eight dice of countermagic.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5)&#039;&#039;&#039;  Ten dice of countermagic.  The character can now attempt to cancel a power or ritual that targets anything within a radius equal to his willpower in yards, or one that is being used or performed within that same radius.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Errata:  Based on past rulings, Countermagic DOES take an action, just as every other use of power does.  The action may be taken reflexively, but must be a mental action.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Second Errata: A clarification is necessary as to what Thaumaturgical Countermagic can affect:  It works at normal against Thaumaturgy as practised by the Tremere or Assamites (or other vampiric sorcerers who have learned based on Hermetic traditions).  It works at half potency against ALL OTHER NON-TRUE MAGIC.  This includes Koldinism, Settite Sorcery, Necromancy, Infernal magics, mortal &amp;quot;hedge magic,&amp;quot; and the &amp;quot;hedge magics&amp;quot; of other supernatural beings.  It does not affect the True Magick of the Mages, Disciplines, Gifts, Arcanoi, or the &amp;quot;natural&amp;quot; gifts of any other supernatural species.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Countermagic&amp;diff=25894</id>
		<title>Countermagic</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Countermagic&amp;diff=25894"/>
		<updated>2014-12-15T05:56:33Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Thaumaturgy Paths]]&lt;br /&gt;
&lt;br /&gt;
This is less a path than it is a separate Discipline, as the power to resist Thaumaturgy can be taught independently of Thaumaturgy, even tot hose Kindred who are incapable of mastering even the simplest ritual.  However, the techniques of Thaumaturgical Countermagic are not officially taught outside Clan Tremere, for obvious reasons.  Any non-Tremere who displays the ability to resist Thaumaturgy quickly becomes the subject of potentially fatal scrutiny from the entirety of Clan Tremere.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039;  Thamaturgical Contermagic is treated as a separate Discipline.  It cannot be taken as a character&#039;s primary path, and a rating in it does not allow the character to perform rituals.  The use of Thaumaturgical Countermagic is treated as a free action in combat and does not require a split dice pool.  To oppose a Thaumaturgy power or ritual, a character must have a Thaumaturgical Countermagic rating equal to or greater than the rating of that power or ritual (which means that rituals of Level Six or greater cannot &#039;&#039;ever&#039;&#039; be countered with this power).  The player spends a blood point a and rolls the number of dice indicated by the character&#039;s Thaumaturgical Countermagic rating (difficulty equal to the difficulty of the power in use).  Each success cancels one of the opposing thaumaturge&#039;s successes.&lt;br /&gt;
&lt;br /&gt;
Thaumaturgical Countermagic can only be used against Tremere Thaumaturgy at full effectiveness.  It works with halved dice pools against non-Tremere blood magic and mortal &amp;quot;hedge wizardry,&amp;quot; and is completely ineffective against non-vampiric magics and powers.&lt;br /&gt;
&lt;br /&gt;
Thaumaturgical Countermagic can be learned by characters who are unable to learn Thaumaturgy (e.g. those with the Merit &#039;&#039;Magic Resistance&#039;&#039;).  Any non-Tremere character with a rating in this power automatically gains the Flaw &#039;&#039;Clan Enmity (Tremere)&#039;&#039;, receiving no freebie points for it.  This power cannot be taken during character creation and cannot be spontaneously developed.  It costs the same as any other non-clan Discipline to learn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1)&#039;&#039;&#039; Two dice of countermagic.  The character can attempt to cancel only those powers and rituals that directly affect him and his garments.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;2)&#039;&#039;&#039;  Four dice of countermagic.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3)&#039;&#039;&#039;  Six dice of countermagic.   The character can attempt to cancel a Thaumaturgy power that affects anyone or anything in physical contact with him.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4)&#039;&#039;&#039;  Eight dice of countermagic.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;5)&#039;&#039;&#039;  Ten dice of countermagic.  The character can now attempt to cancel a power or ritual that targets anything within a radius equal to his willpower in yards, or one that is being used or performed within that same radius.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Errata:  Based on past rulings, Countermagic DOES take an action, just as every other use of power does.  Also, a clarification is necessary as to what Thaumaturgical Countermagic can affect:  It works at normal against Thaumaturgy as practiced by the Tremere or Assamites (or other vampiric sorcerers who have learned based on or mirroring these traditions).  It works at half potency against ALL OTHER NON-TRUE MAGIC.  This includes Koldinism, Settite Sorcery, Necromancy, Infernal magics, mortal &amp;quot;hedge magic,&amp;quot; and the &amp;quot;hedge magics&amp;quot; of other supernatural beings.  It does not affect the True Magick of the Mages, Disciplines, Gifts, Arcanoi, or the &amp;quot;natural&amp;quot; gifts of any other supernatural species.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Weapons&amp;diff=25893</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Weapons&amp;diff=25893"/>
		<updated>2014-12-15T03:21:43Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;; &#039;&#039;&#039;[[Main Page]]&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
! &amp;lt;u&amp;gt;Melee Weapons&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Concealment&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Strength Requirement&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Notes&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;Axes&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Hatchet (melee)]]&lt;br /&gt;
|Str + 3L&lt;br /&gt;
|jacket&lt;br /&gt;
|2 strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Hand Axe]]&lt;br /&gt;
|Str + 5L&lt;br /&gt;
|bulky coat&lt;br /&gt;
|3 strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Battle Axe]]&lt;br /&gt;
|Str + 6L&lt;br /&gt;
|not a chance&lt;br /&gt;
|3 strength&lt;br /&gt;
|requires 2 hands&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
!&#039;&#039;Blunt Weapons&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Cudgel]]&lt;br /&gt;
|Str + 1B&lt;br /&gt;
|jacket&lt;br /&gt;
|1 strength&lt;br /&gt;
|The club is a simple weapon.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mace]]&lt;br /&gt;
|Str + 2B&lt;br /&gt;
|bulky coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|The mace usually has a studded head or is flanged.&lt;br /&gt;
|-&lt;br /&gt;
|[[Morning Star]]&lt;br /&gt;
|Str + 3B&lt;br /&gt;
|None&lt;br /&gt;
|2 strength&lt;br /&gt;
|There is a difficulty modifier of (+1), injures the user on a botch.&lt;br /&gt;
|-&lt;br /&gt;
|[[War Hammer]]&lt;br /&gt;
|Str + 5B&lt;br /&gt;
|None&lt;br /&gt;
|3 strength&lt;br /&gt;
|There is a difficulty modifier of (+1) and it requires two hands to use.&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
!&#039;&#039;Blades&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Knife]]&lt;br /&gt;
|Str + 1L&lt;br /&gt;
|pocket or vest&lt;br /&gt;
|1 strength&lt;br /&gt;
|Knives vary greatly from the folding pocket variety to the kitchen tool we all know; difficulty modifier (-1).&lt;br /&gt;
|-&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|Str + 2L&lt;br /&gt;
|coat / jacket&lt;br /&gt;
|1 strength&lt;br /&gt;
|Daggers vary greatly in length and design, but are specifically designed for combat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Short Sword]]&lt;br /&gt;
|Str + 3L&lt;br /&gt;
|trench coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|Technically, not so much a variety of blades as a description of length and the possibility of concealment.&lt;br /&gt;
|-&lt;br /&gt;
|[[Saber]]&lt;br /&gt;
|Str + 3L&lt;br /&gt;
|trench coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|This weapon covers a broad variety of curved and cavalry blades.&lt;br /&gt;
|-&lt;br /&gt;
|[[Broad Sword]]&lt;br /&gt;
|Str + 4L&lt;br /&gt;
|None&lt;br /&gt;
|3 strength&lt;br /&gt;
|Typically a wider, heavier bladed sword, more for slashing than thrusting.&lt;br /&gt;
|-&lt;br /&gt;
|[[Falchion]]&lt;br /&gt;
|Str + 4L&lt;br /&gt;
|None&lt;br /&gt;
|3 strength&lt;br /&gt;
|A wide, heavy bladed sword, designed more for chopping and slashing than thrusting; it also possesses a sharpened back-edge called a &#039;&#039;feather,&#039;&#039; for more delicate maneuvers.  &lt;br /&gt;
|-&lt;br /&gt;
|[[Long Sword]]&lt;br /&gt;
|Str + 4L&lt;br /&gt;
|None&lt;br /&gt;
|3 strength&lt;br /&gt;
|This weapon is equally good at thrusting or slashing and there are many variations.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bastard Sword]]&lt;br /&gt;
|Str + 5L&lt;br /&gt;
|None&lt;br /&gt;
|4 strength, if one-handed 3&lt;br /&gt;
|This weapon may be used one or two-handed.&lt;br /&gt;
|-&lt;br /&gt;
|[[Great Sword]]&lt;br /&gt;
|Str + 6L&lt;br /&gt;
|None&lt;br /&gt;
|4 strength&lt;br /&gt;
|Difficulty modifier (+1) and it must be wielded with two hands.&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
!&#039;&#039;Polearms&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Javelin]]&lt;br /&gt;
|strength L&lt;br /&gt;
|None&lt;br /&gt;
|2 strength required&lt;br /&gt;
|-&lt;br /&gt;
|[[Pitchfork]]&lt;br /&gt;
|Str + 2L&lt;br /&gt;
|None&lt;br /&gt;
|1 strength required&lt;br /&gt;
|wielded with 2 hands&lt;br /&gt;
|-&lt;br /&gt;
|[[Spear (one-handed)]]&lt;br /&gt;
|Str + 1L&lt;br /&gt;
|None&lt;br /&gt;
|2 strength required&lt;br /&gt;
|Difficulty (+1)&lt;br /&gt;
|-&lt;br /&gt;
|[[Spear (two-handed)]]&lt;br /&gt;
|Str + 3L&lt;br /&gt;
|None&lt;br /&gt;
|1 strength required&lt;br /&gt;
|Wielded with 2 hands.&lt;br /&gt;
|-&lt;br /&gt;
|[[Staff]]&lt;br /&gt;
|Str + 2B&lt;br /&gt;
|None&lt;br /&gt;
|1 strength required&lt;br /&gt;
|-&lt;br /&gt;
|[[Poleaxe]]&lt;br /&gt;
|Str + 6L&lt;br /&gt;
|None&lt;br /&gt;
|3 strength required&lt;br /&gt;
|Difficulty (+1) &amp;amp; 2 hands required.&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
! &amp;lt;u&amp;gt;Missile Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Range&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Concealment&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Strength Requirement&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Reload&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bow (long)]]&lt;br /&gt;
|4L&lt;br /&gt;
|120m&lt;br /&gt;
|None&lt;br /&gt;
|4 strength required.&lt;br /&gt;
|1 Turn&lt;br /&gt;
|-&lt;br /&gt;
|[[Bow (short)]]&lt;br /&gt;
|2L&lt;br /&gt;
|60m&lt;br /&gt;
|Trench Coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|1 Turn&lt;br /&gt;
|-&lt;br /&gt;
|[[Cross Bow (light)]]&lt;br /&gt;
|2L&lt;br /&gt;
|120m&lt;br /&gt;
|Trench Coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|2 Turns&lt;br /&gt;
|-&lt;br /&gt;
|[[Cross Bow (medium)]]&lt;br /&gt;
|3L&lt;br /&gt;
|100m&lt;br /&gt;
|None&lt;br /&gt;
|2 Strength&lt;br /&gt;
|3 Turns&lt;br /&gt;
|-&lt;br /&gt;
|[[Cross Bow (heavy)]]&lt;br /&gt;
|4L&lt;br /&gt;
|150m&lt;br /&gt;
|None&lt;br /&gt;
|4 Strength&lt;br /&gt;
|4 Turns&lt;br /&gt;
|-&lt;br /&gt;
|[[Sling]]&lt;br /&gt;
|5B&lt;br /&gt;
|50m&lt;br /&gt;
|Pocket&lt;br /&gt;
|1 Strength&lt;br /&gt;
|1 Turn&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
! &amp;lt;u&amp;gt;Thrown Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Range&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Concealment&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Strength Requirement&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Difficulty Modifiers&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Knife]]&lt;br /&gt;
|Str L&lt;br /&gt;
|15 meters&lt;br /&gt;
|Pocket&lt;br /&gt;
|1 Strength&lt;br /&gt;
|(+1)&lt;br /&gt;
|-&lt;br /&gt;
|[[Hatchet]]&lt;br /&gt;
|Str +1L&lt;br /&gt;
|20 meters&lt;br /&gt;
|Jacket&lt;br /&gt;
|2 Strength&lt;br /&gt;
|(+1)&lt;br /&gt;
|-&lt;br /&gt;
|[[Javelin]]&lt;br /&gt;
|Str + 2L&lt;br /&gt;
|50 meters&lt;br /&gt;
|None&lt;br /&gt;
|2 Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Spear]]&lt;br /&gt;
|Str + 1L&lt;br /&gt;
|40 meters&lt;br /&gt;
|None&lt;br /&gt;
|2 Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Rock]]&lt;br /&gt;
|Str B&lt;br /&gt;
|40 meters&lt;br /&gt;
|Pocket&lt;br /&gt;
|2 Strength&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
! &amp;lt;u&amp;gt;Firearms&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Caliber&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Difficulty&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Range&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Rate/Round&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Conceal&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Cost (resources)&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Very Light Firearms&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;u&amp;gt;Zip Gun&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;(Improvised home made gun)||Varies|| 7-8&amp;lt;br&amp;gt;(Storyteller&#039;s Discretion) || By caliber -1 || 5-10 || 1/2 || Pocket || Not for sale&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;u&amp;gt;Target Pistol&amp;lt;/u&amp;gt;||22 caliber||6||2||30||5||J||2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;u&amp;gt;Deringer&amp;lt;/u&amp;gt;||22 or smaller||2||10||1||P||3&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Light Pistols &#039;&#039;&#039; (glock 17, walther ppk, most commonly available street firearms)||9 mm or 38||6||4||30-60||4-5||P-J||2-3&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Medium Pistols&#039;&#039;&#039; (Glock 20, H&amp;amp;K P7M10, other larger pistols)||10 mm, 45 caliber, 357 magnum||6||5||30-40||3-4||J||3&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heavy Pistols&#039;&#039;&#039; (Desert Eagle, Cassull, other ridiculous pistols)||.47 or .50 caliber) ||6-7||7-8||30-40||1||J||4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Revolvers&#039;&#039;&#039;:  By size, but reduced clip and rate=1.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Machine Pistols&#039;&#039;&#039; (Capable of 3-round burst and full auto)||9 mm or similar||6-7||4||20-30||up to 6||J||4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sub-Machine Guns&#039;&#039;&#039; (Uzi&#039;s, Skorpions, etc)||9-10 mm, high rate of fire||6||5-6||40-50||up to 10||T||4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Assault Rifles&#039;&#039;&#039; (M-16, AK-47, etc)||.223 or similar||6-7||7-8||200||about 20||N||5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rifles&#039;&#039;&#039; (Hunting and target rifles)||30-06 or smaller||6-7||6-8||200-300||1-2||N||5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sniper Rifles&#039;&#039;&#039;||.50 or similar||6||10-12||500+||1||N||5+&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heavy Machine Guns&#039;&#039;&#039; (mounted)||30 or 50 caliber||6, unless not mounted||10 (30) or 12 (50)||300 (if mounted)||60||N||5+&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;16 gauge shotgun&#039;&#039;&#039;||16 gauge||5||6||25 (15 if sawed off)||1||N (T if sawed off)||3&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;12 gauge shotgun&#039;&#039;&#039;||12 gauge||5||8||20 (10 if sawed off)||1 (2 if double-barrel)||N (T if sawed off)|| 3&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Autoshot&#039;&#039;&#039;||12 gauge||6||8||20||6||N||5&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
----&lt;br /&gt;
;Future weaponry&lt;br /&gt;
:[[Flechette Guns]]&lt;br /&gt;
:[[Lasers]]&lt;br /&gt;
:[[Railguns]]&lt;br /&gt;
:[[Monomolecular Blades]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://www.medievalwarfare.info/weapons.htm&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Weapons&amp;diff=25892</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Weapons&amp;diff=25892"/>
		<updated>2014-12-15T02:57:07Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;; &#039;&#039;&#039;[[Main Page]]&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
! &amp;lt;u&amp;gt;Melee Weapons&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Concealment&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Strength Requirement&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Notes&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;Axes&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Hatchet (melee)]]&lt;br /&gt;
|Str + 3L&lt;br /&gt;
|jacket&lt;br /&gt;
|2 strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Hand Axe]]&lt;br /&gt;
|Str + 5L&lt;br /&gt;
|bulky coat&lt;br /&gt;
|3 strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Battle Axe]]&lt;br /&gt;
|Str + 6L&lt;br /&gt;
|not a chance&lt;br /&gt;
|3 strength&lt;br /&gt;
|requires 2 hands&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
!&#039;&#039;Blunt Weapons&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Cudgel]]&lt;br /&gt;
|Str + 1B&lt;br /&gt;
|jacket&lt;br /&gt;
|1 strength&lt;br /&gt;
|The club is a simple weapon.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mace]]&lt;br /&gt;
|Str + 2B&lt;br /&gt;
|bulky coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|The mace usually has a studded head or is flanged.&lt;br /&gt;
|-&lt;br /&gt;
|[[Morning Star]]&lt;br /&gt;
|Str + 3B&lt;br /&gt;
|None&lt;br /&gt;
|2 strength&lt;br /&gt;
|There is a difficulty modifier of (+1), injures the user on a botch.&lt;br /&gt;
|-&lt;br /&gt;
|[[War Hammer]]&lt;br /&gt;
|Str + 5B&lt;br /&gt;
|None&lt;br /&gt;
|3 strength&lt;br /&gt;
|There is a difficulty modifier of (+1) and it requires two hands to use.&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
!&#039;&#039;Blades&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Knife]]&lt;br /&gt;
|Str + 1L&lt;br /&gt;
|pocket or vest&lt;br /&gt;
|1 strength&lt;br /&gt;
|Knives vary greatly from the folding pocket variety to the kitchen tool we all know; difficulty modifier (-1).&lt;br /&gt;
|-&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|Str + 2L&lt;br /&gt;
|coat / jacket&lt;br /&gt;
|1 strength&lt;br /&gt;
|Daggers vary greatly in length and design, but are specifically designed for combat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Short Sword]]&lt;br /&gt;
|Str + 3L&lt;br /&gt;
|trench coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|Technically, not so much a variety of blades as a description of length and the possibility of concealment.&lt;br /&gt;
|-&lt;br /&gt;
|[[Saber]]&lt;br /&gt;
|Str + 3L&lt;br /&gt;
|trench coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|This weapon covers a broad variety of curved and cavalry blades.&lt;br /&gt;
|-&lt;br /&gt;
|[[Broad Sword]]&lt;br /&gt;
|Str + 4L&lt;br /&gt;
|None&lt;br /&gt;
|3 strength&lt;br /&gt;
|Typically a wider, heavier bladed sword, more for slashing than thrusting.&lt;br /&gt;
|-&lt;br /&gt;
|[[Falchion]]&lt;br /&gt;
|Str + 4L&lt;br /&gt;
|None&lt;br /&gt;
|3 strength&lt;br /&gt;
|A wide, heavy bladed sword, designed more for chopping and slashing than thrusting; it also possesses a sharpened back-edge called a &#039;&#039;feather,&#039;&#039; for more delicate maneuvers.  &lt;br /&gt;
|-&lt;br /&gt;
|[[Long Sword]]&lt;br /&gt;
|Str + 4L&lt;br /&gt;
|None&lt;br /&gt;
|3 strength&lt;br /&gt;
|This weapon is equally good at thrusting or slashing and there are many variations.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bastard Sword]]&lt;br /&gt;
|Str + 5L&lt;br /&gt;
|None&lt;br /&gt;
|4 strength, if one-handed 3&lt;br /&gt;
|This weapon may be used one or two-handed.&lt;br /&gt;
|-&lt;br /&gt;
|[[Great Sword]]&lt;br /&gt;
|Str + 6L&lt;br /&gt;
|None&lt;br /&gt;
|4 strength&lt;br /&gt;
|Difficulty modifier (+1) and it must be wielded with two hands.&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
!&#039;&#039;Polearms&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Javelin]]&lt;br /&gt;
|strength L&lt;br /&gt;
|None&lt;br /&gt;
|2 strength required&lt;br /&gt;
|-&lt;br /&gt;
|[[Pitchfork]]&lt;br /&gt;
|Str + 2L&lt;br /&gt;
|None&lt;br /&gt;
|1 strength required&lt;br /&gt;
|wielded with 2 hands&lt;br /&gt;
|-&lt;br /&gt;
|[[Spear (one-handed)]]&lt;br /&gt;
|Str + 1L&lt;br /&gt;
|None&lt;br /&gt;
|2 strength required&lt;br /&gt;
|Difficulty (+1)&lt;br /&gt;
|-&lt;br /&gt;
|[[Spear (two-handed)]]&lt;br /&gt;
|Str + 3L&lt;br /&gt;
|None&lt;br /&gt;
|1 strength required&lt;br /&gt;
|Wielded with 2 hands.&lt;br /&gt;
|-&lt;br /&gt;
|[[Staff]]&lt;br /&gt;
|Str + 2B&lt;br /&gt;
|None&lt;br /&gt;
|1 strength required&lt;br /&gt;
|-&lt;br /&gt;
|[[Poleaxe]]&lt;br /&gt;
|Str + 6L&lt;br /&gt;
|None&lt;br /&gt;
|3 strength required&lt;br /&gt;
|Difficulty (+1) &amp;amp; 2 hands required.&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
! &amp;lt;u&amp;gt;Missile Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Range&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Concealment&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Strength Requirement&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Reload&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bow (long)]]&lt;br /&gt;
|4L&lt;br /&gt;
|120m&lt;br /&gt;
|None&lt;br /&gt;
|4 strength required.&lt;br /&gt;
|1 Turn&lt;br /&gt;
|-&lt;br /&gt;
|[[Bow (short)]]&lt;br /&gt;
|2L&lt;br /&gt;
|60m&lt;br /&gt;
|Trench Coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|1 Turn&lt;br /&gt;
|-&lt;br /&gt;
|[[Cross Bow (light)]]&lt;br /&gt;
|2L&lt;br /&gt;
|120m&lt;br /&gt;
|Trench Coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|2 Turns&lt;br /&gt;
|-&lt;br /&gt;
|[[Cross Bow (medium)]]&lt;br /&gt;
|3L&lt;br /&gt;
|100m&lt;br /&gt;
|None&lt;br /&gt;
|2 Strength&lt;br /&gt;
|3 Turns&lt;br /&gt;
|-&lt;br /&gt;
|[[Cross Bow (heavy)]]&lt;br /&gt;
|4L&lt;br /&gt;
|150m&lt;br /&gt;
|None&lt;br /&gt;
|4 Strength&lt;br /&gt;
|4 Turns&lt;br /&gt;
|-&lt;br /&gt;
|[[Sling]]&lt;br /&gt;
|5B&lt;br /&gt;
|50m&lt;br /&gt;
|Pocket&lt;br /&gt;
|1 Strength&lt;br /&gt;
|1 Turn&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
! &amp;lt;u&amp;gt;Thrown Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Range&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Concealment&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Strength Requirement&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Difficulty Modifiers&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Knife]]&lt;br /&gt;
|Str L&lt;br /&gt;
|15 meters&lt;br /&gt;
|Pocket&lt;br /&gt;
|1 Strength&lt;br /&gt;
|(+1)&lt;br /&gt;
|-&lt;br /&gt;
|[[Hatchet]]&lt;br /&gt;
|Str +1L&lt;br /&gt;
|20 meters&lt;br /&gt;
|Jacket&lt;br /&gt;
|2 Strength&lt;br /&gt;
|(+1)&lt;br /&gt;
|-&lt;br /&gt;
|[[Javelin]]&lt;br /&gt;
|Str + 2L&lt;br /&gt;
|50 meters&lt;br /&gt;
|None&lt;br /&gt;
|2 Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Spear]]&lt;br /&gt;
|Str + 1L&lt;br /&gt;
|40 meters&lt;br /&gt;
|None&lt;br /&gt;
|2 Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Rock]]&lt;br /&gt;
|Str B&lt;br /&gt;
|40 meters&lt;br /&gt;
|Pocket&lt;br /&gt;
|2 Strength&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
! &amp;lt;u&amp;gt;Firearms&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Caliber&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Difficulty&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Range&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Rate/Round&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Conceal&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Cost (resources)&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Very Light Firearms&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;u&amp;gt;Zip Gun&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;(Improvised home made gun)||Varies|| 7-8&amp;lt;br&amp;gt;(Storyteller&#039;s Discretion) || By caliber -1 || 5-10 || 1/2 || Pocket || Not for sale&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;u&amp;gt;Target Pistol&amp;lt;/u&amp;gt;||22 caliber||6||2||30||5||J||2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;u&amp;gt;Deringer&amp;lt;/u&amp;gt;||22 or smaller||2||10||1||P||3&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Light Pistols &#039;&#039;&#039; (glock 17, walther ppk, most commonly available street firearms)||9 mm||6||4||30-60||4-5||P-J||2-3&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Medium Pistols&#039;&#039;&#039; (Glock 20, H&amp;amp;K P7M10, other larger pistols)||10 mm||6||5||30-40||3-4||J||3&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heavy Pistols&#039;&#039;&#039; (Desert Eagle, Cassull, other ridiculous pistols)||.47 or .50 caliber) ||6-7||7-8||30-40||1||J||4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Revolvers&#039;&#039;&#039;:  By size, but reduced clip and rate=1.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Machine Pistols&#039;&#039;&#039; (Capable of 3-round burst and full auto)||9 mm or similar||6-7||4||20-30||up to 6||J||4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sub-Machine Guns&#039;&#039;&#039; (Uzi&#039;s, Skorpions, etc)||9-10 mm, high rate of fire||6||5-6||40-50||up to 10||4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Assault Rifles&#039;&#039;&#039; (M-16, AK-47, etc)||.223 or similar||6-7||&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
----&lt;br /&gt;
;Future weaponry&lt;br /&gt;
:[[Flechette Guns]]&lt;br /&gt;
:[[Lasers]]&lt;br /&gt;
:[[Railguns]]&lt;br /&gt;
:[[Monomolecular Blades]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://www.medievalwarfare.info/weapons.htm&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Weapons&amp;diff=25891</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Weapons&amp;diff=25891"/>
		<updated>2014-12-15T02:55:43Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;; &#039;&#039;&#039;[[Main Page]]&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
! &amp;lt;u&amp;gt;Melee Weapons&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Concealment&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Strength Requirement&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Notes&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;Axes&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Hatchet (melee)]]&lt;br /&gt;
|Str + 3L&lt;br /&gt;
|jacket&lt;br /&gt;
|2 strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Hand Axe]]&lt;br /&gt;
|Str + 5L&lt;br /&gt;
|bulky coat&lt;br /&gt;
|3 strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Battle Axe]]&lt;br /&gt;
|Str + 6L&lt;br /&gt;
|not a chance&lt;br /&gt;
|3 strength&lt;br /&gt;
|requires 2 hands&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
!&#039;&#039;Blunt Weapons&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Cudgel]]&lt;br /&gt;
|Str + 1B&lt;br /&gt;
|jacket&lt;br /&gt;
|1 strength&lt;br /&gt;
|The club is a simple weapon.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mace]]&lt;br /&gt;
|Str + 2B&lt;br /&gt;
|bulky coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|The mace usually has a studded head or is flanged.&lt;br /&gt;
|-&lt;br /&gt;
|[[Morning Star]]&lt;br /&gt;
|Str + 3B&lt;br /&gt;
|None&lt;br /&gt;
|2 strength&lt;br /&gt;
|There is a difficulty modifier of (+1), injures the user on a botch.&lt;br /&gt;
|-&lt;br /&gt;
|[[War Hammer]]&lt;br /&gt;
|Str + 5B&lt;br /&gt;
|None&lt;br /&gt;
|3 strength&lt;br /&gt;
|There is a difficulty modifier of (+1) and it requires two hands to use.&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
!&#039;&#039;Blades&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Knife]]&lt;br /&gt;
|Str + 1L&lt;br /&gt;
|pocket or vest&lt;br /&gt;
|1 strength&lt;br /&gt;
|Knives vary greatly from the folding pocket variety to the kitchen tool we all know; difficulty modifier (-1).&lt;br /&gt;
|-&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|Str + 2L&lt;br /&gt;
|coat / jacket&lt;br /&gt;
|1 strength&lt;br /&gt;
|Daggers vary greatly in length and design, but are specifically designed for combat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Short Sword]]&lt;br /&gt;
|Str + 3L&lt;br /&gt;
|trench coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|Technically, not so much a variety of blades as a description of length and the possibility of concealment.&lt;br /&gt;
|-&lt;br /&gt;
|[[Saber]]&lt;br /&gt;
|Str + 3L&lt;br /&gt;
|trench coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|This weapon covers a broad variety of curved and cavalry blades.&lt;br /&gt;
|-&lt;br /&gt;
|[[Broad Sword]]&lt;br /&gt;
|Str + 4L&lt;br /&gt;
|None&lt;br /&gt;
|3 strength&lt;br /&gt;
|Typically a wider, heavier bladed sword, more for slashing than thrusting.&lt;br /&gt;
|-&lt;br /&gt;
|[[Falchion]]&lt;br /&gt;
|Str + 4L&lt;br /&gt;
|None&lt;br /&gt;
|3 strength&lt;br /&gt;
|A wide, heavy bladed sword, designed more for chopping and slashing than thrusting; it also possesses a sharpened back-edge called a &#039;&#039;feather,&#039;&#039; for more delicate maneuvers.  &lt;br /&gt;
|-&lt;br /&gt;
|[[Long Sword]]&lt;br /&gt;
|Str + 4L&lt;br /&gt;
|None&lt;br /&gt;
|3 strength&lt;br /&gt;
|This weapon is equally good at thrusting or slashing and there are many variations.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bastard Sword]]&lt;br /&gt;
|Str + 5L&lt;br /&gt;
|None&lt;br /&gt;
|4 strength, if one-handed 3&lt;br /&gt;
|This weapon may be used one or two-handed.&lt;br /&gt;
|-&lt;br /&gt;
|[[Great Sword]]&lt;br /&gt;
|Str + 6L&lt;br /&gt;
|None&lt;br /&gt;
|4 strength&lt;br /&gt;
|Difficulty modifier (+1) and it must be wielded with two hands.&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
!&#039;&#039;Polearms&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Javelin]]&lt;br /&gt;
|strength L&lt;br /&gt;
|None&lt;br /&gt;
|2 strength required&lt;br /&gt;
|-&lt;br /&gt;
|[[Pitchfork]]&lt;br /&gt;
|Str + 2L&lt;br /&gt;
|None&lt;br /&gt;
|1 strength required&lt;br /&gt;
|wielded with 2 hands&lt;br /&gt;
|-&lt;br /&gt;
|[[Spear (one-handed)]]&lt;br /&gt;
|Str + 1L&lt;br /&gt;
|None&lt;br /&gt;
|2 strength required&lt;br /&gt;
|Difficulty (+1)&lt;br /&gt;
|-&lt;br /&gt;
|[[Spear (two-handed)]]&lt;br /&gt;
|Str + 3L&lt;br /&gt;
|None&lt;br /&gt;
|1 strength required&lt;br /&gt;
|Wielded with 2 hands.&lt;br /&gt;
|-&lt;br /&gt;
|[[Staff]]&lt;br /&gt;
|Str + 2B&lt;br /&gt;
|None&lt;br /&gt;
|1 strength required&lt;br /&gt;
|-&lt;br /&gt;
|[[Poleaxe]]&lt;br /&gt;
|Str + 6L&lt;br /&gt;
|None&lt;br /&gt;
|3 strength required&lt;br /&gt;
|Difficulty (+1) &amp;amp; 2 hands required.&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
! &amp;lt;u&amp;gt;Missile Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Range&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Concealment&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Strength Requirement&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Reload&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bow (long)]]&lt;br /&gt;
|4L&lt;br /&gt;
|120m&lt;br /&gt;
|None&lt;br /&gt;
|4 strength required.&lt;br /&gt;
|1 Turn&lt;br /&gt;
|-&lt;br /&gt;
|[[Bow (short)]]&lt;br /&gt;
|2L&lt;br /&gt;
|60m&lt;br /&gt;
|Trench Coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|1 Turn&lt;br /&gt;
|-&lt;br /&gt;
|[[Cross Bow (light)]]&lt;br /&gt;
|2L&lt;br /&gt;
|120m&lt;br /&gt;
|Trench Coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|2 Turns&lt;br /&gt;
|-&lt;br /&gt;
|[[Cross Bow (medium)]]&lt;br /&gt;
|3L&lt;br /&gt;
|100m&lt;br /&gt;
|None&lt;br /&gt;
|2 Strength&lt;br /&gt;
|3 Turns&lt;br /&gt;
|-&lt;br /&gt;
|[[Cross Bow (heavy)]]&lt;br /&gt;
|4L&lt;br /&gt;
|150m&lt;br /&gt;
|None&lt;br /&gt;
|4 Strength&lt;br /&gt;
|4 Turns&lt;br /&gt;
|-&lt;br /&gt;
|[[Sling]]&lt;br /&gt;
|5B&lt;br /&gt;
|50m&lt;br /&gt;
|Pocket&lt;br /&gt;
|1 Strength&lt;br /&gt;
|1 Turn&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
! &amp;lt;u&amp;gt;Thrown Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Range&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Concealment&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Strength Requirement&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Difficulty Modifiers&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Knife]]&lt;br /&gt;
|Str L&lt;br /&gt;
|15 meters&lt;br /&gt;
|Pocket&lt;br /&gt;
|1 Strength&lt;br /&gt;
|(+1)&lt;br /&gt;
|-&lt;br /&gt;
|[[Hatchet]]&lt;br /&gt;
|Str +1L&lt;br /&gt;
|20 meters&lt;br /&gt;
|Jacket&lt;br /&gt;
|2 Strength&lt;br /&gt;
|(+1)&lt;br /&gt;
|-&lt;br /&gt;
|[[Javelin]]&lt;br /&gt;
|Str + 2L&lt;br /&gt;
|50 meters&lt;br /&gt;
|None&lt;br /&gt;
|2 Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Spear]]&lt;br /&gt;
|Str + 1L&lt;br /&gt;
|40 meters&lt;br /&gt;
|None&lt;br /&gt;
|2 Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Rock]]&lt;br /&gt;
|Str B&lt;br /&gt;
|40 meters&lt;br /&gt;
|Pocket&lt;br /&gt;
|2 Strength&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
! &amp;lt;u&amp;gt;Firearms&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Caliber&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Difficulty&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Range&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Rate/Round&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Conceal&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Cost (resources)&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Very Light Firearms&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;br&amp;gt;Zip Gun&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;(Improvised home made gun)||Varies|| 7-8&amp;lt;br&amp;gt;(Storyteller&#039;s Discretion) || By caliber -1 || 5-10 || 1/2 || Pocket || Not for sale&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;u&amp;gt;Target Pistol&amp;lt;/u&amp;gt;||22 caliber||6||2||30||5||J||2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;u&amp;gt;Deringer&amp;lt;/u&amp;gt;||22 or smaller||2||10||1||P||3&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Light Pistols &#039;&#039;&#039; (glock 17, walther ppk, most commonly available street firearms)||9 mm||6||4||30-60||4-5||P-J||2-3&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Medium Pistols&#039;&#039;&#039; (Glock 20, H&amp;amp;K P7M10, other larger pistols)||10 mm||6||5||30-40||3-4||J||3&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heavy Pistols&#039;&#039;&#039; (Desert Eagle, Cassull, other ridiculous pistols)||.47 or .50 caliber) ||6-7||7-8||30-40||1||J||4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Revolvers&#039;&#039;&#039;:  By size, but reduced clip and rate=1.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Machine Pistols&#039;&#039;&#039; (Capable of 3-round burst and full auto)||9 mm or similar||6-7||4||20-30||up to 6||J||4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sub-Machine Guns&#039;&#039;&#039; (Uzi&#039;s, Skorpions, etc)||9-10 mm, high rate of fire||6||5-6||40-50||up to 10||4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Assault Rifles&#039;&#039;&#039; (M-16, AK-47, etc)||.223 or similar||6-7||&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
----&lt;br /&gt;
;Future weaponry&lt;br /&gt;
:[[Flechette Guns]]&lt;br /&gt;
:[[Lasers]]&lt;br /&gt;
:[[Railguns]]&lt;br /&gt;
:[[Monomolecular Blades]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://www.medievalwarfare.info/weapons.htm&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Weapons&amp;diff=25890</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Weapons&amp;diff=25890"/>
		<updated>2014-12-15T02:54:35Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;; &#039;&#039;&#039;[[Main Page]]&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
! &amp;lt;u&amp;gt;Melee Weapons&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Concealment&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Strength Requirement&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Notes&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;Axes&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Hatchet (melee)]]&lt;br /&gt;
|Str + 3L&lt;br /&gt;
|jacket&lt;br /&gt;
|2 strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Hand Axe]]&lt;br /&gt;
|Str + 5L&lt;br /&gt;
|bulky coat&lt;br /&gt;
|3 strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Battle Axe]]&lt;br /&gt;
|Str + 6L&lt;br /&gt;
|not a chance&lt;br /&gt;
|3 strength&lt;br /&gt;
|requires 2 hands&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
!&#039;&#039;Blunt Weapons&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Cudgel]]&lt;br /&gt;
|Str + 1B&lt;br /&gt;
|jacket&lt;br /&gt;
|1 strength&lt;br /&gt;
|The club is a simple weapon.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mace]]&lt;br /&gt;
|Str + 2B&lt;br /&gt;
|bulky coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|The mace usually has a studded head or is flanged.&lt;br /&gt;
|-&lt;br /&gt;
|[[Morning Star]]&lt;br /&gt;
|Str + 3B&lt;br /&gt;
|None&lt;br /&gt;
|2 strength&lt;br /&gt;
|There is a difficulty modifier of (+1), injures the user on a botch.&lt;br /&gt;
|-&lt;br /&gt;
|[[War Hammer]]&lt;br /&gt;
|Str + 5B&lt;br /&gt;
|None&lt;br /&gt;
|3 strength&lt;br /&gt;
|There is a difficulty modifier of (+1) and it requires two hands to use.&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
!&#039;&#039;Blades&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Knife]]&lt;br /&gt;
|Str + 1L&lt;br /&gt;
|pocket or vest&lt;br /&gt;
|1 strength&lt;br /&gt;
|Knives vary greatly from the folding pocket variety to the kitchen tool we all know; difficulty modifier (-1).&lt;br /&gt;
|-&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|Str + 2L&lt;br /&gt;
|coat / jacket&lt;br /&gt;
|1 strength&lt;br /&gt;
|Daggers vary greatly in length and design, but are specifically designed for combat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Short Sword]]&lt;br /&gt;
|Str + 3L&lt;br /&gt;
|trench coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|Technically, not so much a variety of blades as a description of length and the possibility of concealment.&lt;br /&gt;
|-&lt;br /&gt;
|[[Saber]]&lt;br /&gt;
|Str + 3L&lt;br /&gt;
|trench coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|This weapon covers a broad variety of curved and cavalry blades.&lt;br /&gt;
|-&lt;br /&gt;
|[[Broad Sword]]&lt;br /&gt;
|Str + 4L&lt;br /&gt;
|None&lt;br /&gt;
|3 strength&lt;br /&gt;
|Typically a wider, heavier bladed sword, more for slashing than thrusting.&lt;br /&gt;
|-&lt;br /&gt;
|[[Falchion]]&lt;br /&gt;
|Str + 4L&lt;br /&gt;
|None&lt;br /&gt;
|3 strength&lt;br /&gt;
|A wide, heavy bladed sword, designed more for chopping and slashing than thrusting; it also possesses a sharpened back-edge called a &#039;&#039;feather,&#039;&#039; for more delicate maneuvers.  &lt;br /&gt;
|-&lt;br /&gt;
|[[Long Sword]]&lt;br /&gt;
|Str + 4L&lt;br /&gt;
|None&lt;br /&gt;
|3 strength&lt;br /&gt;
|This weapon is equally good at thrusting or slashing and there are many variations.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bastard Sword]]&lt;br /&gt;
|Str + 5L&lt;br /&gt;
|None&lt;br /&gt;
|4 strength, if one-handed 3&lt;br /&gt;
|This weapon may be used one or two-handed.&lt;br /&gt;
|-&lt;br /&gt;
|[[Great Sword]]&lt;br /&gt;
|Str + 6L&lt;br /&gt;
|None&lt;br /&gt;
|4 strength&lt;br /&gt;
|Difficulty modifier (+1) and it must be wielded with two hands.&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
!&#039;&#039;Polearms&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Javelin]]&lt;br /&gt;
|strength L&lt;br /&gt;
|None&lt;br /&gt;
|2 strength required&lt;br /&gt;
|-&lt;br /&gt;
|[[Pitchfork]]&lt;br /&gt;
|Str + 2L&lt;br /&gt;
|None&lt;br /&gt;
|1 strength required&lt;br /&gt;
|wielded with 2 hands&lt;br /&gt;
|-&lt;br /&gt;
|[[Spear (one-handed)]]&lt;br /&gt;
|Str + 1L&lt;br /&gt;
|None&lt;br /&gt;
|2 strength required&lt;br /&gt;
|Difficulty (+1)&lt;br /&gt;
|-&lt;br /&gt;
|[[Spear (two-handed)]]&lt;br /&gt;
|Str + 3L&lt;br /&gt;
|None&lt;br /&gt;
|1 strength required&lt;br /&gt;
|Wielded with 2 hands.&lt;br /&gt;
|-&lt;br /&gt;
|[[Staff]]&lt;br /&gt;
|Str + 2B&lt;br /&gt;
|None&lt;br /&gt;
|1 strength required&lt;br /&gt;
|-&lt;br /&gt;
|[[Poleaxe]]&lt;br /&gt;
|Str + 6L&lt;br /&gt;
|None&lt;br /&gt;
|3 strength required&lt;br /&gt;
|Difficulty (+1) &amp;amp; 2 hands required.&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
! &amp;lt;u&amp;gt;Missile Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Range&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Concealment&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Strength Requirement&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Reload&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bow (long)]]&lt;br /&gt;
|4L&lt;br /&gt;
|120m&lt;br /&gt;
|None&lt;br /&gt;
|4 strength required.&lt;br /&gt;
|1 Turn&lt;br /&gt;
|-&lt;br /&gt;
|[[Bow (short)]]&lt;br /&gt;
|2L&lt;br /&gt;
|60m&lt;br /&gt;
|Trench Coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|1 Turn&lt;br /&gt;
|-&lt;br /&gt;
|[[Cross Bow (light)]]&lt;br /&gt;
|2L&lt;br /&gt;
|120m&lt;br /&gt;
|Trench Coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|2 Turns&lt;br /&gt;
|-&lt;br /&gt;
|[[Cross Bow (medium)]]&lt;br /&gt;
|3L&lt;br /&gt;
|100m&lt;br /&gt;
|None&lt;br /&gt;
|2 Strength&lt;br /&gt;
|3 Turns&lt;br /&gt;
|-&lt;br /&gt;
|[[Cross Bow (heavy)]]&lt;br /&gt;
|4L&lt;br /&gt;
|150m&lt;br /&gt;
|None&lt;br /&gt;
|4 Strength&lt;br /&gt;
|4 Turns&lt;br /&gt;
|-&lt;br /&gt;
|[[Sling]]&lt;br /&gt;
|5B&lt;br /&gt;
|50m&lt;br /&gt;
|Pocket&lt;br /&gt;
|1 Strength&lt;br /&gt;
|1 Turn&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
! &amp;lt;u&amp;gt;Thrown Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Range&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Concealment&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Strength Requirement&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Difficulty Modifiers&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Knife]]&lt;br /&gt;
|Str L&lt;br /&gt;
|15 meters&lt;br /&gt;
|Pocket&lt;br /&gt;
|1 Strength&lt;br /&gt;
|(+1)&lt;br /&gt;
|-&lt;br /&gt;
|[[Hatchet]]&lt;br /&gt;
|Str +1L&lt;br /&gt;
|20 meters&lt;br /&gt;
|Jacket&lt;br /&gt;
|2 Strength&lt;br /&gt;
|(+1)&lt;br /&gt;
|-&lt;br /&gt;
|[[Javelin]]&lt;br /&gt;
|Str + 2L&lt;br /&gt;
|50 meters&lt;br /&gt;
|None&lt;br /&gt;
|2 Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Spear]]&lt;br /&gt;
|Str + 1L&lt;br /&gt;
|40 meters&lt;br /&gt;
|None&lt;br /&gt;
|2 Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Rock]]&lt;br /&gt;
|Str B&lt;br /&gt;
|40 meters&lt;br /&gt;
|Pocket&lt;br /&gt;
|2 Strength&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
! &amp;lt;u&amp;gt;Firearms&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Caliber&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Difficulty&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Range&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Rate/Round&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Conceal&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Cost (resources)&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Very Light Firearms&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;br&amp;gt;Zip Gun&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;(Improvised home made gun)||Varies|| 7-8&amp;lt;br&amp;gt;(Storyteller&#039;s Discretion) || By caliber -1 || 5-10 || 1/2 || Pocket || Not for sale&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;u&amp;gt;Target Pistol&amp;lt;/u&amp;gt;||22 caliber||6||2||30||5||J||2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;u&amp;gt;Deringer&amp;lt;/u&amp;gt;||22 or smaller||2||10||1||P||3&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Light Pistols &#039;&#039;&#039; (glock 17, walther ppk, most commonly available street firearms)||9 mm||6||4||30-60||4-5||P-J||2-3&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Medium Pistols&#039;&#039;&#039; (Glock 20, H&amp;amp;K P7M10, other larger pistols)||10 mm||6||5||30-40||3-4||J||3&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heavy Pistols&#039;&#039;&#039; (Desert Eagle, Cassull, other ridiculous pistols)||.47 or .50 caliber) ||6-7||7-8||30-40||1||J||4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Revolvers&#039;&#039;&#039;:  By size, but reduced clip and rate=1.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Machine Pistols&#039;&#039;&#039; (Capable of 3-round burst and full auto)||9 mm or similar||6-7||4||20-30||up to 6||J||4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sub-Machine Guns&#039;&#039;&#039; (Uzi&#039;s, Skorpions, etc)||9-10 mm, high rate of fire||6||5-6||40-50||up to 10||4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Assault Rifles&#039;&#039;&#039; (M-16, AK-47, etc)||.223 or similar||6-7||&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
----&lt;br /&gt;
;Future weaponry&lt;br /&gt;
:[[Flechette Guns]]&lt;br /&gt;
:[[Lasers]]&lt;br /&gt;
:[[Railguns]]&lt;br /&gt;
:[[Monomolecular Blades]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://www.medievalwarfare.info/weapons.htm&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Weapons&amp;diff=25889</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Weapons&amp;diff=25889"/>
		<updated>2014-12-15T02:53:25Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;; &#039;&#039;&#039;[[Main Page]]&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
! &amp;lt;u&amp;gt;Melee Weapons&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Concealment&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Strength Requirement&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Notes&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;Axes&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Hatchet (melee)]]&lt;br /&gt;
|Str + 3L&lt;br /&gt;
|jacket&lt;br /&gt;
|2 strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Hand Axe]]&lt;br /&gt;
|Str + 5L&lt;br /&gt;
|bulky coat&lt;br /&gt;
|3 strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Battle Axe]]&lt;br /&gt;
|Str + 6L&lt;br /&gt;
|not a chance&lt;br /&gt;
|3 strength&lt;br /&gt;
|requires 2 hands&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
!&#039;&#039;Blunt Weapons&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Cudgel]]&lt;br /&gt;
|Str + 1B&lt;br /&gt;
|jacket&lt;br /&gt;
|1 strength&lt;br /&gt;
|The club is a simple weapon.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mace]]&lt;br /&gt;
|Str + 2B&lt;br /&gt;
|bulky coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|The mace usually has a studded head or is flanged.&lt;br /&gt;
|-&lt;br /&gt;
|[[Morning Star]]&lt;br /&gt;
|Str + 3B&lt;br /&gt;
|None&lt;br /&gt;
|2 strength&lt;br /&gt;
|There is a difficulty modifier of (+1), injures the user on a botch.&lt;br /&gt;
|-&lt;br /&gt;
|[[War Hammer]]&lt;br /&gt;
|Str + 5B&lt;br /&gt;
|None&lt;br /&gt;
|3 strength&lt;br /&gt;
|There is a difficulty modifier of (+1) and it requires two hands to use.&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
!&#039;&#039;Blades&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Knife]]&lt;br /&gt;
|Str + 1L&lt;br /&gt;
|pocket or vest&lt;br /&gt;
|1 strength&lt;br /&gt;
|Knives vary greatly from the folding pocket variety to the kitchen tool we all know; difficulty modifier (-1).&lt;br /&gt;
|-&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|Str + 2L&lt;br /&gt;
|coat / jacket&lt;br /&gt;
|1 strength&lt;br /&gt;
|Daggers vary greatly in length and design, but are specifically designed for combat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Short Sword]]&lt;br /&gt;
|Str + 3L&lt;br /&gt;
|trench coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|Technically, not so much a variety of blades as a description of length and the possibility of concealment.&lt;br /&gt;
|-&lt;br /&gt;
|[[Saber]]&lt;br /&gt;
|Str + 3L&lt;br /&gt;
|trench coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|This weapon covers a broad variety of curved and cavalry blades.&lt;br /&gt;
|-&lt;br /&gt;
|[[Broad Sword]]&lt;br /&gt;
|Str + 4L&lt;br /&gt;
|None&lt;br /&gt;
|3 strength&lt;br /&gt;
|Typically a wider, heavier bladed sword, more for slashing than thrusting.&lt;br /&gt;
|-&lt;br /&gt;
|[[Falchion]]&lt;br /&gt;
|Str + 4L&lt;br /&gt;
|None&lt;br /&gt;
|3 strength&lt;br /&gt;
|A wide, heavy bladed sword, designed more for chopping and slashing than thrusting; it also possesses a sharpened back-edge called a &#039;&#039;feather,&#039;&#039; for more delicate maneuvers.  &lt;br /&gt;
|-&lt;br /&gt;
|[[Long Sword]]&lt;br /&gt;
|Str + 4L&lt;br /&gt;
|None&lt;br /&gt;
|3 strength&lt;br /&gt;
|This weapon is equally good at thrusting or slashing and there are many variations.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bastard Sword]]&lt;br /&gt;
|Str + 5L&lt;br /&gt;
|None&lt;br /&gt;
|4 strength, if one-handed 3&lt;br /&gt;
|This weapon may be used one or two-handed.&lt;br /&gt;
|-&lt;br /&gt;
|[[Great Sword]]&lt;br /&gt;
|Str + 6L&lt;br /&gt;
|None&lt;br /&gt;
|4 strength&lt;br /&gt;
|Difficulty modifier (+1) and it must be wielded with two hands.&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
!&#039;&#039;Polearms&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Javelin]]&lt;br /&gt;
|strength L&lt;br /&gt;
|None&lt;br /&gt;
|2 strength required&lt;br /&gt;
|-&lt;br /&gt;
|[[Pitchfork]]&lt;br /&gt;
|Str + 2L&lt;br /&gt;
|None&lt;br /&gt;
|1 strength required&lt;br /&gt;
|wielded with 2 hands&lt;br /&gt;
|-&lt;br /&gt;
|[[Spear (one-handed)]]&lt;br /&gt;
|Str + 1L&lt;br /&gt;
|None&lt;br /&gt;
|2 strength required&lt;br /&gt;
|Difficulty (+1)&lt;br /&gt;
|-&lt;br /&gt;
|[[Spear (two-handed)]]&lt;br /&gt;
|Str + 3L&lt;br /&gt;
|None&lt;br /&gt;
|1 strength required&lt;br /&gt;
|Wielded with 2 hands.&lt;br /&gt;
|-&lt;br /&gt;
|[[Staff]]&lt;br /&gt;
|Str + 2B&lt;br /&gt;
|None&lt;br /&gt;
|1 strength required&lt;br /&gt;
|-&lt;br /&gt;
|[[Poleaxe]]&lt;br /&gt;
|Str + 6L&lt;br /&gt;
|None&lt;br /&gt;
|3 strength required&lt;br /&gt;
|Difficulty (+1) &amp;amp; 2 hands required.&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
! &amp;lt;u&amp;gt;Missile Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Range&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Concealment&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Strength Requirement&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Reload&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bow (long)]]&lt;br /&gt;
|4L&lt;br /&gt;
|120m&lt;br /&gt;
|None&lt;br /&gt;
|4 strength required.&lt;br /&gt;
|1 Turn&lt;br /&gt;
|-&lt;br /&gt;
|[[Bow (short)]]&lt;br /&gt;
|2L&lt;br /&gt;
|60m&lt;br /&gt;
|Trench Coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|1 Turn&lt;br /&gt;
|-&lt;br /&gt;
|[[Cross Bow (light)]]&lt;br /&gt;
|2L&lt;br /&gt;
|120m&lt;br /&gt;
|Trench Coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|2 Turns&lt;br /&gt;
|-&lt;br /&gt;
|[[Cross Bow (medium)]]&lt;br /&gt;
|3L&lt;br /&gt;
|100m&lt;br /&gt;
|None&lt;br /&gt;
|2 Strength&lt;br /&gt;
|3 Turns&lt;br /&gt;
|-&lt;br /&gt;
|[[Cross Bow (heavy)]]&lt;br /&gt;
|4L&lt;br /&gt;
|150m&lt;br /&gt;
|None&lt;br /&gt;
|4 Strength&lt;br /&gt;
|4 Turns&lt;br /&gt;
|-&lt;br /&gt;
|[[Sling]]&lt;br /&gt;
|5B&lt;br /&gt;
|50m&lt;br /&gt;
|Pocket&lt;br /&gt;
|1 Strength&lt;br /&gt;
|1 Turn&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
! &amp;lt;u&amp;gt;Thrown Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Range&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Concealment&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Strength Requirement&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Difficulty Modifiers&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Knife]]&lt;br /&gt;
|Str L&lt;br /&gt;
|15 meters&lt;br /&gt;
|Pocket&lt;br /&gt;
|1 Strength&lt;br /&gt;
|(+1)&lt;br /&gt;
|-&lt;br /&gt;
|[[Hatchet]]&lt;br /&gt;
|Str +1L&lt;br /&gt;
|20 meters&lt;br /&gt;
|Jacket&lt;br /&gt;
|2 Strength&lt;br /&gt;
|(+1)&lt;br /&gt;
|-&lt;br /&gt;
|[[Javelin]]&lt;br /&gt;
|Str + 2L&lt;br /&gt;
|50 meters&lt;br /&gt;
|None&lt;br /&gt;
|2 Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Spear]]&lt;br /&gt;
|Str + 1L&lt;br /&gt;
|40 meters&lt;br /&gt;
|None&lt;br /&gt;
|2 Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Rock]]&lt;br /&gt;
|Str B&lt;br /&gt;
|40 meters&lt;br /&gt;
|Pocket&lt;br /&gt;
|2 Strength&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
! &amp;lt;u&amp;gt;Firearms&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Caliber&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Difficulty&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Range&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Rate/Round&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Conceal&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Cost (resources)&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Very Light Firearms&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;br&amp;gt;Zip Gun&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;(Improvised home made gun)||Varies|| 7-8&amp;lt;br&amp;gt;(Storyteller&#039;s Discretion) || By caliber -1 || 5-10 || 1/2 || Pocket || Not for sale&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;u&amp;gt;Target Pistol&amp;lt;/u&amp;gt;||22 caliber||6||2||30||5||J||2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;u&amp;gt;Deringer&amp;lt;/u&amp;gt;||22 or smaller||2||10||1||P||3&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Light Pistols&#039;&#039;&#039; (glock 17, walther ppk, most commonly available street firearms)||9 mm||6||4||30-60||4-5||P-J||2-3&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Medium Pistols&#039;&#039;&#039; (Glock 20, H&amp;amp;K P7M10, other larger pistols)||10 mm||6||5||30-40||3-4||J||3&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heavy Pistols&#039;&#039;&#039; (Desert Eagle, Cassull, other ridiculous pistols)||.47 or .50 caliber) ||6-7||7-8||30-40||1||J||4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Revolvers&#039;&#039;&#039;:  By size, but reduced clip and rate=1.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Machine Pistols&#039;&#039;&#039; (Capable of 3-round burst and full auto)||9 mm or similar||6-7||4||20-30||up to 6||J||4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sub-Machine Guns&#039;&#039;&#039; (Uzi&#039;s, Skorpions, etc)||9-10 mm, high rate of fire||6||5-6||40-50||up to 10||4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Assault Rifles&#039;&#039;&#039; (M-16, AK-47, etc)||.223 or similar||6-7||&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
----&lt;br /&gt;
;Future weaponry&lt;br /&gt;
:[[Flechette Guns]]&lt;br /&gt;
:[[Lasers]]&lt;br /&gt;
:[[Railguns]]&lt;br /&gt;
:[[Monomolecular Blades]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://www.medievalwarfare.info/weapons.htm&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Weapons&amp;diff=25888</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Weapons&amp;diff=25888"/>
		<updated>2014-12-15T02:49:18Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;; &#039;&#039;&#039;[[Main Page]]&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
! &amp;lt;u&amp;gt;Melee Weapons&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Concealment&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Strength Requirement&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Notes&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;Axes&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Hatchet (melee)]]&lt;br /&gt;
|Str + 3L&lt;br /&gt;
|jacket&lt;br /&gt;
|2 strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Hand Axe]]&lt;br /&gt;
|Str + 5L&lt;br /&gt;
|bulky coat&lt;br /&gt;
|3 strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Battle Axe]]&lt;br /&gt;
|Str + 6L&lt;br /&gt;
|not a chance&lt;br /&gt;
|3 strength&lt;br /&gt;
|requires 2 hands&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
!&#039;&#039;Blunt Weapons&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Cudgel]]&lt;br /&gt;
|Str + 1B&lt;br /&gt;
|jacket&lt;br /&gt;
|1 strength&lt;br /&gt;
|The club is a simple weapon.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mace]]&lt;br /&gt;
|Str + 2B&lt;br /&gt;
|bulky coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|The mace usually has a studded head or is flanged.&lt;br /&gt;
|-&lt;br /&gt;
|[[Morning Star]]&lt;br /&gt;
|Str + 3B&lt;br /&gt;
|None&lt;br /&gt;
|2 strength&lt;br /&gt;
|There is a difficulty modifier of (+1), injures the user on a botch.&lt;br /&gt;
|-&lt;br /&gt;
|[[War Hammer]]&lt;br /&gt;
|Str + 5B&lt;br /&gt;
|None&lt;br /&gt;
|3 strength&lt;br /&gt;
|There is a difficulty modifier of (+1) and it requires two hands to use.&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
!&#039;&#039;Blades&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Knife]]&lt;br /&gt;
|Str + 1L&lt;br /&gt;
|pocket or vest&lt;br /&gt;
|1 strength&lt;br /&gt;
|Knives vary greatly from the folding pocket variety to the kitchen tool we all know; difficulty modifier (-1).&lt;br /&gt;
|-&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|Str + 2L&lt;br /&gt;
|coat / jacket&lt;br /&gt;
|1 strength&lt;br /&gt;
|Daggers vary greatly in length and design, but are specifically designed for combat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Short Sword]]&lt;br /&gt;
|Str + 3L&lt;br /&gt;
|trench coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|Technically, not so much a variety of blades as a description of length and the possibility of concealment.&lt;br /&gt;
|-&lt;br /&gt;
|[[Saber]]&lt;br /&gt;
|Str + 3L&lt;br /&gt;
|trench coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|This weapon covers a broad variety of curved and cavalry blades.&lt;br /&gt;
|-&lt;br /&gt;
|[[Broad Sword]]&lt;br /&gt;
|Str + 4L&lt;br /&gt;
|None&lt;br /&gt;
|3 strength&lt;br /&gt;
|Typically a wider, heavier bladed sword, more for slashing than thrusting.&lt;br /&gt;
|-&lt;br /&gt;
|[[Falchion]]&lt;br /&gt;
|Str + 4L&lt;br /&gt;
|None&lt;br /&gt;
|3 strength&lt;br /&gt;
|A wide, heavy bladed sword, designed more for chopping and slashing than thrusting; it also possesses a sharpened back-edge called a &#039;&#039;feather,&#039;&#039; for more delicate maneuvers.  &lt;br /&gt;
|-&lt;br /&gt;
|[[Long Sword]]&lt;br /&gt;
|Str + 4L&lt;br /&gt;
|None&lt;br /&gt;
|3 strength&lt;br /&gt;
|This weapon is equally good at thrusting or slashing and there are many variations.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bastard Sword]]&lt;br /&gt;
|Str + 5L&lt;br /&gt;
|None&lt;br /&gt;
|4 strength, if one-handed 3&lt;br /&gt;
|This weapon may be used one or two-handed.&lt;br /&gt;
|-&lt;br /&gt;
|[[Great Sword]]&lt;br /&gt;
|Str + 6L&lt;br /&gt;
|None&lt;br /&gt;
|4 strength&lt;br /&gt;
|Difficulty modifier (+1) and it must be wielded with two hands.&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
!&#039;&#039;Polearms&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Javelin]]&lt;br /&gt;
|strength L&lt;br /&gt;
|None&lt;br /&gt;
|2 strength required&lt;br /&gt;
|-&lt;br /&gt;
|[[Pitchfork]]&lt;br /&gt;
|Str + 2L&lt;br /&gt;
|None&lt;br /&gt;
|1 strength required&lt;br /&gt;
|wielded with 2 hands&lt;br /&gt;
|-&lt;br /&gt;
|[[Spear (one-handed)]]&lt;br /&gt;
|Str + 1L&lt;br /&gt;
|None&lt;br /&gt;
|2 strength required&lt;br /&gt;
|Difficulty (+1)&lt;br /&gt;
|-&lt;br /&gt;
|[[Spear (two-handed)]]&lt;br /&gt;
|Str + 3L&lt;br /&gt;
|None&lt;br /&gt;
|1 strength required&lt;br /&gt;
|Wielded with 2 hands.&lt;br /&gt;
|-&lt;br /&gt;
|[[Staff]]&lt;br /&gt;
|Str + 2B&lt;br /&gt;
|None&lt;br /&gt;
|1 strength required&lt;br /&gt;
|-&lt;br /&gt;
|[[Poleaxe]]&lt;br /&gt;
|Str + 6L&lt;br /&gt;
|None&lt;br /&gt;
|3 strength required&lt;br /&gt;
|Difficulty (+1) &amp;amp; 2 hands required.&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
! &amp;lt;u&amp;gt;Missile Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Range&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Concealment&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Strength Requirement&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Reload&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bow (long)]]&lt;br /&gt;
|4L&lt;br /&gt;
|120m&lt;br /&gt;
|None&lt;br /&gt;
|4 strength required.&lt;br /&gt;
|1 Turn&lt;br /&gt;
|-&lt;br /&gt;
|[[Bow (short)]]&lt;br /&gt;
|2L&lt;br /&gt;
|60m&lt;br /&gt;
|Trench Coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|1 Turn&lt;br /&gt;
|-&lt;br /&gt;
|[[Cross Bow (light)]]&lt;br /&gt;
|2L&lt;br /&gt;
|120m&lt;br /&gt;
|Trench Coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|2 Turns&lt;br /&gt;
|-&lt;br /&gt;
|[[Cross Bow (medium)]]&lt;br /&gt;
|3L&lt;br /&gt;
|100m&lt;br /&gt;
|None&lt;br /&gt;
|2 Strength&lt;br /&gt;
|3 Turns&lt;br /&gt;
|-&lt;br /&gt;
|[[Cross Bow (heavy)]]&lt;br /&gt;
|4L&lt;br /&gt;
|150m&lt;br /&gt;
|None&lt;br /&gt;
|4 Strength&lt;br /&gt;
|4 Turns&lt;br /&gt;
|-&lt;br /&gt;
|[[Sling]]&lt;br /&gt;
|5B&lt;br /&gt;
|50m&lt;br /&gt;
|Pocket&lt;br /&gt;
|1 Strength&lt;br /&gt;
|1 Turn&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
! &amp;lt;u&amp;gt;Thrown Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Range&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Concealment&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Strength Requirement&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Difficulty Modifiers&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Knife]]&lt;br /&gt;
|Str L&lt;br /&gt;
|15 meters&lt;br /&gt;
|Pocket&lt;br /&gt;
|1 Strength&lt;br /&gt;
|(+1)&lt;br /&gt;
|-&lt;br /&gt;
|[[Hatchet]]&lt;br /&gt;
|Str +1L&lt;br /&gt;
|20 meters&lt;br /&gt;
|Jacket&lt;br /&gt;
|2 Strength&lt;br /&gt;
|(+1)&lt;br /&gt;
|-&lt;br /&gt;
|[[Javelin]]&lt;br /&gt;
|Str + 2L&lt;br /&gt;
|50 meters&lt;br /&gt;
|None&lt;br /&gt;
|2 Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Spear]]&lt;br /&gt;
|Str + 1L&lt;br /&gt;
|40 meters&lt;br /&gt;
|None&lt;br /&gt;
|2 Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Rock]]&lt;br /&gt;
|Str B&lt;br /&gt;
|40 meters&lt;br /&gt;
|Pocket&lt;br /&gt;
|2 Strength&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
! &amp;lt;u&amp;gt;Firearms&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Caliber&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Difficulty&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Range&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Rate/Round&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Conceal&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Cost (resources)&amp;lt;/u&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;Very Light Firearms&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;br&amp;gt;Zip Gun&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;(Improvised home made gun)||Varies|| 7-8&amp;lt;br&amp;gt;(Storyteller&#039;s Discretion) || By caliber -1 || 5-10 || 1/2 || Pocket || Not for sale&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;u&amp;gt;Target Pistol&amp;lt;/u&amp;gt;||22 caliber||6||2||30||5||J||2&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;u&amp;gt;Deringer&amp;lt;/u&amp;gt;||22 or smaller||2||10||1||P||3&lt;br /&gt;
|&lt;br /&gt;
!&#039;&#039;&#039;Light Pistols&#039;&#039;&#039; (glock 17, walther ppk, most commonly available street firearms)||9 mm||6||4||30-60||4-5||P-J||2-3&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;Medium Pistols&#039;&#039;&#039; (Glock 20, H&amp;amp;K P7M10, other larger pistols)||10 mm||6||5||30-40||3-4||J||3&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;Heavy Pistols&#039;&#039;&#039; (Desert Eagle, Cassull, other ridiculous pistols)||.47 or .50 caliber) ||6-7||7-8||30-40||1||J||4&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;Revolvers&#039;&#039;&#039;:  By size, but reduced clip and rate=1.&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;Machine Pistols&#039;&#039;&#039; (Capable of 3-round burst and full auto)||9 mm or similar||6-7||4||20-30||up to 6||J||4&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;Sub-Machine Guns&#039;&#039;&#039; (Uzi&#039;s, Skorpions, etc)||9-10 mm, high rate of fire||6||5-6||40-50||up to 10||4&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;Assault Rifles&#039;&#039;&#039; (M-16, AK-47, etc)||.223 or similar||6-7||&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
----&lt;br /&gt;
;Future weaponry&lt;br /&gt;
:[[Flechette Guns]]&lt;br /&gt;
:[[Lasers]]&lt;br /&gt;
:[[Railguns]]&lt;br /&gt;
:[[Monomolecular Blades]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://www.medievalwarfare.info/weapons.htm&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Weapons&amp;diff=25887</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Weapons&amp;diff=25887"/>
		<updated>2014-12-15T02:45:30Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;; &#039;&#039;&#039;[[Main Page]]&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
! &amp;lt;u&amp;gt;Melee Weapons&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Concealment&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Strength Requirement&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Notes&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;Axes&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Hatchet (melee)]]&lt;br /&gt;
|Str + 3L&lt;br /&gt;
|jacket&lt;br /&gt;
|2 strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Hand Axe]]&lt;br /&gt;
|Str + 5L&lt;br /&gt;
|bulky coat&lt;br /&gt;
|3 strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Battle Axe]]&lt;br /&gt;
|Str + 6L&lt;br /&gt;
|not a chance&lt;br /&gt;
|3 strength&lt;br /&gt;
|requires 2 hands&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
!&#039;&#039;Blunt Weapons&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Cudgel]]&lt;br /&gt;
|Str + 1B&lt;br /&gt;
|jacket&lt;br /&gt;
|1 strength&lt;br /&gt;
|The club is a simple weapon.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mace]]&lt;br /&gt;
|Str + 2B&lt;br /&gt;
|bulky coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|The mace usually has a studded head or is flanged.&lt;br /&gt;
|-&lt;br /&gt;
|[[Morning Star]]&lt;br /&gt;
|Str + 3B&lt;br /&gt;
|None&lt;br /&gt;
|2 strength&lt;br /&gt;
|There is a difficulty modifier of (+1), injures the user on a botch.&lt;br /&gt;
|-&lt;br /&gt;
|[[War Hammer]]&lt;br /&gt;
|Str + 5B&lt;br /&gt;
|None&lt;br /&gt;
|3 strength&lt;br /&gt;
|There is a difficulty modifier of (+1) and it requires two hands to use.&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
!&#039;&#039;Blades&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Knife]]&lt;br /&gt;
|Str + 1L&lt;br /&gt;
|pocket or vest&lt;br /&gt;
|1 strength&lt;br /&gt;
|Knives vary greatly from the folding pocket variety to the kitchen tool we all know; difficulty modifier (-1).&lt;br /&gt;
|-&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|Str + 2L&lt;br /&gt;
|coat / jacket&lt;br /&gt;
|1 strength&lt;br /&gt;
|Daggers vary greatly in length and design, but are specifically designed for combat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Short Sword]]&lt;br /&gt;
|Str + 3L&lt;br /&gt;
|trench coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|Technically, not so much a variety of blades as a description of length and the possibility of concealment.&lt;br /&gt;
|-&lt;br /&gt;
|[[Saber]]&lt;br /&gt;
|Str + 3L&lt;br /&gt;
|trench coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|This weapon covers a broad variety of curved and cavalry blades.&lt;br /&gt;
|-&lt;br /&gt;
|[[Broad Sword]]&lt;br /&gt;
|Str + 4L&lt;br /&gt;
|None&lt;br /&gt;
|3 strength&lt;br /&gt;
|Typically a wider, heavier bladed sword, more for slashing than thrusting.&lt;br /&gt;
|-&lt;br /&gt;
|[[Falchion]]&lt;br /&gt;
|Str + 4L&lt;br /&gt;
|None&lt;br /&gt;
|3 strength&lt;br /&gt;
|A wide, heavy bladed sword, designed more for chopping and slashing than thrusting; it also possesses a sharpened back-edge called a &#039;&#039;feather,&#039;&#039; for more delicate maneuvers.  &lt;br /&gt;
|-&lt;br /&gt;
|[[Long Sword]]&lt;br /&gt;
|Str + 4L&lt;br /&gt;
|None&lt;br /&gt;
|3 strength&lt;br /&gt;
|This weapon is equally good at thrusting or slashing and there are many variations.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bastard Sword]]&lt;br /&gt;
|Str + 5L&lt;br /&gt;
|None&lt;br /&gt;
|4 strength, if one-handed 3&lt;br /&gt;
|This weapon may be used one or two-handed.&lt;br /&gt;
|-&lt;br /&gt;
|[[Great Sword]]&lt;br /&gt;
|Str + 6L&lt;br /&gt;
|None&lt;br /&gt;
|4 strength&lt;br /&gt;
|Difficulty modifier (+1) and it must be wielded with two hands.&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
!&#039;&#039;Polearms&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Javelin]]&lt;br /&gt;
|strength L&lt;br /&gt;
|None&lt;br /&gt;
|2 strength required&lt;br /&gt;
|-&lt;br /&gt;
|[[Pitchfork]]&lt;br /&gt;
|Str + 2L&lt;br /&gt;
|None&lt;br /&gt;
|1 strength required&lt;br /&gt;
|wielded with 2 hands&lt;br /&gt;
|-&lt;br /&gt;
|[[Spear (one-handed)]]&lt;br /&gt;
|Str + 1L&lt;br /&gt;
|None&lt;br /&gt;
|2 strength required&lt;br /&gt;
|Difficulty (+1)&lt;br /&gt;
|-&lt;br /&gt;
|[[Spear (two-handed)]]&lt;br /&gt;
|Str + 3L&lt;br /&gt;
|None&lt;br /&gt;
|1 strength required&lt;br /&gt;
|Wielded with 2 hands.&lt;br /&gt;
|-&lt;br /&gt;
|[[Staff]]&lt;br /&gt;
|Str + 2B&lt;br /&gt;
|None&lt;br /&gt;
|1 strength required&lt;br /&gt;
|-&lt;br /&gt;
|[[Poleaxe]]&lt;br /&gt;
|Str + 6L&lt;br /&gt;
|None&lt;br /&gt;
|3 strength required&lt;br /&gt;
|Difficulty (+1) &amp;amp; 2 hands required.&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
! &amp;lt;u&amp;gt;Missile Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Range&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Concealment&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Strength Requirement&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Reload&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bow (long)]]&lt;br /&gt;
|4L&lt;br /&gt;
|120m&lt;br /&gt;
|None&lt;br /&gt;
|4 strength required.&lt;br /&gt;
|1 Turn&lt;br /&gt;
|-&lt;br /&gt;
|[[Bow (short)]]&lt;br /&gt;
|2L&lt;br /&gt;
|60m&lt;br /&gt;
|Trench Coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|1 Turn&lt;br /&gt;
|-&lt;br /&gt;
|[[Cross Bow (light)]]&lt;br /&gt;
|2L&lt;br /&gt;
|120m&lt;br /&gt;
|Trench Coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|2 Turns&lt;br /&gt;
|-&lt;br /&gt;
|[[Cross Bow (medium)]]&lt;br /&gt;
|3L&lt;br /&gt;
|100m&lt;br /&gt;
|None&lt;br /&gt;
|2 Strength&lt;br /&gt;
|3 Turns&lt;br /&gt;
|-&lt;br /&gt;
|[[Cross Bow (heavy)]]&lt;br /&gt;
|4L&lt;br /&gt;
|150m&lt;br /&gt;
|None&lt;br /&gt;
|4 Strength&lt;br /&gt;
|4 Turns&lt;br /&gt;
|-&lt;br /&gt;
|[[Sling]]&lt;br /&gt;
|5B&lt;br /&gt;
|50m&lt;br /&gt;
|Pocket&lt;br /&gt;
|1 Strength&lt;br /&gt;
|1 Turn&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
! &amp;lt;u&amp;gt;Thrown Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Range&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Concealment&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Strength Requirement&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Difficulty Modifiers&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Knife]]&lt;br /&gt;
|Str L&lt;br /&gt;
|15 meters&lt;br /&gt;
|Pocket&lt;br /&gt;
|1 Strength&lt;br /&gt;
|(+1)&lt;br /&gt;
|-&lt;br /&gt;
|[[Hatchet]]&lt;br /&gt;
|Str +1L&lt;br /&gt;
|20 meters&lt;br /&gt;
|Jacket&lt;br /&gt;
|2 Strength&lt;br /&gt;
|(+1)&lt;br /&gt;
|-&lt;br /&gt;
|[[Javelin]]&lt;br /&gt;
|Str + 2L&lt;br /&gt;
|50 meters&lt;br /&gt;
|None&lt;br /&gt;
|2 Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Spear]]&lt;br /&gt;
|Str + 1L&lt;br /&gt;
|40 meters&lt;br /&gt;
|None&lt;br /&gt;
|2 Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Rock]]&lt;br /&gt;
|Str B&lt;br /&gt;
|40 meters&lt;br /&gt;
|Pocket&lt;br /&gt;
|2 Strength&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
! &amp;lt;u&amp;gt;Firearm&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Caliber&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Difficulty&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Range&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Rate/Round&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Conceal&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Cost (resources)&amp;lt;/u&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
!&#039;&#039;&#039;Very Light Firearms&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;br&amp;gt;Zip Gun&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;(Improvised home made gun)||Varies|| 7-8&amp;lt;br&amp;gt;(Storyteller&#039;s Discretion) || By caliber -1 || 5-10 || 1/2 || Pocket || Not for sale&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;u&amp;gt;Target Pistol&amp;lt;/u&amp;gt;||22 caliber||6||2||30||5||J||2&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;u&amp;gt;Deringer&amp;lt;/u&amp;gt;||22 or smaller||2||10||1||P||3&lt;br /&gt;
|&lt;br /&gt;
!&#039;&#039;&#039;Light Pistols&#039;&#039;&#039; (glock 17, walther ppk, most commonly available street firearms)||9 mm||6||4||30-60||4-5||P-J||2-3&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;Medium Pistols&#039;&#039;&#039; (Glock 20, H&amp;amp;K P7M10, other larger pistols)||10 mm||6||5||30-40||3-4||J||3&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;Heavy Pistols&#039;&#039;&#039; (Desert Eagle, Cassull, other ridiculous pistols)||.47 or .50 caliber) ||6-7||7-8||30-40||1||J||4&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;Revolvers&#039;&#039;&#039;:  By size, but reduced clip and rate=1.&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;Machine Pistols&#039;&#039;&#039; (Capable of 3-round burst and full auto)||9 mm or similar||6-7||4||20-30||up to 6||J||4&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;Sub-Machine Guns&#039;&#039;&#039; (Uzi&#039;s, Skorpions, etc)||9-10 mm, high rate of fire||6||5-6||40-50||up to 10||4&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;Assault Rifles&#039;&#039;&#039; (M-16, AK-47, etc)||.223 or similar||6-7||&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
----&lt;br /&gt;
;Future weaponry&lt;br /&gt;
:[[Flechette Guns]]&lt;br /&gt;
:[[Lasers]]&lt;br /&gt;
:[[Railguns]]&lt;br /&gt;
:[[Monomolecular Blades]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://www.medievalwarfare.info/weapons.htm&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Weapons&amp;diff=25886</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Weapons&amp;diff=25886"/>
		<updated>2014-12-15T02:08:42Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;; &#039;&#039;&#039;[[Main Page]]&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
! &amp;lt;u&amp;gt;Melee Weapons&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Concealment&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Strength Requirement&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Notes&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;Axes&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Hatchet (melee)]]&lt;br /&gt;
|Str + 3L&lt;br /&gt;
|jacket&lt;br /&gt;
|2 strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Hand Axe]]&lt;br /&gt;
|Str + 5L&lt;br /&gt;
|bulky coat&lt;br /&gt;
|3 strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Battle Axe]]&lt;br /&gt;
|Str + 6L&lt;br /&gt;
|not a chance&lt;br /&gt;
|3 strength&lt;br /&gt;
|requires 2 hands&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
!&#039;&#039;Blunt Weapons&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Cudgel]]&lt;br /&gt;
|Str + 1B&lt;br /&gt;
|jacket&lt;br /&gt;
|1 strength&lt;br /&gt;
|The club is a simple weapon.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mace]]&lt;br /&gt;
|Str + 2B&lt;br /&gt;
|bulky coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|The mace usually has a studded head or is flanged.&lt;br /&gt;
|-&lt;br /&gt;
|[[Morning Star]]&lt;br /&gt;
|Str + 3B&lt;br /&gt;
|None&lt;br /&gt;
|2 strength&lt;br /&gt;
|There is a difficulty modifier of (+1), injures the user on a botch.&lt;br /&gt;
|-&lt;br /&gt;
|[[War Hammer]]&lt;br /&gt;
|Str + 5B&lt;br /&gt;
|None&lt;br /&gt;
|3 strength&lt;br /&gt;
|There is a difficulty modifier of (+1) and it requires two hands to use.&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
!&#039;&#039;Blades&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Knife]]&lt;br /&gt;
|Str + 1L&lt;br /&gt;
|pocket or vest&lt;br /&gt;
|1 strength&lt;br /&gt;
|Knives vary greatly from the folding pocket variety to the kitchen tool we all know; difficulty modifier (-1).&lt;br /&gt;
|-&lt;br /&gt;
|[[Dagger]]&lt;br /&gt;
|Str + 2L&lt;br /&gt;
|coat / jacket&lt;br /&gt;
|1 strength&lt;br /&gt;
|Daggers vary greatly in length and design, but are specifically designed for combat.&lt;br /&gt;
|-&lt;br /&gt;
|[[Short Sword]]&lt;br /&gt;
|Str + 3L&lt;br /&gt;
|trench coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|Technically, not so much a variety of blades as a description of length and the possibility of concealment.&lt;br /&gt;
|-&lt;br /&gt;
|[[Saber]]&lt;br /&gt;
|Str + 3L&lt;br /&gt;
|trench coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|This weapon covers a broad variety of curved and cavalry blades.&lt;br /&gt;
|-&lt;br /&gt;
|[[Broad Sword]]&lt;br /&gt;
|Str + 4L&lt;br /&gt;
|None&lt;br /&gt;
|3 strength&lt;br /&gt;
|Typically a wider, heavier bladed sword, more for slashing than thrusting.&lt;br /&gt;
|-&lt;br /&gt;
|[[Falchion]]&lt;br /&gt;
|Str + 4L&lt;br /&gt;
|None&lt;br /&gt;
|3 strength&lt;br /&gt;
|A wide, heavy bladed sword, designed more for chopping and slashing than thrusting; it also possesses a sharpened back-edge called a &#039;&#039;feather,&#039;&#039; for more delicate maneuvers.  &lt;br /&gt;
|-&lt;br /&gt;
|[[Long Sword]]&lt;br /&gt;
|Str + 4L&lt;br /&gt;
|None&lt;br /&gt;
|3 strength&lt;br /&gt;
|This weapon is equally good at thrusting or slashing and there are many variations.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bastard Sword]]&lt;br /&gt;
|Str + 5L&lt;br /&gt;
|None&lt;br /&gt;
|4 strength, if one-handed 3&lt;br /&gt;
|This weapon may be used one or two-handed.&lt;br /&gt;
|-&lt;br /&gt;
|[[Great Sword]]&lt;br /&gt;
|Str + 6L&lt;br /&gt;
|None&lt;br /&gt;
|4 strength&lt;br /&gt;
|Difficulty modifier (+1) and it must be wielded with two hands.&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
!&#039;&#039;Polearms&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Javelin]]&lt;br /&gt;
|strength L&lt;br /&gt;
|None&lt;br /&gt;
|2 strength required&lt;br /&gt;
|-&lt;br /&gt;
|[[Pitchfork]]&lt;br /&gt;
|Str + 2L&lt;br /&gt;
|None&lt;br /&gt;
|1 strength required&lt;br /&gt;
|wielded with 2 hands&lt;br /&gt;
|-&lt;br /&gt;
|[[Spear (one-handed)]]&lt;br /&gt;
|Str + 1L&lt;br /&gt;
|None&lt;br /&gt;
|2 strength required&lt;br /&gt;
|Difficulty (+1)&lt;br /&gt;
|-&lt;br /&gt;
|[[Spear (two-handed)]]&lt;br /&gt;
|Str + 3L&lt;br /&gt;
|None&lt;br /&gt;
|1 strength required&lt;br /&gt;
|Wielded with 2 hands.&lt;br /&gt;
|-&lt;br /&gt;
|[[Staff]]&lt;br /&gt;
|Str + 2B&lt;br /&gt;
|None&lt;br /&gt;
|1 strength required&lt;br /&gt;
|-&lt;br /&gt;
|[[Poleaxe]]&lt;br /&gt;
|Str + 6L&lt;br /&gt;
|None&lt;br /&gt;
|3 strength required&lt;br /&gt;
|Difficulty (+1) &amp;amp; 2 hands required.&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
! &amp;lt;u&amp;gt;Missile Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Range&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Concealment&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Strength Requirement&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Reload&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bow (long)]]&lt;br /&gt;
|4L&lt;br /&gt;
|120m&lt;br /&gt;
|None&lt;br /&gt;
|4 strength required.&lt;br /&gt;
|1 Turn&lt;br /&gt;
|-&lt;br /&gt;
|[[Bow (short)]]&lt;br /&gt;
|2L&lt;br /&gt;
|60m&lt;br /&gt;
|Trench Coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|1 Turn&lt;br /&gt;
|-&lt;br /&gt;
|[[Cross Bow (light)]]&lt;br /&gt;
|2L&lt;br /&gt;
|120m&lt;br /&gt;
|Trench Coat&lt;br /&gt;
|2 strength&lt;br /&gt;
|2 Turns&lt;br /&gt;
|-&lt;br /&gt;
|[[Cross Bow (medium)]]&lt;br /&gt;
|3L&lt;br /&gt;
|100m&lt;br /&gt;
|None&lt;br /&gt;
|2 Strength&lt;br /&gt;
|3 Turns&lt;br /&gt;
|-&lt;br /&gt;
|[[Cross Bow (heavy)]]&lt;br /&gt;
|4L&lt;br /&gt;
|150m&lt;br /&gt;
|None&lt;br /&gt;
|4 Strength&lt;br /&gt;
|4 Turns&lt;br /&gt;
|-&lt;br /&gt;
|[[Sling]]&lt;br /&gt;
|5B&lt;br /&gt;
|50m&lt;br /&gt;
|Pocket&lt;br /&gt;
|1 Strength&lt;br /&gt;
|1 Turn&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
! &amp;lt;u&amp;gt;Thrown Weapon&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Range&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Concealment&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Strength Requirement&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Difficulty Modifiers&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Knife]]&lt;br /&gt;
|Str L&lt;br /&gt;
|15 meters&lt;br /&gt;
|Pocket&lt;br /&gt;
|1 Strength&lt;br /&gt;
|(+1)&lt;br /&gt;
|-&lt;br /&gt;
|[[Hatchet]]&lt;br /&gt;
|Str +1L&lt;br /&gt;
|20 meters&lt;br /&gt;
|Jacket&lt;br /&gt;
|2 Strength&lt;br /&gt;
|(+1)&lt;br /&gt;
|-&lt;br /&gt;
|[[Javelin]]&lt;br /&gt;
|Str + 2L&lt;br /&gt;
|50 meters&lt;br /&gt;
|None&lt;br /&gt;
|2 Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Spear]]&lt;br /&gt;
|Str + 1L&lt;br /&gt;
|40 meters&lt;br /&gt;
|None&lt;br /&gt;
|2 Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[Rock]]&lt;br /&gt;
|Str B&lt;br /&gt;
|40 meters&lt;br /&gt;
|Pocket&lt;br /&gt;
|2 Strength&lt;br /&gt;
|}&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
! &amp;lt;u&amp;gt;Firearm&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Caliber&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Difficulty&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Range&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Rate/Round&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Conceal&amp;lt;/u&amp;gt;&lt;br /&gt;
! &amp;lt;u&amp;gt;Cost (resources)&amp;lt;/u&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
!&#039;&#039;&#039;Very Light Firearms&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;br&amp;gt;Zip Gun&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;(Improvised home made gun)||Varies|| 7-8&amp;lt;br&amp;gt;(Storyteller&#039;s Discretion) || By caliber -1 || 5-10 || 1/2 || Pocket || Not for sale&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;u&amp;gt;Target Pistol&amp;lt;/u&amp;gt;||22 caliber||6||2||30||5||J||2&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;u&amp;gt;Deringer&amp;lt;/u&amp;gt;||22 or smaller||2||10||1||P||3&lt;br /&gt;
|&lt;br /&gt;
!&#039;&#039;&#039;Light Pistols&#039;&#039;&#039; (glock 17, walther ppk, most commonly available street firearms)||9 mm||6||4||30-60||4-5||P-J||2-3&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;Medium Pistols&#039;&#039;&#039; (Glock 20, H&amp;amp;K P7M10, other larger pistols)||10 mm||6||5||30-40||3-4||J||3&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;Heavy Pistols&#039;&#039;&#039; (Desert Eagle, Cassull, other ridiculous pistols)||.47 or .50 caliber) ||6-7||7-8||30-40||1||J||4&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;Revolvers&#039;&#039;&#039;:  By size, but reduced clip and rate=1.&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;Machine Pistols&#039;&#039;&#039; (Capable of 3-round burst and full auto)||9 mm or similar||6-7||4||20-30||up to 6||J||4&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;Sub-Machine Guns&#039;&#039;&#039; (Uzi&#039;s, Skorpions, etc)||9-10 mm, high rate of fire||6||5-6||40-50||up to 10||4&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;Assault Rifles&#039;&#039;&#039; (M-16, AK-47, etc)||.223 or similar||6-7||&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------&lt;br /&gt;
{|&lt;br /&gt;
----&lt;br /&gt;
;Future weaponry&lt;br /&gt;
:[[Flechette Guns]]&lt;br /&gt;
:[[Lasers]]&lt;br /&gt;
:[[Railguns]]&lt;br /&gt;
:[[Monomolecular Blades]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://www.medievalwarfare.info/weapons.htm&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Transcendentally_Satisfying_Body-Filling&amp;diff=25885</id>
		<title>Transcendentally Satisfying Body-Filling</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Transcendentally_Satisfying_Body-Filling&amp;diff=25885"/>
		<updated>2014-12-15T00:41:37Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Sadhana]]&lt;br /&gt;
&lt;br /&gt;
In Sanskrit, this powerful &#039;&#039;tantra&#039;&#039; has the sesquepedalian name of &#039;&#039;parapurakayapravesa&#039;&#039;.  It enables a magician to enter and possess the body of another person.  The sorcerer can then &amp;quot;learn his mind, understand his experiences, and even enjoy his wives.&amp;quot;  Although the sexual possibilities are not lost on &#039;&#039;sadhus&#039;&#039;, they also find more practical uses for the ritual.  For instance, this ritual enables an undead &#039;&#039;sadhu&#039;&#039; to live again in another person&#039;s body, if only for a short time.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;tantra&#039;&#039; requires a drum made from the top of a human skull, the sacrifice of a horse to Shiva, an oblation of &#039;&#039;soma&#039;&#039; and finally drinking the &#039;&#039;soma&#039;&#039; dregs mixed with the horse&#039;s blood.  The spell also requires something that came from the mortal victim&#039;s body, such as hair or feces, which likewise burs in the sacrificial fire.  The &#039;&#039;sadhu&#039;&#039; vanishes and merges with the victim, wherever he may be.  The &#039;&#039;sadhu&#039;&#039; performs the ritual at a shrine to Shiva previously consecrated by the magician and used ofr worship for at least a year.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System&#039;&#039;&#039;:  The ritual works only on mortal humans (not anyone with any sort of supernatural powers, but they cannot resist its power - assuming the &#039;&#039;sadhu&#039;s&#039;&#039; player makes a successful roll.  The ritual works no matter how great the target&#039;s distance.&lt;br /&gt;
&lt;br /&gt;
The effect resembles the Dominate power of Possession, but with certain advantages and limitations.  The possessing &#039;&#039;sadhu&#039;&#039; can act freely during the day - her own body doesn&#039;t have to stay awake because it doesn&#039;t exist - and she can riffle freely through the victim&#039;s memories and use his Abilities as if they were her own.  If she wants, the sorcerer can simply &#039;&#039;ride along&#039;&#039; and share the victim&#039;s mind and experiences while remaining hidden.  On the other hand, the possessor cannot use and Disciplines at all. The possession ends at the next sunset, when the &#039;&#039;sadhu&#039;&#039; reappears in his own body at the site of the sacrifice.  The &#039;&#039;sadhu&#039;&#039; can voluntarily end the body-filling before then, but had best be sure that her shrine is not then in daylight...&lt;br /&gt;
&lt;br /&gt;
When the possession ends, the victim regains control of his mind and body.  The effect on the victim depends on the Storyteller&#039;s discretion.  If the magician passively &amp;quot;rode along,&amp;quot; the victim might suffer nothing worse than a few nightmares.  If the &#039;&#039;sadhu&#039;&#039; engages in abhorrent crimes and degradations while in the victim&#039;s body, the spiritual violation might place the victim in a coma for days, or even have accompanying Humanity problems.&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Alexander_Tatum&amp;diff=25818</id>
		<title>Alexander Tatum</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Alexander_Tatum&amp;diff=25818"/>
		<updated>2014-12-12T23:01:30Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Toreador]] /[[Leeds]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Nickname&#039;&#039;:  He&#039;d really prefer the full &amp;quot;Alexander.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance&#039;&#039;&#039;: A lean man of about 5&#039;9&amp;quot;, Alexander has no particular claim to good looks other than an eye for expensive, if outdated, fashion.  He has thinning, expensively styled brown hair and dark brown eyes.  His face is impeccably shaven.&lt;br /&gt;
&lt;br /&gt;
Alexander tends toward the fashions of the Victorian era, though his attitude toward them seems to be that such garb is &amp;quot;old fashioned,&amp;quot; and &amp;quot;formal,&amp;quot; and thus appropriate for one who would shepherd Kindred and Kine alike into a more civilized era. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Behavior&#039;&#039;&#039;: Alexander is the type of Poseur who is ready to expound upon his artistic opinions at great length, and is easily flummoxed by anything else.  Threats, violence and other &amp;quot;uncivilized&amp;quot; behavior quickly leave him behind, and he has been known to gape like a fish out of water, occasionally gasping out mild British oaths like &amp;quot;egad,&amp;quot; and &amp;quot;I say.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timeline&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;Alexander Tatum&#039;s Statistics&amp;gt;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Ignacius_Nelson&amp;diff=25817</id>
		<title>Ignacius Nelson</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Ignacius_Nelson&amp;diff=25817"/>
		<updated>2014-12-12T22:46:49Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Ventrue]] / [[Manchester]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nickname:  Nate (informal, among the &amp;quot;lower classes.&amp;quot;), Nachus (snide), Toadie (never to his face).&lt;br /&gt;
&lt;br /&gt;
Appearance:&lt;br /&gt;
&lt;br /&gt;
Behavior:&lt;br /&gt;
&lt;br /&gt;
History:&lt;br /&gt;
&lt;br /&gt;
Recent Events:&lt;br /&gt;
&lt;br /&gt;
* -- &#039;&#039;&#039;&amp;lt;&amp;lt;Ignacius Nelson&#039;s Statistics&amp;gt;&amp;gt;&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Manchester&amp;diff=25816</id>
		<title>Manchester</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Manchester&amp;diff=25816"/>
		<updated>2014-12-12T22:45:02Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: /* Vampires of Manchester */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;; &#039;&#039;&#039;[[British Isles]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Quote&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Appearance&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;City Device&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Climate&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Economy&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;History&#039;&#039;&#039; ==&lt;br /&gt;
===&#039;&#039;&#039;Vampiric History&#039;&#039;&#039;===&lt;br /&gt;
Manchester was settled as an outpost of Lincoln during the early 15th century.  Baron Stephen sent his childe, Shawlands, to oversee the growing population.  When Stephen and the majority of Avalon&#039;s Barons rebelled against Mithras later that century, Shawlands sided with his great-grandsire rather than his sire, and earned the title of Baron for himself.  Under his leadership, Manchester&#039;s Kindred have been a tight-knit community.  Outsiders have not been welcome.  &lt;br /&gt;
&lt;br /&gt;
Under Shawlands&#039;s supervision, Manchester prospered.  By the mid 19th century, its economy and population rivaled London herself.  With Mithras out of the country, Shawlands maneuvered for greater autonomy and recognition:  He invited the Toreador Justicar Violetta Desjardins to Manchester, and gained the official sanction of the Camarilla to use the title Prince.  Several other Barons and leaders of other cities who&#039;s mortal populations had outstripped their histories followed suit.  When the Ancient returned, he remained focused on imagined problems at home and his traditional rivals in Edinburgh to notice the act of rebellion.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Location&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Population&#039;&#039;&#039; ==&lt;br /&gt;
:* City () - Dated census&lt;br /&gt;
:* Metro Area () - Dated census&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Arenas&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Attractions&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Bars and Clubs&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Castles&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Cemeteries&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;City Government&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Churches&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Crime&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Citizens of the City&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Current Events&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Galleries&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Hospitals&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Hotels &amp;amp; Hostels&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Hypermarkets&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Landmarks&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Maps&#039;&#039;&#039; == &lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Monasteries&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Monuments&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Museums&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Neighborhoods&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Parks&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Private Residences&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Restaurants&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Ruins&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Schools&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Shops&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Theatres&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Transportation&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt;&#039;&#039;&#039;Vampires of Manchester&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
[[Baron Shawlands]] - Prince and Baron of Manchester&lt;br /&gt;
&lt;br /&gt;
[[Janet Latimer]] - Childe of Prince Shawlands.  (Assigned to London as Ambassador)&lt;br /&gt;
&lt;br /&gt;
[[Harold Lord Reeve]] - Ventrue Primogen, childe of Baron Shawlands of Manchester.&lt;br /&gt;
&lt;br /&gt;
[[Patience Adams]] Eldest childe of Harold Reeve.&lt;br /&gt;
&lt;br /&gt;
[[Ignacius Nelson]] - Middle Childe of Harold Reeve.  &amp;quot;Nate&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Samantha Brennan]] - Youngest childe of Harold Reeve.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Websites&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Errata&#039;&#039;&#039; ==&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Manchester&amp;diff=25815</id>
		<title>Manchester</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Manchester&amp;diff=25815"/>
		<updated>2014-12-12T22:44:47Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: /* Vampires of Manchester */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;; &#039;&#039;&#039;[[British Isles]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Quote&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Appearance&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;City Device&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Climate&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Economy&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;History&#039;&#039;&#039; ==&lt;br /&gt;
===&#039;&#039;&#039;Vampiric History&#039;&#039;&#039;===&lt;br /&gt;
Manchester was settled as an outpost of Lincoln during the early 15th century.  Baron Stephen sent his childe, Shawlands, to oversee the growing population.  When Stephen and the majority of Avalon&#039;s Barons rebelled against Mithras later that century, Shawlands sided with his great-grandsire rather than his sire, and earned the title of Baron for himself.  Under his leadership, Manchester&#039;s Kindred have been a tight-knit community.  Outsiders have not been welcome.  &lt;br /&gt;
&lt;br /&gt;
Under Shawlands&#039;s supervision, Manchester prospered.  By the mid 19th century, its economy and population rivaled London herself.  With Mithras out of the country, Shawlands maneuvered for greater autonomy and recognition:  He invited the Toreador Justicar Violetta Desjardins to Manchester, and gained the official sanction of the Camarilla to use the title Prince.  Several other Barons and leaders of other cities who&#039;s mortal populations had outstripped their histories followed suit.  When the Ancient returned, he remained focused on imagined problems at home and his traditional rivals in Edinburgh to notice the act of rebellion.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Location&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Population&#039;&#039;&#039; ==&lt;br /&gt;
:* City () - Dated census&lt;br /&gt;
:* Metro Area () - Dated census&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Arenas&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Attractions&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Bars and Clubs&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Castles&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Cemeteries&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;City Government&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Churches&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Crime&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Citizens of the City&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Current Events&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Galleries&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Hospitals&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Hotels &amp;amp; Hostels&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Hypermarkets&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Landmarks&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Maps&#039;&#039;&#039; == &lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Monasteries&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Monuments&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Museums&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Neighborhoods&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Parks&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Private Residences&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Restaurants&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Ruins&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Schools&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Shops&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Theatres&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Transportation&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt;&#039;&#039;&#039;Vampires of Manchester&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
[[Baron Shawlands]] - Prince and Baron of Manchester&lt;br /&gt;
&lt;br /&gt;
[[Janet Latimer]] - Childe of Prince Shawlands.  (Assigned to London as Ambassador)&lt;br /&gt;
&lt;br /&gt;
[[Harold Lord Reeve]] - Ventrue Primogen, childe of Baron Shawlands of Manchester.&lt;br /&gt;
[[Patience Adams]] Eldest childe of Harold Reeve.&lt;br /&gt;
[[Ignacius Nelson]] - Middle Childe of Harold Reeve.  &amp;quot;Nate&amp;quot;.&lt;br /&gt;
[[Samantha Brennan]] - Youngest childe of Harold Reeve.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Websites&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Errata&#039;&#039;&#039; ==&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Leeds&amp;diff=25814</id>
		<title>Leeds</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Leeds&amp;diff=25814"/>
		<updated>2014-12-12T22:43:47Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: /*  Boisterous Blue Bloods */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;;[[British Isles]] / [[England]] / [[Yorkshire]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Quote&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Appearance&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Leeds by night.jpg]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;City Device&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Leedscitycouncil.png]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Climate&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Economy&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
The legitimate economy of Leeds is primarily tertiary industry:  Call centers serving more affluent English-speaking countries are, collectively, the single largest source of employment in the city.  Third-world style piece work manufacturing plays a large role as well.  The region boasts a large and poorly paid service sector, as everyone else tries to eke out a living, leeching what little those lucky enough to have a job can spare.&lt;br /&gt;
&lt;br /&gt;
Illegal, unregulated and untaxed industries far outperform the legitimate economy of Leeds, however.  Designer drugs originate here, bound for countries around the world.  At least two factories run by night only, turning out illegal, unmarked and unregistered arms and ammunition, bound for every active war zone and crime capita.  The unfortunates who provide the labor, of course, are desperate individuals indeed.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Geography&#039;&#039;&#039; ==&lt;br /&gt;
[[File:Leeds city center.jpg]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;History&#039;&#039;&#039; ==&lt;br /&gt;
The history of the Yorkshire region stretches back far beyond the rise of Leeds.  For centuries, York stood as a bastion against Scotish marauders, only to be sacked and re-fortified anew.  With the unification of Scotland and England in 1603, York&#039;s importance diminished.  Over the next few centuries, it stagnated, its population disappearing to more prominent cities.  With the rise of Leeds as an industrial power, York itself has become a town of 150,000, boasting culture and history, but no real importance.&lt;br /&gt;
&lt;br /&gt;
Leeds is the product of industrial expansion and lasiez-faire economic policies, unchecked by any sense of social justice or moderation.  The city rose from nowhere during the industrial revolution, replacing ancient York as the center of population on the Scottish frontier.  As quickly as it rose, Leeds&#039;s industry faltered and fell to urban blight.  In the early 21st century, it stands a smog-filled industrial wasteland, its declining population barely served by a crumbling infrastructure that was never truly able to support the population.  Crumbling factories sit amid fields of toxic waste, and most residential blocks host two or three houses stripped of all valuables (particularly plumbing pipes and electrical wires), and occupied only by the homeless and desperate.  Still, Leeds remains the core of England&#039;s third largest Urban Area, with an uncounted urban population that may push 1 million.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Vampiric History&#039;&#039;&#039; ==&lt;br /&gt;
&amp;lt;Span Style Color = if you didn&#039;t write it, please don&#039;t color it.&amp;gt; Yohanus of Eboracum (known in later eras as John of York) was the first to rally to Mithras&#039;s side against the triumverate.  In his view, he was never properly rewarded for this act of trust and faith.  In a letter coppied to all kindred of note in the isles, John accused Mithras of failing to properly honor his liegemen, and declared his alliance with Robert the Scot and the Courts of Love.  John and his followers were crushed and the Barrony of York passed to the warlike Gangrel Willem Dowd.&lt;br /&gt;
&lt;br /&gt;
Dowd survived the destruction of his sire Aethelwulf by the Toreador of Edinburgh during the first decade of the 17th century.  He remained a strong threat against Scotish intrasigence for more than two centuries.  As his eyes remained focused north, however, he ignored the changes happening within his own domain.  Anarchs and Sabbat streamed into the growing population center of Leeds.  The Sabbat laid siege to York from their defacto stronghold in Leeds in 1883.  Dowd survived long enough to lay the blame squarely at the feet of Edinburgh, then succumbed to the hordes of the Black Hand.&lt;br /&gt;
&lt;br /&gt;
The powers that be in London panicked (and Lady Anne dearly wanted to rid the city of a number of rivals and troublemakers).  Mithras himself directed the Camarilla response.  Aldous Tope, a childe and strong supporter of former seneschal Valerius, became Baron of York and Prince of Leeds.  The new Baron ruled with the support of a large cohort of relatively young Londoners and their recently embraced local childer.&lt;br /&gt;
&lt;br /&gt;
From 2029 to 2041, the Sabbat, using recently occupied London as a base, attacked several cities in Britain.  While some fared better than others, none fared so badly as Leeds.  Sensing an opportunity, Sabbat refugees from London and their reinforcements from around the world flocked to the crime-ridden industrial wasteland not unlike the cities, such as Detroit, they were used to.  It wasn&#039;t until refugees began trickling into London that the powers of Avalon realized that the Prince had fallen and the Sabbat occupied Leeds.  The northern Baronies, seeing a wolf in their midst, protested, but lacked the strength to dislodge the Sabbat themselves.&lt;br /&gt;
&lt;br /&gt;
In 2042, Brian O&#039;Reilly rallied support from Avalon and the northern Baronies.  He and his Knights of the World Tree provided the brunt of the manpower, and drove the disorganized Sabbat from their new strongholds in Leeds.  Baron Brian chose to return the seat of Yorkshire to York, placing a Reve in power in Leeds.  Thorton Bryant now administers Leeds in O&#039;Reilly&#039;s name.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Population&#039;&#039;&#039; ==&lt;br /&gt;
2040 Statistical Estimate.&lt;br /&gt;
* -- City: 800,000 (town borders)&lt;br /&gt;
* -- West Yorkshire Urban Area:  2.4 Million (3rd largest in England after London and Birmingham).&lt;br /&gt;
&lt;br /&gt;
The population of Leeds and the West Yorkshire Urban Area (as it is known to the UN) is generally poorer less well nourished than the average citizen of war-torn England.  A small gentrified section has begun growing on the east end, populated largely by more affluent refugees from the more violent forms of gang violence in London.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Arenas&#039;&#039;&#039; ==&lt;br /&gt;
Leeds has a wealth of sports facilities including the 40,000 capacity Elland Road football stadium, a host stadium during the 1996 European Football Championship, 22,000 capacity Carnegie Headingley Stadium, world famous for both cricket and rugby league, South Leeds Stadium used for athletics, bowls, football, rugby league and tennis. Other facilities include the Leeds Wall (climbing), Xscape (real snow indoor ski and snowboard slope with ice climbing wall) and Yeadon Tarn, sailing center.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* -- [[Elland Road Stadium]]&lt;br /&gt;
* -- [[Headingley Carnegie Cricket Ground]] -- Home to Yorkshire County Cricket Club and the northernmost Test Ground in the world. &lt;br /&gt;
* -- [[Headingley Stadium]]&lt;br /&gt;
* -- [[First Direct Arena]] &lt;br /&gt;
* -- [[Leeds United F.C. Stadium]]&lt;br /&gt;
* -- [[South Leeds Stadium]]&lt;br /&gt;
* -- [[Wetherby Racecourse]] (horse racing)&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Attractions&#039;&#039;&#039; ==&lt;br /&gt;
* -- [[Battlefield Leeds]] -- Leeds largest laser-tag battlefield. &lt;br /&gt;
* -- [[Leeds University Union]]&lt;br /&gt;
* -- [[Middleton Railway]] -- &lt;br /&gt;
* -- [[Tick, Tock, Unlock]] -- A Live Escape Game.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Botanic Gardens&#039;&#039;&#039; ==&lt;br /&gt;
* -- [[Canal Gardens]]&lt;br /&gt;
* -- [[Tropical World]]&lt;br /&gt;
* -- [[York Gate Garden]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Cemeteries&#039;&#039;&#039; ==&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
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* -- [[Lawnswood Cemetery]] --&lt;br /&gt;
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&lt;br /&gt;
== &#039;&#039;&#039;Cinema&#039;&#039;&#039; ==&lt;br /&gt;
* -- [[Cottage Road Cinema]] -- The Cottage Road Cinema is the oldest cinema in Leeds and one of the oldest cinemas in the UK in that it has been continuously showing films since 1912.&lt;br /&gt;
* -- [[Everyman Cinema Leeds]] -- The ultimate comfy cinema. &lt;br /&gt;
* -- [[Hyde Park Picture House]] -- Established in 1914, the Hyde Park Picture House is one of the UK&#039;s oldest cinemas. The Grade II listed building features gas lighting, an ornate balcony, comfy red chairs, operational 35mm projectors and a small snack kiosk. It shows the best independent, classic and award winning cinema from around the world, as well as family films every Saturday at 12noon and regular Baby screenings on Wednesdays at 11am. Please check website for upcoming listings.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;City Government&#039;&#039;&#039; ==&lt;br /&gt;
* -- [[Leeds Town Hall]] --&lt;br /&gt;
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&lt;br /&gt;
== &#039;&#039;&#039;Crime&#039;&#039;&#039; ==&lt;br /&gt;
* -- &amp;lt;&amp;lt;Dennis Slade&amp;gt;&amp;gt; -- Crime Boss -- Serving live sentence for armed robbery.&lt;br /&gt;
* -- &amp;lt;&amp;lt;Maxine Valentine&amp;gt;&amp;gt; -- Wife of Dennis Slade -- Jailed for money laundering.&lt;br /&gt;
* -- &amp;lt;&amp;lt;Harold Shipman&amp;gt;&amp;gt; -- Doctor and serial killer responsible for the murder of 250 patients.&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;LEEDS’S TOP 10 CRIME HOTSPOTS&#039;&#039;&#039;&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
JAN 1, 2012 - OCT 31, 2013 (RECORDED CRIMES IN BRACKETS)&lt;br /&gt;
&lt;br /&gt;
Asda, Owlcotes (502)&lt;br /&gt;
&lt;br /&gt;
Morrisons, Hunslet (460)&lt;br /&gt;
&lt;br /&gt;
Primark, The Headrow (440)&lt;br /&gt;
&lt;br /&gt;
Tesco, Seacroft (344)&lt;br /&gt;
&lt;br /&gt;
Asda, Killingbeck (341)&lt;br /&gt;
&lt;br /&gt;
Space nightclub, city centre (327)&lt;br /&gt;
&lt;br /&gt;
Leeds Festival site at Bramham (326)&lt;br /&gt;
&lt;br /&gt;
St James’s Hospital (323)&lt;br /&gt;
&lt;br /&gt;
Briggate shopping precinct (285)&lt;br /&gt;
&lt;br /&gt;
Morrisons, Morley (111)&lt;br /&gt;
&lt;br /&gt;
* -- [[HM Prison Leeds]] -- Formerly known  as Armley Gaol (or Armley Jail).&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Citizens of the City&#039;&#039;&#039; ==&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
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&lt;br /&gt;
== &#039;&#039;&#039;Current Events&#039;&#039;&#039; ==&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
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== &#039;&#039;&#039;Fortifications&#039;&#039;&#039; ==&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
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&lt;br /&gt;
== &#039;&#039;&#039;Galleries&#039;&#039;&#039; ==&lt;br /&gt;
* -- [[Leeds Art Gallery]] --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
* -- [[Stanley &amp;amp; Audrey Burton Gallery]] --&lt;br /&gt;
* -- [[Sunny Bank Mills Gallery]] -- This is an amazing space, full of Victorian Industrial atmosphere, but calming and serene.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Historic Sites&#039;&#039;&#039; ==&lt;br /&gt;
* -- [[Harewood House]] -- This popular stately home was built in the mid-18th century by John Carr, decorated by Robert Adam and furnished by Thomas Chippendale. Harewood has exhibitions of contemporary art, award winning gardens, a wide range of open-air events: from concerts to kite festivals, car rallies to craft fairs.&lt;br /&gt;
* -- [[Leeds Waterfront]] --&lt;br /&gt;
* -- [[Lotherton Hall]] --&lt;br /&gt;
* -- [[The Tetley]] -- An old and beautiful office building from a more elegant time.&lt;br /&gt;
* -- [[Turk&#039;s Head Yard]] --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
* -- [[Yeadon Town Hall]] --&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Holy Ground&#039;&#039;&#039; ==&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
* -- [[Holy Trinity Church Leeds]] --&lt;br /&gt;
* -- [[Leeds Cathedral]] --&lt;br /&gt;
* -- [[Leeds Parish Church]] --&lt;br /&gt;
* -- [[Mill Hill Chapel]] --&lt;br /&gt;
* -- [[St Anne&#039;s Roman Catholic Cathedral]] --&lt;br /&gt;
* -- [[St John&#039;s Church]] --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
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&lt;br /&gt;
== &#039;&#039;&#039;Hospitals&#039;&#039;&#039; ==&lt;br /&gt;
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&lt;br /&gt;
== &#039;&#039;&#039;Hotels &amp;amp; Hostels&#039;&#039;&#039; ==&lt;br /&gt;
* -- [[Malmaison in Leeds]] --&lt;br /&gt;
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* -- [[Queens Hotel of Leeds]] -- The hotel is an elegant Art Deco Grade II listed building. It was remodeled and re-constructed in 1937 by architects W.Curtis Green and W.H. Hamlyn for the London, Midland and Scottish Railway (LMS). It is a four star hotel and it has a total of 215 rooms. It was acquired in 2003 by QHotels who gave it a £10 million makeover. Previous owners other than LMS and QHotels have included the publicly owned British Transport Hotels between 1948 and the early 1980s and latterly the Forte Group hotel and catering company.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Landmarks&#039;&#039;&#039; ==&lt;br /&gt;
* -- [[Bridgewater Place]] -- Bridgewater Place, nicknamed &#039;&#039;&#039;&amp;quot;The Dalek&amp;quot;&#039;&#039;&#039;, is an office and residential skyscraper development in Leeds, West Yorkshire, England. It is the tallest building in Yorkshire, and has held this record since being topped out in September 2005. It is visible at up to 25 miles (40 km) from certain areas.&lt;br /&gt;
* -- [[City Square - Leeds]] --&lt;br /&gt;
* -- [[County Arcade]] --&lt;br /&gt;
* -- [[Leeds Corn Exchange]] --&lt;br /&gt;
* -- [[Leeds and Liverpool Canal]] -- &lt;br /&gt;
* -- [[Leeds Town Hall]] --&lt;br /&gt;
* -- [[Millennium Square]] --&lt;br /&gt;
* -- [[Reclining Woman (Elbow)]] --&lt;br /&gt;
* -- [[The Waterfront Heritage Trail]] --&lt;br /&gt;
* -- [[Thwaite Mills]] --&lt;br /&gt;
* -- [[Woodhouse Moor]] -- Woodhouse Moor is an open space approximately one mile from Leeds city centre, West Yorkshire, England.&lt;br /&gt;
* -- [[Yeadon Tarn]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Libraries&#039;&#039;&#039; ==&lt;br /&gt;
* -- [[Leeds Central Library]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Maps&#039;&#039;&#039; ==&lt;br /&gt;
* -- [[A Map of Leeds in West Yorkshire]]&lt;br /&gt;
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&lt;br /&gt;
== &#039;&#039;&#039;Market Places&#039;&#039;&#039; ==&lt;br /&gt;
* -- [[County Arcade]] --&lt;br /&gt;
* -- [[Granary Wharf]] -- Granary Wharf is a shopping center built in the brick tunnels underneath Leeds railway station and above the River Aire on Dark Neville Street in Leeds, West Yorkshire, England. The tunnel complex is known locally as the Dark Arches.&lt;br /&gt;
* -- [[Leeds Kirkgate Market]] -- Visit the largest indoor market in Europe, where Michael Marks opened his Penny Bazaar which led to the foundation of Marks and Spencer in 1890. -- &amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt;{Elysium}&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
* -- [[Thornton&#039;s Arcade]] --&lt;br /&gt;
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&lt;br /&gt;
== &#039;&#039;&#039;Media&#039;&#039;&#039; ==&lt;br /&gt;
* -- [[Yorkshire Evening Post]] --&lt;br /&gt;
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== &#039;&#039;&#039;Monasteries&#039;&#039;&#039; ==&lt;br /&gt;
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&lt;br /&gt;
== &#039;&#039;&#039;Monuments&#039;&#039;&#039; ==&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
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== &#039;&#039;&#039;Museums&#039;&#039;&#039; ==&lt;br /&gt;
* -- [[Abbey House Museum]] -- Step back in time and wander through the enchanting streets, shops and houses and experience life as a Victorian. As a fun, family-friendly and interactive museum, Abbey House Museum is a great day out for all the family. Come to one of our many family sessions as advertised on our website or pop in with friends for a trip down memory lane.On the ground floor visit Stephen Harding Gate, the 19th century equivalent of a modern high street, for some old fashioned retail therapy. In the back streets, see the home of the window washer woman or pop into the Sunday-School. On the first floor, see our Childhood and Community Galleries along with the changing programme of exhibitions. Abbey House Museum is situated directly across the road from the historical site of Kirkstall Abbey, set in wonderful parkland along the banks of the River Aire. &lt;br /&gt;
&lt;br /&gt;
* -- [[Dino Jaws]]&lt;br /&gt;
&lt;br /&gt;
* -- [[Horsforth Village Museum]]&lt;br /&gt;
&lt;br /&gt;
* -- [[Leeds City Museum]] -- &amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt;{Elysium}&lt;br /&gt;
&lt;br /&gt;
* -- [[Leeds Industrial Museum at Armley Mills]]&lt;br /&gt;
&lt;br /&gt;
* -- [[Marks &amp;amp; Spencer: Marks in Time]]&lt;br /&gt;
&lt;br /&gt;
* -- [[Thackray Medical Museum]] -- The Thackray Medical Museum is one of the UK’s largest medical museums. We are a vibrant, inclusive and forward-looking charitable organisation, committed to educating, entertaining and inspiring people of all ages and abilities and from all walks of life, from primary school children to international scholars.&lt;br /&gt;
&lt;br /&gt;
* -- [[The Royal Armouries]] -- Home for the national collection of arms and armour that features five theme-galleries: War, Tournament, Self-Defense, Hunting, and arms and armour of the Orient.&lt;br /&gt;
&lt;br /&gt;
* -- [[Temple Newsam House]] -- One of the most celebrated historic houses in the country, this Tudor-Jacobean mansion has over forty restored rooms open to view. It is steeped in a rich history from its royal links to the lives of the ordinary people who lived and worked on the Estate.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Neighborhoods&#039;&#039;&#039; ==&lt;br /&gt;
* -- [[Armley]] -- is a district in the west of Leeds, West Yorkshire, England. It starts less than 1 mile (1.6 km) from Leeds city center. Like much of Leeds, Armley grew in the industrial revolution and had several mills, one of which is now the Armley Mills museum. Armley is predominantly and historically a largely working class area of the city, still retains many smaller industrial businesses, and has many rows of back-to-back terrace houses. -– &#039;&#039;&#039;Domain of Sydney Heath&#039;&#039;&#039; (Former Sheriff) http://wikimapia.org/#lang=en&amp;amp;lat=53.796583&amp;amp;lon=-1.603768&amp;amp;z=17&amp;amp;m=b&lt;br /&gt;
&lt;br /&gt;
* -- [[Bradford]] -- Enjoy the open spaces of the Airedale and Wharfedale Valleys, then pay a visit to Haworth, the literary village associated with the Bronte sisters.&lt;br /&gt;
* -- [[Clapham]] --&lt;br /&gt;
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* -- [[Leeds Dock]] -- Leeds Dock (formerly New Dock and also known as Clarence Dock between 2001 and 2012) is a mixed development with retail, office and leisure presence in central Leeds, West Yorkshire, England. It has large residential population in waterside apartments.&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
* -- [[Robin Hood]] -- A village in West Yorkshire, England, within the City of Leeds metropolitan borough, with Wakefield WF3 postcodes. It is part of the Ardsley and Robin Hood ward, and in the new Morley and Outwood parliamentary constituency. It is on the A61 between Leeds and Wakefield, close to Rothwell and Lofthouse.&lt;br /&gt;
* -- [[Victoria Quarter]] -- The Victoria Quarter is an upmarket shopping area in Leeds, England. It consists of three blocks situated between Briggate and Vicar Lane, comprising County Arcade, Cross Arcade, Queen Victoria Street and King Edward Street.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Nightlife&#039;&#039;&#039; ==&lt;br /&gt;
&#039;&#039;&#039;Introduction:&#039;&#039;&#039; Since the heady days of the dance music explosion of the early nineties, Leeds has gained a well-deserved reputation as one of the UK&#039;s favourite clubbing destinations. Often described as the leading clubbing city outside of London, Leeds is best known as the home of pioneering club nights Back to Basics and Speedqueen, and is one of the country&#039;s most popular destinations for Stag and Hen Weekends.&lt;br /&gt;
&lt;br /&gt;
* -- &amp;lt;&amp;lt;Call Lane&amp;gt;&amp;gt; -- One of the most popular areas in the city and home to plenty of trendy bars. It&#039;s a bit on the expensive side but worth a visit. You can find something to suit pretty much any music taste. &lt;br /&gt;
* -- &amp;lt;&amp;lt;Headingley&amp;gt;&amp;gt; -- Home to students from both Leeds Uni and Leeds Met Headingley is a bit of a mixed bag. There are plenty of cheap studenty bars and a few up-market cocktail bars too. &lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;Bars and Clubs&#039;&#039;&#039; ====&lt;br /&gt;
* -- [[Arcadia Bar]] -- Another good place to try, but it is a bit small inside, however there&#039;s a good selection of beers and ciders. &amp;lt;span style=&amp;quot;color:#4169E1;&amp;quot;&amp;gt; {A possible Fae hotspot?}&lt;br /&gt;
* -- [[Chilli White]] -- Three floors of pure decadence.&lt;br /&gt;
* -- [[Majestyk]] -- The Erstwhile Most Famous Club in Leeds.&lt;br /&gt;
* -- [[O2 Academy Leeds]] -- Live Music, Gigs and Club Nights.&lt;br /&gt;
* -- [[Pryzm]] -- Formerly known as &#039;&#039;Oceana&#039;&#039; with Five Unique Themed Rooms.&lt;br /&gt;
* -- [[Space]] -- A dangerous nightclub.&lt;br /&gt;
* -- [[The Box]] -- Is usually a good call, although it gets ridiculously busy on weekends.&lt;br /&gt;
* -- [[The HiFi Club]] -- Three times winner of “Best Nightclub”.&lt;br /&gt;
* -- [[The Original Oak]] -- In summer it has a massive beer garden where you can chill out and watch whatever sport happens to be on and tuck into a good bbq.  {Werewolf Bar??}&lt;br /&gt;
* -- [[Tiger Tiger]] -- Themed Nightclub and Restaurant.&lt;br /&gt;
* -- [[The Warehouse]] -- Re-opened with a Brand New Look.&lt;br /&gt;
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&lt;br /&gt;
==== &#039;&#039;&#039;Alternative Venues&#039;&#039;&#039; ====&lt;br /&gt;
* -- &amp;lt;&amp;lt;Brudenell Social Club&amp;gt;&amp;gt; -- is a place where visitors can hear live local bands. Situated in Hyde Park near to the University of Leeds campus, it&#039;s very popular with students. &lt;br /&gt;
* -- &amp;lt;&amp;lt;Cockpit&amp;gt;&amp;gt; -- is massively popular with students. Regular alternative club nights and plenty of gigs. Worth a visit for cheap drinks and there aren&#039;t many bars hidden under railway bridges these days.&lt;br /&gt;
* -- &amp;lt;&amp;lt;Dry Dock&amp;gt;&amp;gt; -- If you&#039;ve never been to a pub that&#039;s also a boat and is nowhere near a river then pub is your place. They do fab pub food and there&#039;s usually deals on drinks. Tuesdays are probably the busiest night of the week but then they&#039;re also the cheapest. &lt;br /&gt;
* -- &amp;lt;&amp;lt;Fab Cafe&amp;gt;&amp;gt; -- If you fancy somewhere a little bit different then this place is a good call. Hidden away in plain sight, it&#039;s has all sorts of film/tv memorabilia. There&#039;s always a cult film on and you can buy retro sweets too. &lt;br /&gt;
* -- &amp;lt;&amp;lt;Joseph’s Well&amp;gt;&amp;gt; -- is a live music bar popular with University of Leeds students. A bit of a trek from the city center, but there are usually good punk gigs etc on here.  &lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
&lt;br /&gt;
http://www.leeds-city-guide.com/clubs#.VH1ET8kVHcw&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Parks&#039;&#039;&#039; ==&lt;br /&gt;
* -- [[Breary Marsh]]&lt;br /&gt;
* -- [[Chevin Forest Park]]&lt;br /&gt;
* -- [[Golden Acre Park]] -- &lt;br /&gt;
* -- [[Hetchell Woods and Pompocali]]&lt;br /&gt;
* -- [[Meanwood Valley Trail]]&lt;br /&gt;
* -- [[Middleton Park]]&lt;br /&gt;
* -- [[Park Square - Leeds]] -- Park Square is a Georgian public square in Leeds.&lt;br /&gt;
* -- [[Rodley Nature Reserve]] -- Rodley Nature Reserve is designed to bring wetland wildlife back into the Leeds area.&lt;br /&gt;
* -- [[Roundhay Park]] --&lt;br /&gt;
* -- [[St Aidan&#039;s RSPB reserve]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Private Residences&#039;&#039;&#039; ==&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Restaurants&#039;&#039;&#039; ==&lt;br /&gt;
* -- [[City Square]] --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
* -- [[Seven Arts]] --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Ruins&#039;&#039;&#039; ==&lt;br /&gt;
* -- [[Kirkstall Abbey]] --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Schools&#039;&#039;&#039; ==&lt;br /&gt;
* -- &amp;lt;&amp;lt;Leeds Beckett University&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;Leeds College of Art&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;Leeds College of Building&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;Leeds City College&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;Leeds College of Music&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;Notre Dame Catholic Sixth Form College at Leeds&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;Northern School of Contemporary Dance at Leeds&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;Leeds Trinity University&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;SLP College Leeds&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;University of Leeds&amp;gt;&amp;gt; --&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Shops&#039;&#039;&#039; ==&lt;br /&gt;
* -- [[Harvey Nichols]] -- Graced with designer labels such as Prada, Gucci, Dolce and Gabbana this store is renowned for those wishing to indulge in serious retail therapy.&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Sports&#039;&#039;&#039; ==&lt;br /&gt;
* -- [[Howley Hall Golf Club]] --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Theaters&#039;&#039;&#039; ==&lt;br /&gt;
* -- [[Leeds City Varieties Music Hall]] -- Built in 1865 above the White Swan public house in Swan Street Leeds. Most famous for hosting BBC&#039;s The Good Old Days for 30 years. The City Varieties Music Hall has a varied programme of Comedy, Music, Variety, Family shows and Pantomime.&lt;br /&gt;
* -- [[Grand Theatre]] -- Situated in the heart of Leeds, the Grand Theatre opened in 1878 and has been entertaining people ever since. With a wide programme from musicals to stand-up, opera to drama and ballet to family shows, there&#039;s bound to be something that you&#039;ll enjoy.&lt;br /&gt;
* -- [[West Yorkshire Playhouse]] --&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Transportation&#039;&#039;&#039; ==&lt;br /&gt;
* -- [[Leeds Bradford International Airport]] -- Leeds Bradford International Airport is located at Yeadon, in the City of Leeds Metropolitan District in West Yorkshire, England, 6 nautical miles (11 km; 6.9 mi) northwest of Leeds city center. It serves the cities of Leeds and Bradford, as well as the wider Yorkshire region including the cities of York and Wakefield, and is the largest airport within Yorkshire. The airport was in public ownership until May 2007, when it was sold for £145.5 million to Bridgepoint Capital.&lt;br /&gt;
&lt;br /&gt;
* -- [[Leeds City Railway Station]] -- Leeds City railway station is the mainline railway station serving the city center of Leeds in West Yorkshire, England. It is the second busiest railway station in England outside of London. It&#039;s located on New Station Street to the south of City Square, at the bottom of Park Row, behind the landmark Queens Hotel.&lt;br /&gt;
&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
* -- &amp;lt;&amp;lt;&amp;gt;&amp;gt; --&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt;&#039;&#039;&#039;Vampires of Leeds&#039;&#039;&#039; (26) ==&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; The Privy Council of Leeds (circa: 2042) ===&lt;br /&gt;
* -- [[Lord Blake]] -- Lasombra Prince of Leeds.&lt;br /&gt;
* -- [[Keller Willams]] -- Primogen for the Malkavians (present at meetings from astral-projection).&lt;br /&gt;
* -- [[Rikko]] - Nosferatu Primogen.&lt;br /&gt;
* -- [[Gloriana Anson]] -- Primogen for the Ventrue.&lt;br /&gt;
* -- [[Alexander Tatum]] -- Keeper of Elysium (former Primogen of the Hedonists, his fall from power has become his saving grace)&lt;br /&gt;
* -- [[Tristram Young]] -- Scourge of Leeds.&lt;br /&gt;
* -- [[Bloodhardt]] - Mob enforcer and acknowledged spokesman for the Beasts of Leeds.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; Current &amp;amp; Former Domains ===&lt;br /&gt;
* -- [[Morley]] --  (SE of Leeds proper) -- Formerly the domain of Harold Reeve (Former Ventrue Primogen), the current domain of the Baron of Yorkshire.&lt;br /&gt;
&lt;br /&gt;
Leeds City Center, south of the Tetly building, as well as all municipal buildings and police stations – Thorton Bryant (Former Prince) http://wikimapia.org/#lang=en&amp;amp;lat=53.787646&amp;amp;lon=-1.543815&amp;amp;z=16&amp;amp;m=b&lt;br /&gt;
&lt;br /&gt;
Residential district NE of West Leeds High School, part of the Armley neighborhood &lt;br /&gt;
&lt;br /&gt;
Residential district including Wortley High School and North of Western Flats Park, part of the Wortley neighborhood – Balfor Laver (Former Brujah Primogen).  http://wikimapia.org/#lang=en&amp;amp;lat=53.788863&amp;amp;lon=-1.600056&amp;amp;z=15&amp;amp;m=b &lt;br /&gt;
&lt;br /&gt;
A small area centered on the Yorkshire AFC stadium – Bloodhardt (Gangrel) http://wikimapia.org/#lang=en&amp;amp;lat=53.823538&amp;amp;lon=-1.521403&amp;amp;z=17&amp;amp;m=b&lt;br /&gt;
&lt;br /&gt;
A new gated community in the district of Shadwell (Just north of the 2015 developed area).  Gloriana Anson (Former Keeper, now Ventrue Primogen). http://wikimapia.org/#lang=en&amp;amp;lat=53.853875&amp;amp;lon=-1.475451&amp;amp;z=17&amp;amp;m=b&lt;br /&gt;
&lt;br /&gt;
Quarry House, West Yorkshire Playhouse and a few blocks of the surrounding region – Alexander Tatum (Keeper, former Toreador Primogen).  http://wikimapia.org/#lang=en&amp;amp;lat=53.795670&amp;amp;lon=-1.530147&amp;amp;z=16&amp;amp;m=b&lt;br /&gt;
&lt;br /&gt;
Cross Flats Park and the surround neighborhood in Beeston -  Rikko (Nosferatu Primogen) http://wikimapia.org/#lang=en&amp;amp;lat=53.787646&amp;amp;lon=-1.543815&amp;amp;z=16&amp;amp;m=b&lt;br /&gt;
&lt;br /&gt;
A small section of Leeds City Center south of Sri Chinmoy Peace Park – Keller Williams (Malkavian Primogen) http://wikimapia.org/#lang=en&amp;amp;lat=53.797837&amp;amp;lon=-1.552666&amp;amp;z=17&amp;amp;m=b&lt;br /&gt;
&lt;br /&gt;
* -- [[Weetwood]] -- A Lawnswood Cemetary and Surrounding neighborhood:   Tadeo Giovanni, in the name of the residents of his clan.  http://wikimapia.org/#lang=en&amp;amp;lat=53.848046&amp;amp;lon=-1.596365&amp;amp;z=16&amp;amp;m=b&lt;br /&gt;
&lt;br /&gt;
* -- [[Middleton]] -- A residential district of Leeds south of Middleton Park – Roderick Smith (Caitiff leader of Rod’s Crew).  http://wikimapia.org/#lang=en&amp;amp;lat=53.744593&amp;amp;lon=-1.530919&amp;amp;z=17&amp;amp;m=b&lt;br /&gt;
&lt;br /&gt;
* -- [[Town of Rothwell]] -- A housing complex in south-East Leeds:  - Finnan Beirne (Brujah former Mercenary, for his service during the Siege of Leeds).  http://wikimapia.org/#lang=en&amp;amp;lat=53.748248&amp;amp;lon=-1.470972&amp;amp;z=18&amp;amp;m=b&lt;br /&gt;
&lt;br /&gt;
* -- &amp;lt;&amp;lt;Asquith Primary School&amp;gt;&amp;gt; -- Morley -- (closed for 20 years) -- Domain of Scotty Nails (Gangrel Mercenary). http://wikimapia.org/#lang=en&amp;amp;lat=53.753177&amp;amp;lon=-1.611772&amp;amp;z=17&amp;amp;m=b&lt;br /&gt;
&lt;br /&gt;
* -- [[Woodhouse Moor]] -– Tristram Young.  (Scourge – Sherrif?)&lt;br /&gt;
&lt;br /&gt;
* -- [[Armley]] -- is a district in the west of Leeds, West Yorkshire, England. It starts less than 1 mile (1.6 km) from Leeds city center. Like much of Leeds, Armley grew in the industrial revolution and had several mills, one of which is now the Armley Mills museum. Armley is predominantly and historically a largely working class area of the city, still retains many smaller industrial businesses, and has many rows of back-to-back terrace houses. -– &#039;&#039;&#039;Domain of Sydney Heath&#039;&#039;&#039; (Former Sheriff) http://wikimapia.org/#lang=en&amp;amp;lat=53.796583&amp;amp;lon=-1.603768&amp;amp;z=17&amp;amp;m=b&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== [[File:Brujah clan logo.png]] &amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; Brujah ===&lt;br /&gt;
* -- [[Finnan Beirne]] Irish former mercenary with Anarch sympathies.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== [[File:Caitiff clan logo.png]] &amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; Caitiff ===&lt;br /&gt;
&#039;&#039;&#039;Rod&#039;s Crew&#039;&#039;&#039;:  This group of violent, some say desperate, Caitiff earned a place in Leeds by facing the Sabbat on their own terms and winning.  The losses they took only add to their sense of entitlement.  Of course, the last ten years of peace has given more effete vampires the chance to wonder if Leeds needs a group of armed mercenaries.  This sentiment is only exacerbated by the condition of their domain; one of the most violent and poverty-stricken neighborhoods in a generally violent and poverty-stricken city. &lt;br /&gt;
&lt;br /&gt;
* -- [[Rodrick Smith]] - &amp;quot;Iron Rod:&amp;quot; Leader of the Crew&lt;br /&gt;
* -- [[Sanjay Goswami]]&lt;br /&gt;
* -- [[Kishori Damisi]]&lt;br /&gt;
* -- [[Kyle MacQueen]]&lt;br /&gt;
* -- [[Rita Doscampos]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== [[File:Followers of Set clan logo.png]] &amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; Followers of Set ===&lt;br /&gt;
&#039;&#039;How many are there and who leads them? To find them, I will begin my search in Victoria Quarter.&#039;&#039; -- &#039;&#039;&#039;Blake&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;&#039;&#039;There is no question of their presence in Leeds. The pertinent questions are these: How do I find them; for Obfuscate is something of a hurdle to be overcome? And once they are found, what do I do with them? To those whose minds are clouded by paranoia and misplaced hatred, they are corruption, pure and simple. But, in truth, corruption is simply a means for them to accomplish what they wish, much as Augustus uses the Ritual of the Long Night to achieve his goal. So the question one must ask is what is it that the Followers of Set want or more accurately, who are they? These paradoxical questions are two alternate means of finding them. Both the question of where they are and what they want can be divined by who they are and being purveyors of corruption and worshipers of an ancient Egyptian deity. Thus they can be found proselytizing their unique blend of Egyptian faith, vampire worship and corruption; but iniquity requires a den, vampires a lair and faith requires a temple. Perhaps it is no surprise the Followers of Set chose Leeds as potential base of operations, with its historical production of faience (glazed terracotta), how else could they reproduce the ancient lost recipe for Egyptian faience with which to properly decorate their havens and temples?&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== [[File:Gangrel clan logo.png]] &amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; Gangrel ===&lt;br /&gt;
* -- [[Bloodhardt]] - Mob enforcer and acknowledged spokesman for the Beasts of Leeds.&lt;br /&gt;
* -- [[Scotty Nails]] - Gangrel mercenary&lt;br /&gt;
* -- [[John Johnson]] - Street hunter&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== [[File:Giovanni clan logo.png]] &amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; Giovanni ===&lt;br /&gt;
* -- [[Taddeo Giovanni]] - Capo of Leeds, and a wildcard in the city&#039;s underworld struggles.&lt;br /&gt;
* -- [[Alonzo Giovanni]] - Don, and Chief Enforcer:  Taddeo&#039;s strong right arm.&lt;br /&gt;
* -- [[Frederico Giovanni]] - Don and Master Reaper.&lt;br /&gt;
* -- [[Jonathan Dunsirn]] - Canibal Necromancer and agent of Ambrogino Giovanni.&lt;br /&gt;
* -- [[Roulo Putanesca]] - Leg breaker and bodyguard to Taddeo.&lt;br /&gt;
* -- [[Robert Dunsirn]] - Dunscirn Neonate and financial genius.  Childe of Alonzo Giovanni.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== [[File:Lasombra clan logo.png]] &amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; Lasombra ===&lt;br /&gt;
* -- [[Lord Blake]] -- Prince / Reeve of Leeds.&lt;br /&gt;
* -- [[Ahmal ibn Rawaid]] -- Yet to be released fledgling of the prince.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== [[File:Malkavian clan logo.png]] &amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; Malkavian ===&lt;br /&gt;
* -- [[Keller Willams]] - Malkavian Primogen (home bound). &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== [[File:Nosferatu clan logo.png]] &amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; Nosferatu ===&lt;br /&gt;
* -- [[Rikko]] - Nosferatu Primogen.  Childe of Baron Citrine Green of Lincoln&lt;br /&gt;
* -- [[Grinchie]] - Childe of Rikko, and master of the sewers.&lt;br /&gt;
* -- [[Regina Horst]] - Mistress of the Dumps.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== [[File:Toreador clan logo.png]] &amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; Toreador ===&lt;br /&gt;
* -- [[Alexander Tatum]] - Former Toreador Primogen, premier Poseur and new Keeper of Elysium.&lt;br /&gt;
* -- [[Mer Tarrin]] - Androginous Pop Artist, childe of Alexander Tatum&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== [[File:Tremere clan logo.png]] &amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; Tremere ===&lt;br /&gt;
* -- [[Lambert Bellanger]] - Tremere guest of the prince and &amp;quot;tenant&amp;quot; of the University of Leeds.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== [[File:Ventrue clan logo.png]] &amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; Ventrue ===&lt;br /&gt;
* -- [[Oldman Forseby]] - Gangster and elder childe of the Sydney Heath&amp;lt;br&amp;gt;&lt;br /&gt;
* -- [[Edgar Trigg]] - Mob lieutenant, younger childe of Sydney Heath&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==== [[File:Vampire guests or transients.png]] &amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; Those Banished from York ====&lt;br /&gt;
===== &amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; Rebellious Rabble =====&lt;br /&gt;
* -- [[Balfor Laver]] - Brujah Primogen and crimelord.&lt;br /&gt;
* -- [[John Jones]] Childe of Balfor Laver – A forgetable killer.&lt;br /&gt;
* -- [[Enoch Zephyr]] SE Asian religious rebel, childe of Balfor Laver.&lt;br /&gt;
* -- [[Trista Nichole]]  Childe of John Jones:  Slightly psychotic former barmaid brawler.&lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; Boisterous Blue Bloods =====&lt;br /&gt;
* -- [[Harold Lord Reeve]] - Ventrue Primogen, childe of Baron Shawlands of Manchester.&lt;br /&gt;
* -- [[Patience Adams]] Eldest childe of Harold Reeve.&lt;br /&gt;
* -- [[Ignacius Nelson]] - Middle Childe of Harold Reeve.  &amp;quot;Nate&amp;quot;.&lt;br /&gt;
* -- [[Samantha Brennan]] - Youngest childe of Harold Reeve.&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
==== [[File:Deceased vampire icon.png]] &amp;lt;span style=&amp;quot;color:#800000;&amp;quot;&amp;gt; The Dead Vampires of Leeds ====&lt;br /&gt;
* -- [[John of York]]:  (Yohanus of Eboracum):  Ventrue Baron of York, ? - 1425&lt;br /&gt;
* -- [[Willem Dowd]]:  Gangrel Baron of York, 1429 - 1877&lt;br /&gt;
* -- [[Aldous Tope]]:  Ventrue Baron of York and Prince of Leeds, 1890 - 2029&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Websites&#039;&#039;&#039; ==&lt;br /&gt;
http://www.yorkshire-england.co.uk/Leeds.html (The history of Leeds)&lt;br /&gt;
&lt;br /&gt;
http://www.leodis.net/&lt;br /&gt;
&lt;br /&gt;
http://leeds-list.com/opinion/best-and-worst-places-to-live-in-leeds/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Kaiser_Chiefs (local rock band)&lt;br /&gt;
&lt;br /&gt;
http://www.tripadvisor.com/Attractions-g186411-Activities-Leeds_West_Yorkshire_England.html  (300+ Things to do in Leeds)&lt;br /&gt;
&lt;br /&gt;
http://www.tripadvisor.com/Travel-g186411-s402/Leeds:United-Kingdom:Nightlife.html  (Nightlife)&lt;br /&gt;
&lt;br /&gt;
http://www.tripadvisor.com/Travel-g186411-s408/Leeds:United-Kingdom:Events.And.Festivals.html  (Events &amp;amp; Festivals)&lt;br /&gt;
&lt;br /&gt;
http://flickrhivemind.net/Tags/leeds,memorial/Interesting  (Pictures)&lt;br /&gt;
&lt;br /&gt;
http://www.28dayslater.co.uk/forums/index.php  {28 Days Later - Urban Exploration} *****&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Gloriana_Anson%27s_Statistics&amp;diff=25813</id>
		<title>Gloriana Anson&#039;s Statistics</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Gloriana_Anson%27s_Statistics&amp;diff=25813"/>
		<updated>2014-12-12T22:41:50Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Gloriana Anson]]&lt;br /&gt;
&lt;br /&gt;
Last Modified 2042.&lt;br /&gt;
Ventrue 9, embraced by [[Benjamin Cross]] in 1874.  Born 1933.  Apparent Age:  Early 40&#039;s.&amp;lt;br&amp;gt;&lt;br /&gt;
Nature:  Autocrat.  Demeanor:  Perfectionist.&amp;lt;br&amp;gt;&lt;br /&gt;
Ventrue Primogen of Leeds.&amp;lt;br&amp;gt;&lt;br /&gt;
Torpor from 1942 to 2032, and again for two weeks in 2042.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Attributes&lt;br /&gt;
Strength:  2.  Dexterity:  3.  Stamina:  3.&amp;lt;br&amp;gt;&lt;br /&gt;
Charisma:  3.  Manipulation:  5.  Appearance:  4.&amp;lt;br&amp;gt;&lt;br /&gt;
Perception:  4.  Intelligence:  3.  Wits:  3.&lt;br /&gt;
&lt;br /&gt;
;Abilities&lt;br /&gt;
&amp;lt;u&amp;gt;Talents&amp;lt;/u&amp;gt;:  Expression 3, Alertness 2, Athletics 1, Brawl 1 (pressure points), Dodge 4, Empathy 4 (body language), Intimidation 3 (icy glare), Leadership 3 (commands), Streetwise 2, Subterfuge 4 (Spotting lies).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Skills&amp;lt;/u&amp;gt;:  Animal Ken 3 (obedience training), Drive 0, Ride 2 (side-saddle), Etiquette 5 (Elysium, Dom/Sub), Firearms 1, Melee 3 (whip, knife), Performance 4 (Dom),  Crafts 3 (Leatherwork), Security 3 (restraints), Stealth 2, Survival 1, Seduction 4, Dominance 5 (servant training, human furniture).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Knowledges&amp;lt;/u&amp;gt;:  Academics 3 (English History), Computer 0, Finance 2, Investigation 2, Law 3, Linguistics 4, Medicine 3, Occult 2, Politics 3 (dirty little secrets), Science 1, Ventrue Lore 2, Kindred Lore 3, London Lore 3, London Secrets 1, Leeds Lore 2, Leeds Secrets 4.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Disciplines&#039;&#039;&#039;:  Fortitude 3, Dominate 5, Presence 5, Auspex 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Discipline Techniques&#039;&#039;&#039;:  [[Measure the Will]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Backgrounds&#039;&#039;&#039;:  Allies 1, Contacts 5 (powerful closet submissives), Domain 5 (Population 3, Security 2), Fame 1 (known among BDSM circles in Leeds), Generation 4, Herd 5 (submissives), Influence: (Leeds Government 2, Leeds Police 2, Leeds Academia 1, Yorkshire Police 1), Resources 4 (Donations from wealthy subs), Retainers 5 (aides and secretaries), Status 2 (Keeper of Elysium).&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;:  Humanity 6, Self Control 5, Conscience 2, Courage 4.  Willpower 7.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clan Flaw&#039;&#039;:  As a Ventrue, Gloriana Anson feeds on submissives who acknowledge her as their mistress.&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Gloriana_Anson&amp;diff=25812</id>
		<title>Gloriana Anson</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Gloriana_Anson&amp;diff=25812"/>
		<updated>2014-12-12T22:41:02Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;;[[Leeds]] / [[Ventrue]]&lt;br /&gt;
[[File:Ventrue Gloriana Anson.jpg]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Sobriquet:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Appearance:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Behavior:&#039;&#039;&#039; &amp;quot;Glory&amp;quot; affects the upright posture and prim mannerisms of the Victorian era, all the while projecting a curt no-nonsense demeanor.  Somehow even the most forceful Brujah seem like unruly children who need to be taken into hand, and Gloriana is just the schoolmarm to take up the task.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;History:&#039;&#039;&#039; Gloriana Anson is the elder sibling of the new Prince and Reeve of Leeds, [[Thorton Bryant]].  She entered torpor and was lost during the London Blitz, only to awaken suddenly on the last night of the Purge of London.  Without a place in the new century, Gloriana accepted Thorton&#039;s offer of a position in Leeds though the two had never previously met, and she had little idea how cultureless a city Leeds had become.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Recent Events:&#039;&#039;&#039; In 2042, Gloriana was attacked by mercenaries paid by Alexander Tatum as part of an attempted coup against Thorton Bryant by the Primogen council.  The mercenaries killed most of her retinue and herd, and she herself succumbed to torpor a second time.  She recovered two weeks later to find the coup put down, a new Prince on the throne, and herself elevated to the position of Primogen.  After a second brush with death, Gloriana has begun taking steps to ensure that she does not succumb so easily in the future.&lt;br /&gt;
&lt;br /&gt;
* -- &#039;&#039;&#039;[[Gloriana Anson&#039;s Statistics]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Inertial_Acceleration&amp;diff=25811</id>
		<title>Inertial Acceleration</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Inertial_Acceleration&amp;diff=25811"/>
		<updated>2014-12-12T18:59:23Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Temporis]] 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Alternate power developed by the True Brujah of Dresden.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This power is used to warp time around objects in motion.  Projectiles thus affected fly farther or hit harder and thus do additional damage.  The larger the projectile, the harder it is to affect with this power.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System&#039;&#039;&#039;?&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:darkgreen&amp;quot;&amp;gt;Since the system is still empty, I&#039;ll propose one - Jamie&lt;br /&gt;
&lt;br /&gt;
Just as it is possible to dilate time to slow objects and people down, it is possible to contract time, causing an object in flight to arrive sooner, with more velocity and energy than it naturally should.  This power increases the damage done to their targets by projectiles.  Skilled Eloi can even use it to increase the velocity of their jumps, allowing them to cross distances extremely quickly without otherwise bending time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System&#039;&#039;&#039;:  The Eloi selects a projectile (usually one that she herself is in the process of throwing, shooting, etc.), and rolls Manipulation + Occult.  The difficulty varies, increasing with the size and complexity of the projectile.  With greater difficulty, the Eloi may affect a group of closely linked projectiles, such as a burst from a gun, but not an entire salvo from multiple weapons.  This power multiplies the effective velocity of the projectile by 1+ the # of successes (thus a single success doubles the effective speed), and the damage done by the projectile is increased by one die.  &lt;br /&gt;
&lt;br /&gt;
If the projectile does not reach its target within a round of the power being used in spite of the increased velocity, the power lapses, and the projectile hits its target with natural force, despite arriving several rounds early.&lt;br /&gt;
&lt;br /&gt;
Despite the increased velocity, the projectile will fly along the same path it would have taken naturally, which could confuse observant engineers.  Additionally, any measurements taken by devices hurled with this power will record only their natural velocity, provided they survive the impact.&lt;br /&gt;
&lt;br /&gt;
The power ends when a full round has elapsed, or the missile contacts a solid:  It cannot be used effectively on a car, for instance, unless the car is somehow airborn (having been thrown by a Brujah elder, for instance).&lt;br /&gt;
&lt;br /&gt;
Inertial Acceleration in no way changes the nature of the projectile or the type of damage it inflicts:  A bullet still pierces, a hurled blade still slices, a stone still bludgeons, and weapons enchanted with [[Blazing Shaft]] still do aggravated damage.  In order to be affected, the projectile must be solid, and the extra damage done is entirely kinetic.  While a pot full of flaming oil can be hurled very quickly with this power, the flame damage caused by the burning oil is not altered in any way.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|Difficulty||Size and complexity&lt;br /&gt;
|-&lt;br /&gt;
|7||Small: up to the size of a baseball.  Only a single projectile.  This includes most projectile weapons from bullets to knives to arrows to the shotputs used by Greek hopelites.&lt;br /&gt;
|-&lt;br /&gt;
|8||Medium:  Up to the size of a soccer ball or large spear, or a short burst of smaller projectile fire.  This includes smallish device-hurled weapons like small ballista bolts, cannon balls, and mortar shells (which do damage based on explosive power rather than kinetic energy).&lt;br /&gt;
|-&lt;br /&gt;
|9||Large:  Up to the size of a motorcycle or average person.  Almost all kinetic missiles, including large catapult stones and ballista bolts fall into this category, as does the user herself, no matter how huge she may be at the time (just as Movement of the Mind 3 affects the user no matter the user&#039;s size).  Also, full-round bursts of small projectiles can be affected as a group at this difficulty.&lt;br /&gt;
|-&lt;br /&gt;
|10||Huge:  Anything larger than a person:  The cinematic missiles of elder vampires such as dumpsters, semi-trailers and large stones torn from castle walls.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:darkgreen&amp;quot;&amp;gt;This is my thought.  I think a minimum difficulty of 7 will keep this from becoming an &amp;quot;automatic kill&amp;quot; power.  Any other thoughts?  -Jamie&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Inertial_Acceleration&amp;diff=25810</id>
		<title>Inertial Acceleration</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Inertial_Acceleration&amp;diff=25810"/>
		<updated>2014-12-12T18:54:26Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Temporis]] 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Alternate power developed by the True Brujah of Dresden.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This power is used to warp time around objects in motion.  Projectiles thus affected fly farther or hit harder and thus do additional damage.  The larger the projectile, the harder it is to affect with this power.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System&#039;&#039;&#039;?&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:darkgreen&amp;quot;&amp;gt;Since the system is still empty, I&#039;ll propose one - Jamie&lt;br /&gt;
&lt;br /&gt;
Just as it is possible to dilate time to slow objects and people down, it is possible to contract time, causing an object in flight to arrive sooner, with more velocity and energy than it naturally should.  This power increases the damage done to their targets by projectiles.  Skilled Eloi can even use it to increase the velocity of their jumps, allowing them to cross distances extremely quickly without otherwise bending time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System&#039;&#039;&#039;:  The Eloi selects a projectile (usually one that she herself is in the process of throwing, shooting, etc.), and rolls Manipulation + Occult.  The difficulty varies, increasing with the size and complexity of the projectile.  With greater difficulty, the Eloi may affect a group of closely linked projectiles, such as a burst from a gun, but not an entire salvo from multiple weapons.  This power multiplies the effective velocity of the projectile by 1+ the # of successes (thus a single success doubles the effective speed), and the damage done by the projectile is increased by one die.  &lt;br /&gt;
&lt;br /&gt;
If the projectile does not reach its target within a round of the power being used in spite of the increased velocity, the power lapses, and the projectile hits its target with natural force, despite arriving several rounds early.&lt;br /&gt;
&lt;br /&gt;
Despite the increased velocity, the projectile will fly along the same path it would have taken naturally, which could confuse observant engineers.  Additionally, any measurements taken by devices hurled with this power will record only their natural velocity, provided they survive the impact.&lt;br /&gt;
&lt;br /&gt;
The power ends when a full round has elapsed, or the missile contacts a solid:  It cannot be used effectively on a car, for instance, unless the car is somehow airborn (having been thrown by a Brujah elder, for instance).&lt;br /&gt;
&lt;br /&gt;
Inertial Acceleration in no way changes the nature of the projectile or the type of damage it inflicts:  A bullet still pierces, a stone still bludgeons, and weapons enchanted with [[Blazing Shaft]] still do aggravated damage.  In order to be affected, the projectile must be solid, and the extra damage done is entirely kinetic.  While a pot full of flaming oil can be hurled very quickly with this power, the flame damage caused by the burning oil is not altered in any way.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|Difficulty||Size and complexity&lt;br /&gt;
|-&lt;br /&gt;
|7||Small: up to the size of a baseball.  Only a single projectile.  This includes most projectile weapons from bullets to knives to arrows to the shotputs used by Greek hopelites.&lt;br /&gt;
|-&lt;br /&gt;
|8||Medium:  Up to the size of a soccer ball or large spear, or a short burst of smaller projectile fire.  This includes smallish device-hurled weapons like small ballista bolts, cannon balls, and mortar shells (which do damage based on explosive power rather than kinetic energy).&lt;br /&gt;
|-&lt;br /&gt;
|9||Large:  Up to the size of a motorcycle or average person.  Almost all kinetic missiles, including large catapult stones and ballista bolts fall into this category, as does the user herself, no matter how huge she may be at the time (just as Movement of the Mind 3 affects the user no matter the user&#039;s size).  Also, full-round bursts of small projectiles can be affected as a group at this difficulty.&lt;br /&gt;
|-&lt;br /&gt;
|10||Huge:  Anything larger than a person:  The cinematic missiles of elder vampires such as dumpsters, semi-trailers and large stones torn from castle walls.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:darkgreen&amp;quot;&amp;gt;This is my thought.  I think a minimum difficulty of 7 will keep this from becoming an &amp;quot;automatic kill&amp;quot; power.  Any other thoughts?  -Jamie&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Inertial_Acceleration&amp;diff=25809</id>
		<title>Inertial Acceleration</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Inertial_Acceleration&amp;diff=25809"/>
		<updated>2014-12-12T18:54:17Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Temporis]] 3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Alternate power developed by the True Brujah of Dresden.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This power is used to warp time around objects in motion.  Projectiles thus affected fly farther or hit harder and thus do additional damage.  The larger the projectile, the harder it is to affect with this power.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System&#039;&#039;&#039;?&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:darkgreen&amp;quot;&amp;gt;Since the system is still empty, I&#039;ll propose one:&lt;br /&gt;
&lt;br /&gt;
Just as it is possible to dilate time to slow objects and people down, it is possible to contract time, causing an object in flight to arrive sooner, with more velocity and energy than it naturally should.  This power increases the damage done to their targets by projectiles.  Skilled Eloi can even use it to increase the velocity of their jumps, allowing them to cross distances extremely quickly without otherwise bending time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System&#039;&#039;&#039;:  The Eloi selects a projectile (usually one that she herself is in the process of throwing, shooting, etc.), and rolls Manipulation + Occult.  The difficulty varies, increasing with the size and complexity of the projectile.  With greater difficulty, the Eloi may affect a group of closely linked projectiles, such as a burst from a gun, but not an entire salvo from multiple weapons.  This power multiplies the effective velocity of the projectile by 1+ the # of successes (thus a single success doubles the effective speed), and the damage done by the projectile is increased by one die.  &lt;br /&gt;
&lt;br /&gt;
If the projectile does not reach its target within a round of the power being used in spite of the increased velocity, the power lapses, and the projectile hits its target with natural force, despite arriving several rounds early.&lt;br /&gt;
&lt;br /&gt;
Despite the increased velocity, the projectile will fly along the same path it would have taken naturally, which could confuse observant engineers.  Additionally, any measurements taken by devices hurled with this power will record only their natural velocity, provided they survive the impact.&lt;br /&gt;
&lt;br /&gt;
The power ends when a full round has elapsed, or the missile contacts a solid:  It cannot be used effectively on a car, for instance, unless the car is somehow airborn (having been thrown by a Brujah elder, for instance).&lt;br /&gt;
&lt;br /&gt;
Inertial Acceleration in no way changes the nature of the projectile or the type of damage it inflicts:  A bullet still pierces, a stone still bludgeons, and weapons enchanted with [[Blazing Shaft]] still do aggravated damage.  In order to be affected, the projectile must be solid, and the extra damage done is entirely kinetic.  While a pot full of flaming oil can be hurled very quickly with this power, the flame damage caused by the burning oil is not altered in any way.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|Difficulty||Size and complexity&lt;br /&gt;
|-&lt;br /&gt;
|7||Small: up to the size of a baseball.  Only a single projectile.  This includes most projectile weapons from bullets to knives to arrows to the shotputs used by Greek hopelites.&lt;br /&gt;
|-&lt;br /&gt;
|8||Medium:  Up to the size of a soccer ball or large spear, or a short burst of smaller projectile fire.  This includes smallish device-hurled weapons like small ballista bolts, cannon balls, and mortar shells (which do damage based on explosive power rather than kinetic energy).&lt;br /&gt;
|-&lt;br /&gt;
|9||Large:  Up to the size of a motorcycle or average person.  Almost all kinetic missiles, including large catapult stones and ballista bolts fall into this category, as does the user herself, no matter how huge she may be at the time (just as Movement of the Mind 3 affects the user no matter the user&#039;s size).  Also, full-round bursts of small projectiles can be affected as a group at this difficulty.&lt;br /&gt;
|-&lt;br /&gt;
|10||Huge:  Anything larger than a person:  The cinematic missiles of elder vampires such as dumpsters, semi-trailers and large stones torn from castle walls.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:darkgreen&amp;quot;&amp;gt;This is my thought.  I think a minimum difficulty of 7 will keep this from becoming an &amp;quot;automatic kill&amp;quot; power.  Any other thoughts?  -Jamie&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Sidney_Heath%27s_Stats&amp;diff=25755</id>
		<title>Sidney Heath&#039;s Stats</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Sidney_Heath%27s_Stats&amp;diff=25755"/>
		<updated>2014-12-11T03:39:16Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;;[[Sidney Heath]]&lt;br /&gt;
&lt;br /&gt;
Last Modified late 2031 after the Battle of London.&lt;br /&gt;
&lt;br /&gt;
Ventrue 11, embraced in 1977.  Apparent Age:  late 40&#039;s.&amp;lt;br&amp;gt;&lt;br /&gt;
Nature:  Architect.  Demeanor:  Bravo.&lt;br /&gt;
&lt;br /&gt;
;Attributes&lt;br /&gt;
Strength:  4.  Dexterity:  4.  Stamina:  3.&amp;lt;br&amp;gt;&lt;br /&gt;
Charisma:  3.  Manipulation:  4.  Appearance:  3.&amp;lt;br&amp;gt;&lt;br /&gt;
Perception:  4  Intelligence:  2.  Wits:  4.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Abilities&lt;br /&gt;
&amp;lt;u&amp;gt;Talents&amp;lt;/u&amp;gt;:  Expression 2, Alertness 4 (ambushes), Athletics 2, Brawl 5 (boxing, claws), Dodge 4 (finding cover), Empathy 2, Intimidation 4 (physical violence, Dread Gaze), Leadership 3 (gangsters), Streetwise 4 (mafia), Subterfuge 3.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Skills&amp;lt;/u&amp;gt;:  Animal Ken 2, Drive 3 (motorcycles), Etiquette 3 (Underworld), Firearms 4 (shotguns), Melee 3 (sap, knife), Performance 3 (threatening rants), Crafts 2, Security 3 (Casing), Stealth 4 (moving quietly), Survival 2, Subterfuge 4.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Knowledges&amp;lt;/u&amp;gt;:  Academics 1, Computer 2, Finance 3 (laundering), Investigation 3 (interrogation), Law 2 (criminal), Linguistics 3, Medicine 2 (torture), Occult 4, Politics 3, Science 2 (incendiaries), Demolitions 2, Ventrue Lore 3, Leeds Lore 4, Leeds Secrets 3, Gangrel Lore 2, Brujah Lore 1, Setite Lore 1, London Lore 1, London Secrets 2, Manchester Lore 2, Manchester Secrets 1, Avalon Lore 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Disciplines&#039;&#039;&#039;:  Fortitude 5, Dominate 4, Presence 5, Potence 3, Celerity 3, Protean 2, Auspex 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Discipline Techniques&#039;&#039;&#039;:  [[Stunning Awe]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Backgrounds&#039;&#039;&#039;:  Allies 4 (Gang Lords), Contacts 5 (Gangsters and Police), Domain 2 (population 1, security 1 in London), Generation 2, Herd 3 (hookers), Influence: (Leeds Underworld: 3, Leeds Police 2, Scotland Yard 1), Military Force 2 (gangsters), Resources 4, Retainers 5 (Mob accountant, &amp;quot;Girl Friday,&amp;quot; and gangster bodyguards), Status 1 (respected neonate).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;:  Road of the Aesir 3, Self Control 3, Conviction 2, Courage 3.  Willpower 8.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clan Flaw&#039;&#039;:  Sydney Heath feeds only from prostitutes.&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Keller_Willams&amp;diff=25752</id>
		<title>Keller Willams</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Keller_Willams&amp;diff=25752"/>
		<updated>2014-12-11T00:20:32Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Leeds]] / [[Malkavian]]&lt;br /&gt;
&lt;br /&gt;
Nickname: &#039;&#039;The Ghost&#039;&#039; (for his wont to appear astrally if at all), &#039;&#039;Killah Willie&#039;&#039; (Among the few fellow long-time residents of Leeds).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039;  A wrinkled old man with a balding pate and glasses so thick that they obscure his milky blue eyes.  He usually wears the comfortable and easily donned clothing of an invalid.  In person, he rarely stands, nor sits straight, so it is hard to gauge his height, but he is probably not particularly tall.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Behavior:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History:&#039;&#039;&#039; A resident of Leeds since before it began expanding into the urban wasteland it has become, Keller Willams has viewed events in the city largely through small slits in his curtains.  This vantage gives him surprising insight into the events of the city.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timeline:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* -- &#039;&#039;&#039;[[Keller Willams&#039;s Stats]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Keller_Willams&amp;diff=25751</id>
		<title>Keller Willams</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Keller_Willams&amp;diff=25751"/>
		<updated>2014-12-11T00:15:48Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Leeds]] / [[Malkavian]]&lt;br /&gt;
&lt;br /&gt;
Nickname: &#039;&#039;The Ghost&#039;&#039; (for his wont to appear astrally if at all), &#039;&#039;Killah K&#039;&#039; (Among the few fellow long-time residents of Leeds).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039;  A wrinkled old man with a balding pate and glasses so thick that they obscure his milky blue eyes.  He usually wears the comfortable and easily donned clothing of an invalid.  In person, he rarely stands, nor sits straight, so it is hard to gauge his height, but he is probably not particularly tall.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Behavior:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History:&#039;&#039;&#039; A resident of Leeds since before it began expanding into the urban wasteland it has become, Keller Willams has viewed events in the city largely through small slits in his curtains.  This vantage gives him surprising insight into the events of the city.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timeline:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* -- &#039;&#039;&#039;[[Keller Willams&#039;s Stats]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Rikko%27s_Statistics&amp;diff=25748</id>
		<title>Rikko&#039;s Statistics</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Rikko%27s_Statistics&amp;diff=25748"/>
		<updated>2014-12-10T20:10:16Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Rikko]]&lt;br /&gt;
&lt;br /&gt;
Last updated: 2042&amp;lt;br&amp;gt;&lt;br /&gt;
9th Generation Nosferatu, Embraced by Citrine Greene, Baroness of Lincolnshire in 1822.&amp;lt;br&amp;gt;&lt;br /&gt;
Nosferatu Primogen of Leeds.&amp;lt;br&amp;gt;&lt;br /&gt;
Nature: [[Survivor]] / Demeanor:  [[Manipulator]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Attributes&lt;br /&gt;
Strength:  4.  Dexterity:  3.  Stamina:  5.&amp;lt;br&amp;gt;&lt;br /&gt;
Charisma:  3.  Manipulation:  5.  Appearance:  0.&amp;lt;br&amp;gt;&lt;br /&gt;
Perception:  5.  Intelligence:  4.  Wits:  4.&lt;br /&gt;
&lt;br /&gt;
;Abilities&lt;br /&gt;
&amp;lt;u&amp;gt;Talents&amp;lt;/u&amp;gt;:  Expression 3, Alertness 5 (Tails), Athletics 3, Brawl 4 (Grappling), Dodge 5, Empathy 5 (Omitted information), Intimidation 3 (Implied threats), Leadership 3, Streetwise 4 (Finding information), Subterfuge 5 (Reading true meanings).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Skills&amp;lt;/u&amp;gt;:  Animal Ken 4 (rats, dogs), Drive 3, Etiquette 2, Firearms 3, Melee 3 (Stakes, improvised weaponry), Performance 3, Crafts 4, Security 2, Stealth 5, Survival 3 (Hunting).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Knowledges&amp;lt;/u&amp;gt;:  Academics 3, Computer 1 (Encryption), Finance 4 (tracking money, accounting), Investigation 4 (physical searches, going through trash), Law 3 (Avalon law), Linguistics 4, Medicine 3 (first aid), Occult 4 (Vampire Lore), Politics 3, Science 2, Nosferatu Lore 4, Kindred Lore 3, Leeds Lore 3, Leeds Secrets 4, Avalon Lore 4, Gangrel Lore 2, Ventrue Lore 3, Camarilla Lore 2, Sabbat Lore 1, &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Disciplines&#039;&#039;&#039;:  Obfuscate 5, Animalism 5, Potence 4, Fortitude 3, Auspex 4, Dominate 3, Presence 2, Celerity 3, Protean 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Discipline Techniques&#039;&#039;&#039;:  [[Beast&#039;s Vigor]], [[Mortal Skin]], [[Wolf&#039;s Lament]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Backgrounds&#039;&#039;&#039;:  Allies 4 (Avalonian Nosferatu), Contacts 5 (Nosferatu, well placed contacts throughout Leeds), Domain 7 (Population 3, Security 4 in Leeds), Fame 0, Generation 4, Herd 4 (homeless), Influence: Leeds Services 4, Leeds Police 1, Leeds Government 2, Leeds Media 2, Leeds Underworld 2), Military Force 1 (homeless gang), Resources 3 (savings), Retainers 5 (Homeless bodyguards and assistants), Status 3 (Primogen of a major city), Nosferatu Status 2.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;:  Humanity 6, Self Control 4, Conscience 3, Courage 3.  Willpower 8.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Rikko%27s_Statistics&amp;diff=25747</id>
		<title>Rikko&#039;s Statistics</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Rikko%27s_Statistics&amp;diff=25747"/>
		<updated>2014-12-10T18:27:31Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: Created page with &amp;quot;Rikko  Last updated: 2042&amp;lt;br&amp;gt; 9th Generation Nosferatu, Embraced by Citrine Greene, Baroness of Lincolnshire in 1822.&amp;lt;br&amp;gt; Nosferatu Primogen of Leeds.&amp;lt;br&amp;gt; Nature: Surviv...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Rikko]]&lt;br /&gt;
&lt;br /&gt;
Last updated: 2042&amp;lt;br&amp;gt;&lt;br /&gt;
9th Generation Nosferatu, Embraced by Citrine Greene, Baroness of Lincolnshire in 1822.&amp;lt;br&amp;gt;&lt;br /&gt;
Nosferatu Primogen of Leeds.&amp;lt;br&amp;gt;&lt;br /&gt;
Nature: [[Survivor]] / Demeanor:  [[Manipulator]]&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Rikko&amp;diff=25746</id>
		<title>Rikko</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Rikko&amp;diff=25746"/>
		<updated>2014-12-10T18:08:37Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;;[[Leeds]] / [[Nosferatu]]&lt;br /&gt;
&lt;br /&gt;
[[File:Nosferatu Rikko.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; A lumpy creature with greenish gray skin, a hunched over posture and stooped gait, and oversized fangs and claw-like fingers.  Rikko resembles nothing so much as a goblin, created for the Lord of the Rings franchise with CGI technology.  Somehow, he is harder to look at.  He has piercing yellow eyes, a tremendously hooked nosed, and a neck that projects forward from his torso, only to bend dramatically upward to support a bald, greenish egg-like head.  His sharply pointed ears extend above the crown of his head, to a height of about 5 feet off the ground, often twisting to follow the movement of his eyes.  If he ever were to stretch to his full, erect height, he would be tall indeed.&lt;br /&gt;
&lt;br /&gt;
Rikko usually wears concealing clothing:  Trench coats or parkas with hoods that can hide his head as well as his misshapen body.  It is clear that he finds covering his head uncomfortable, however, as he sheds such concealment as soon as he can get away with it.  On formal occasions, he has been known to dress in Victorian era capes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Behavior:&#039;&#039;&#039;  Rikko tends to hang back, observing events rather than taking part in a typical Nosferatu fashion.  When he speaks, he does so in a way that indicates that he has considered the information he is sharing extensively, and one would do well to take heed.  On rare occasions his amusement with the &amp;quot;good and great&amp;quot; shows through in a truly terrifying smirk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History:&#039;&#039;&#039;  To those who ask, Rikko was a clerk in a small law office in Nottingham.  The son of a farmer, he was the first in his family to learn to read and cypher.  He has likened himself to a predecessor to Bob Cratchit.  In his position, he was able to overhear too many tidbits of information than was safe for a man with no family or connections to know.  Citrine Green found the young man clinging to life on the side of an abandoned country track, desperately clinging to life as his blood seeped out through multiple knife wounds.&lt;br /&gt;
&lt;br /&gt;
After more than a century of cataloging and then seeking out secrets for his mistress, Rikko came to Leeds as the primary intelligence agent in Avalon&#039;s counterstrike against the Sabbat refugees from London who had killed the previous Baron. In Leeds, he has taken the position of Primogen for the Nosferatu, and remains the eldest and most influential Nosferatu in the Barony of York.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recent Events:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Rikko&#039;s Statistics]]&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Baron_Manchester,_Shawlands,_to_Brian_O%27Reilly&amp;diff=25695</id>
		<title>Baron Manchester, Shawlands, to Brian O&#039;Reilly</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Baron_Manchester,_Shawlands,_to_Brian_O%27Reilly&amp;diff=25695"/>
		<updated>2014-12-04T21:53:26Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Missives: In-Game]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is a letter in written with expensive iron based ink on vellum.  The vellum is sealed in wax, impressed with a version of the sigil of Greater Manchester:  It is a single castle (reminiscent of a chess rook) on a clear field.  The handwriting is elaborate and looping, an artifact of a bygone time.  It was delivered by courier to Brian&#039;s haven in York at 7:00 PM, June 4th, 2042.  The courier excused himself and left immediately after handing the scroll to the person who opened the door.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
From Shawlands, Baron Manchester, (a long list of titles follows).&lt;br /&gt;
 &lt;br /&gt;
To Provisional Baron Brian of York, of the family O&#039;Reilly.&lt;br /&gt;
 &lt;br /&gt;
It is my profound hope that this missive finds you well. I understand that you recently attracted the attention of a group of kine, and chose to make martyrs of them. Congratulations on your victory. You are indeed Mighty.&lt;br /&gt;
&lt;br /&gt;
Congratulations again on your recent display of physical might against your own Primogen.  It is easy to see why you are so popular among the Toreador Bards of Edinburg.  It seems that, like the woad-covered Picts of old, none can stand before your fury.&lt;br /&gt;
&lt;br /&gt;
What is less obvious is the reason you turned that fury upon those who sought to strengthen and stabilize your rule.  A wise ruler must understand that the best vassals are almost never those who provide the most profuse and creative flattery.  These are better used in the position of court jester, when not executed for treachery or incompetence. Similarly, a man who is useful on the battlefield is rarely the best man to place in a position of authority.  I believe the modern term for such incompetents is “thug.”&lt;br /&gt;
&lt;br /&gt;
What baffles the mind is that one who wishes to be acknowledged a Peer of Avalon would work so hard to alienate his neighbors.  Only the youngest of kindred would make such a mistake.  And yet, it seems, you, Brian O’Reilly, are among the young and unschooled.  You clearly never received proper instruction in the ways of our kind from your sire.&lt;br /&gt;
&lt;br /&gt;
So, rather than declare outright war on you and your followers, I have decided to offer the following compromise:  Come to Manchester and serve as my Vassal for a period of one century.  During that time, I will instruct you in the ways of leadership and the proper comportment of a Peer of the Realm.  Have no fear for your domain: I will appoint an eminently capable Viceroy to oversee your domain of York in your absence: When you return, York will likely be an unrecognizable paradise compared to the state in which its cities, such as Leeds, are currently.  All will understand that, having received the best instruction available, and with a staunch alliance between Manchester and York, you will be truly ready to take your place as a Peer of Avalon.&lt;br /&gt;
&lt;br /&gt;
In return, I will speak on your behalf before the Courts of Avalon, and point out that your actions denote an intention to overcome your poor upbringing and show a willingness to atone for your mistakes.  At the end of your term of service, I shall forgive the debt you incurred when I provided forces to help you secure your realm.  I shall even persuade my childe, Harold Lord Reeve, to forgive the unwarranted assault upon his person you perpetrated this past month.&lt;br /&gt;
&lt;br /&gt;
I understand that those of your generation are prone to reckless haste and snap judgments.  Many children of the modern era even believe that they have nothing to learn from the wisdom of their elders.  Your scholarship of languages suggests that you may have partially overcome this failing, so I have hope for you, and I urge you to fight against the failing of youth:  The consequences of haste could be catastrophic.  In light of recent events, Avalon needs her unity.  All Peers of Avalon understand this, and will act with great certainty to ensure that incompetent and unworthy claimants are removed with alacrity. Refuse my generous offer, and it will be a united Avalon whom you defy, not simply Manchester.&lt;br /&gt;
&lt;br /&gt;
Think on my offer:  Overcome the youthful rash impulses that have governed your decisions up to this point.  Upon consideration, you will realize that my way is best for all concerned.&lt;br /&gt;
&lt;br /&gt;
By the hand of Johann Scrivner, Scribe.&lt;br /&gt;
&lt;br /&gt;
Signed by the hand of Shawlands, Baron Manchester, etc. etc.&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Baron_Manchester,_Shawlands,_to_Brian_O%27Reilly&amp;diff=25694</id>
		<title>Baron Manchester, Shawlands, to Brian O&#039;Reilly</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Baron_Manchester,_Shawlands,_to_Brian_O%27Reilly&amp;diff=25694"/>
		<updated>2014-12-04T21:51:41Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Missives: In-Game]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is a letter in written with expensive iron based ink on vellum.  The vellum is sealed in wax, impressed with a version of the sigil of Greater Manchester:  It is a single castle (reminiscent of a chess rook) on a clear field.  The handwriting is elaborate and looping, an artifact of a bygone time.  It was delivered by courier to Brian&#039;s haven in York at 7:00 PM, June 4th, 2042.  The courier excused himself and left immediately after handing the scroll to the person who opened the door.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
From Shawlands, Baron Manchester, (a long list of titles follows).&lt;br /&gt;
 &lt;br /&gt;
To Provisional Baron Brian of York, of the family O&#039;Reilly.&lt;br /&gt;
 &lt;br /&gt;
It is my profound hope that this missive finds you well. I understand that you recently attracted the attention of a group of kine, and chose to make martyrs of them. Congratulations on your victory. You are indeed Mighty.&lt;br /&gt;
&lt;br /&gt;
Congratulations again on your recent display of physical might against your own Primogen.  It is easy to see why you are so popular among the Toreador Bards of Edinburg.  It seems that, like the woad-covered Picts of old, none can stand before your fury.&lt;br /&gt;
&lt;br /&gt;
What is less obvious is the reason you turned that fury upon those who sought to strengthen and stabilize your rule.  A wise ruler must understand that the best vassals are almost never those who provide the most profuse and creative flattery.  These are better used in the position of court jester, when not executed for treachery or incompetence. Similarly, a man who is useful on the battlefield is rarely the best man to place in a position of authority.  I believe the modern term for such incompetents is “thug.”&lt;br /&gt;
&lt;br /&gt;
What baffles the mind is that one who wishes to be acknowledged a Peer of Avalon would work so hard to alienate his neighbors.  Only the youngest of kindred would make such a mistake.  And yet, it seems, you, Brian O’Reilly, are among the young and unschooled.  You clearly never received proper instruction in the ways of our kind from your sire.&lt;br /&gt;
&lt;br /&gt;
So, rather than declare outright war on you and your followers, I have decided to offer the following compromise:  Come to Manchester and serve as my Vassal for a period of one century.  During that time, I will instruct you in the ways of leadership and the proper comportment of a Peer of the Realm.  Have no fear for your domain: I will appoint an eminently capable Viceroy to oversee your domain of York in your absence: When you return, York will likely be an unrecognizable paradise compared to the state in which its cities, such as Leeds, are currently.  All will understand that, having received the best instruction available, and with a staunch alliance between Manchester and York, you will be truly ready to take your place as a Peer of Avalon.&lt;br /&gt;
&lt;br /&gt;
In return, I will speak on your behalf before the Courts of Avalon, and point out that your actions denote an intention to overcome your poor upbringing and show a willingness to atone for your mistakes.  At the end of your term of service, I shall forgive the debt you incurred when I provided forces to help you secure your realm.  I shall even persuade my childe, Harold Lord Reeve, to forgive the unwarranted assault upon his person you perpetrated this past month.&lt;br /&gt;
&lt;br /&gt;
I understand that those of your generation are prone to reckless haste and snap judgments.  I urge you to fight against this failing:  The consequences of haste could be catastrophic.  In light of recent events, Avalon needs her unity.  All Peers of Avalon understand this, and will act with great certainty to ensure that incompetent and unworthy claimants are removed with alacrity. Refuse my generous offer, and it will be a united Avalon whom you defy, not simply Manchester.&lt;br /&gt;
&lt;br /&gt;
Think on my offer:  Overcome the youthful rash impulses that have governed your decisions up to this point.  Upon consideration, you will realize that my way is best for all concerned.&lt;br /&gt;
&lt;br /&gt;
By the hand of Johann Scrivner, Scribe.&lt;br /&gt;
&lt;br /&gt;
Signed by the hand of Shawlands, Baron Manchester, etc. etc.&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Baron_Manchester,_Shawlands,_to_Brian_O%27Reilly&amp;diff=25693</id>
		<title>Baron Manchester, Shawlands, to Brian O&#039;Reilly</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Baron_Manchester,_Shawlands,_to_Brian_O%27Reilly&amp;diff=25693"/>
		<updated>2014-12-04T21:43:27Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Missives: In-Game]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is a letter in written with expensive iron based ink on vellum.  The vellum is sealed in wax, impressed with a version of the sigil of Greater Manchester:  It is a single castle (reminiscent of a chess rook) on a clear field.  The handwriting is elaborate and looping, an artifact of a bygone time.  It was delivered by courier to Brian&#039;s haven in York at 7:00 PM, June 4th, 2042.  The courier excused himself and left immediately after handing the scroll to the person who opened the door.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
From Shawlands, Baron Manchester, (a long list of titles follows).&lt;br /&gt;
 &lt;br /&gt;
To Provisional Baron Brian of York, of the family O&#039;Reilly.&lt;br /&gt;
 &lt;br /&gt;
It is my profound hope that this missive finds you well. I understand that you recently attracted the attention of a group of kine, and chose to make martyrs of them. Congratulations on your victory. You are indeed Mighty.&lt;br /&gt;
&lt;br /&gt;
Congratulations again on your recent display of physical might against your own Primogen.  It is easy to see why you are so popular among the Toreador Bards of Edinburg.  It seems that, like the woad-covered Picts of old, none can stand before your fury.&lt;br /&gt;
&lt;br /&gt;
What is less obvious is the reason you turned that fury upon those who sought to strengthen and stabilize your rule.  A wise ruler must understand that the best vassals are almost never those who provide the most profuse and creative flattery.  These are better used in the position of court jester, when not executed for treachery or incompetence. Similarly, a man who is useful on the battlefield is rarely the best man to place in a position of authority.  I believe the modern term for such incompetents is “thug.”&lt;br /&gt;
&lt;br /&gt;
What baffles the mind is that one who wishes to be acknowledged a Peer of Avalon would work so hard to alienate his neighbors.  Only the youngest of kindred would make such a mistake.  And yet, it seems, you, Brian O’Reilly, are among the young and unschooled.  You clearly never received proper instruction in the ways of our kind from your sire.&lt;br /&gt;
&lt;br /&gt;
So, rather than declare outright war on you and your followers, I have decided to offer the following compromise:  Come to Manchester and serve as my Vassal for a period of one century.  During that time, I will instruct you in the ways of leadership and the proper comportment of a Peer of the Realm.  Have no fear for your domain: I will appoint an eminently capable Viceroy to oversee your domain of York in your absence: When you return, York will likely be an unrecognizable paradise compared to the state in which its cities, such as Leeds, are currently.  All will understand that, having received the best instruction available, and with a staunch alliance between Manchester and York, you will be truly ready to take your place as a Peer of Avalon.&lt;br /&gt;
&lt;br /&gt;
In return, I will speak on your behalf before the Courts of Avalon, and point out that your actions denote an intention to overcome your poor upbringing and show a willingness to atone for your mistakes.  At the end of your term of service, I shall forgive the debt you incurred when I provided forces to help you secure your realm.  I shall even persuade my childe, Harold Lord Reeve, to forgive the unwarranted assault upon his person you perpetrated this past month.&lt;br /&gt;
&lt;br /&gt;
I understand that those of your generation are prone to hasty action and snap judgments.  I urge you to fight against this failing:  The consequences of haste could be catastrophic.  In light of recent events, Avalon needs her unity.  All Peers of Avalon understand this, and will act with great certainty to ensure that incompetent and unworthy claimants are removed with alacrity. Refuse my generous offer, and it will be a united Avalon whom you defy, not simply Manchester.&lt;br /&gt;
&lt;br /&gt;
Think on my offer:  Overcome the youthful rash impulses that have governed your decisions up to this point.  Upon consideration, you will realize that my way is best for all concerned.&lt;br /&gt;
&lt;br /&gt;
By the hand of Johann Scrivner, Scribe.&lt;br /&gt;
&lt;br /&gt;
Signed by the hand of Shawlands, Baron Manchester, etc. etc.&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Whispers_of_the_Heavens&amp;diff=25628</id>
		<title>Whispers of the Heavens</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Whispers_of_the_Heavens&amp;diff=25628"/>
		<updated>2014-12-02T04:29:06Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Thaumaturgy Paths]]&lt;br /&gt;
&lt;br /&gt;
The Almohad Empire and Taugast both boast astronomers whose knowledge far exceeds all European lore of the stars.  Both cultures also possess a wealth of fortune-tellers who claim the ability to read knowledge from the heavens.  The Assamites draw on both of these traditions in addition to their own studies.  This path emerged from sorcerer workshops after long effort to reconcile conflicting beliefs.  Practitioners of Whispers of the Heavens are also known as seers or diviners&amp;lt;br&amp;gt;&lt;br /&gt;
Whispers of the Heavens depends in large part on the sorcerer&#039;s ability to see the stars.  All uses of this path are at +1 difficulty in overcast weather and +2 difficulty in storms.  The path cannot be used at all if the sorcerer cannot see the sky.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1)  Map the Skies&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Though Europeans have not yet leaned to navigate by the stars, Cainite observers with centuries in which to travel and watch the skies have made some progress toward this goal.  The first technique that a student of this path learns is that a divining his location with a mere glance at the stars.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System&#039;&#039;&#039;:  The player rolls normally.  The number of successes determines how accurately the character is able to determine his location.  If he has access to an accurate map, he can apply this knowledge to pinpoint his location; if not, he simply knows his position relative to known landmarks.&lt;br /&gt;
&lt;br /&gt;
1 success:  Within 100 miles&amp;lt;br&amp;gt;&lt;br /&gt;
2:  Within 10 miles&amp;lt;br&amp;gt;&lt;br /&gt;
3:  Within 1 mile&amp;lt;br&amp;gt;&lt;br /&gt;
4:  Within 250 yards&amp;lt;br&amp;gt;&lt;br /&gt;
5:  Within 10 yards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2)   Read Heaven&#039;s Plans&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Many diviners claim to be able to read the fate of a place or person in the stars.  This power allows these effects, though not with the precision many false prophets claim.  The sorcerer is able to glean the approximate fate of the ground on which he stands or the person to whom he speaks, though this is less an absolute reading than a hint of the most likely of many possible futures.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System&#039;&#039;&#039;:  The character must be standing on the ground or touching the person on whom he wants to use this power.  The number of successes determine roughly how far forward the character&#039;s observations reach.  The exact nature of the vision is up to the Storyteller, but this power never grants absolute clarity.  Instead the seer typically receives a few images and a sense of the emotions and time frame associated with them.  Using the power to determine the fate of a city which will in fact be burned by the Crusaders on October 8, 1201, but will be the region&#039;s best producer of grain until that time, might result in a vision of bountiful wheat fields suddenly scorched by fore and trampled by horses four years hence.  As always with such imprecise prophecy, the fate foretold is not an absolute certainty, merely the one that is most likely if events proceed in their present course.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1 success:  1 lunar month&amp;lt;br&amp;gt;&lt;br /&gt;
2:  1 season&amp;lt;br&amp;gt;&lt;br /&gt;
3:  1 year&amp;lt;br&amp;gt;&lt;br /&gt;
4:  1 decade&amp;lt;br&amp;gt;&lt;br /&gt;
5:  1 century&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3)  Call Down the Hunter&#039;s Moon&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;to everything,&amp;quot; says the christian holy book, &amp;quot;there is a season.&amp;quot;  Natives of Taugast speak of &amp;quot;auspicious and inauspicious occasions&amp;quot; on which to perform certain actions.  This power grants its wielder a sense of the best time to tact in a particular manner.  Though the sorcerer is free to ignore this divine scheduling, his chances for success will be vastly increased if he heeds it.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System&#039;&#039;&#039;:  The sorcerer names aloud the act in question, from &amp;quot;the planting of this year&#039;s crop of wheat&amp;quot; to &amp;quot;Lucas of Normandy&#039;s proposal of marriage to Katherine of Bordeaux&amp;quot; to &amp;quot; the assassination of the Ventrue, Fabrizio Ulfila.&amp;quot;  If the roll succeeds, the character learns the best night within the next season (three lunar months) to attempt this act, &#039;&#039;or&#039;&#039; the best hour between the present time and the coming dawn to attempt a more immediate task.  The choice of the moment itself is entirely up to the Storyteller, who should work it into his existing plans for the chronicle.&amp;lt;br&amp;gt;&lt;br /&gt;
If the character does try to perform this task on the indicated night or at the indicated hour, the player gains a number of temporary Willpower points equal to the number of successes scored on the roll.  These are tracked separately from his normal Willpower pool, and any that are unspent are lost at the end of the night or upon the successful completion of the task.  This power may only be used once to divine the best night or hour for any given task - the sorcerer may not stock up on bonus Willpower.&amp;lt;br&amp;gt;&lt;br /&gt;
a small group of individuals (no more than the sorcerer&#039;s Leadership rating) may benefit from this power.  Each character must be aware of the rite and give the sorcerer one blood point, which is destroyed when the power is used.  Every individual who so donated gains the same number of temporary Willpower points as the sorcerer himself, and the same rules and restrictions apply to these boons.&amp;lt;br&amp;gt;&lt;br /&gt;
This power may only be used on an extended, complex task - it may not be applied to something that can be accomplished in a single action (or with a single die roll).  The effects of a botch are left to the Storyteller&#039;s imagination, but will definitely include a false message that prompts the sorcerer to act when the stars are not right.  Also note that outside circumstances may conspire against the sorcerer&#039;s execution of his task on the appointed night - this power does not automatically reschedule the summons of princes, for instance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4)  Trace the Soul&#039;s Favor&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A diviner who knows the date of birth of a specific individual has access to a vast array of information on that individual&#039;s history and destiny.  By tracing the position of the stars under which the subject was born, the sorcerer can learn such diverse facts as what trade he is best suited for, what his personality tends toward, or what sort of ultimate reward is in store for him upon his death.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System&#039;&#039;&#039;:  The player rolls normally, with a +1 penalty imposed if the character knows only one of the subject&#039;s name or date of birth (or date of Embrace, for Cainite subjects) and a +3 difficulty if the character knows neither.  For each success, the sorcerer receives one piece of information about the core identity of the individual in question.  Five successes give the sorcerer clues to the subject&#039;s ultimate fate (Storyteller&#039;s discretion).  A botch gives the target a sudden realization that someone is watching him; if he ever sees the sorcerer, he will instantly realize that this person has spied upon him before.&amp;lt;br&amp;gt;&lt;br /&gt;
The exact nature of the facts revealed by this power are up to the Storyteller, but they may include revealing the subject&#039;s Nature, Demeanor, approximate Willpower rating, Road and approximate rating, notable Disciplines or Abilities.  Ideally these should all be revealed in character, without using overt game terms.  A subject with Melee 5 and Politics 5 might elicit the response &amp;quot;sword and state are as equally mastered tools in her hands.&amp;quot;  Such a revelation would require two successes (one for each Ability). &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5)  Ripples on the Sea of Stars&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The pinnacle of this path allows the sorcerer to cast his point of view far away from his physical body, using the heavens as a vast scrying pool.  With this power, he may observe any events that are transpiring under the same stars that he sees.  Of course, even this powerful divination has its limits.  The sorcerer must be familiar with at least one participant in the scene which he wishes to observe, be it the city in which the events are occurring, an individual who is participating in them or a specific item around which they center.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System&#039;&#039;&#039;:  The character must have a specific target in mind, be it a location, a person or an object with which he is at least casually familiar.  If the sorcerer has read the target&#039;s future at least once before, either with lesser applications of this Path or with some other magics, the roll&#039;s difficulty is reduced by one.  The scene that is being observed must be occurring under the night sky, and must be within sight of at least one start that the sorcerer can see (though weather does not block this vision past the usual difficulty modifier which it imposes).  If the events are transpiring under the sun or under a roof, the attempt simply fails (though the Storyteller should still have the player roll).  The number of successes determine the clarity of the image that the sorcerer receives, as well as his ability to exert limited mystic influence over the scene that he is watching.&lt;br /&gt;
&lt;br /&gt;
1 success:  The sorcerer can dimly see the scene&amp;lt;br&amp;gt;&lt;br /&gt;
2 successes:  The sorcerer can see and hear the scene&amp;lt;br&amp;gt;&lt;br /&gt;
3 successes:  All of the sorcerer&#039;s senses function with perfect clarity, and he may use Auspex 1,2, and 4 to observe in greater detail.&amp;lt;br&amp;gt;&lt;br /&gt;
4 successes:  The sorcerer can use all his Auspex powers to affect or observe the scene, and can also use any other sorcerous path power (though not a ritual) to observe or analyze what he perceives.&amp;lt;br&amp;gt;&lt;br /&gt;
5 successes:  The sorcerer can use any Assamite Sorcery power or ritual he knows to affect the scene, as long as this exercise of power does not require his physical presence at the scene.&lt;br /&gt;
&lt;br /&gt;
This power&#039;s effects last for the duration of the scene being witnessed or until daybreak at the sorcerer&#039;s location or at the site in question.  While the character uses this power, the player suffers a +2 difficulty penalty on all actions that require the character to interact with his physical surroundings.  If an individual being observed has Auspex, he receives a faint sense of being watched from above.  this is not enough to identify the observer, though the paranoid unease it induces may be enough to press the subject to take matters indoors, away from prying eyes - and prying stars.&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Rikko&amp;diff=25613</id>
		<title>Rikko</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Rikko&amp;diff=25613"/>
		<updated>2014-12-01T20:26:45Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;;[[Leeds]] / [[Nosferatu]]&lt;br /&gt;
&lt;br /&gt;
[[File:Nosferatu Rikko.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; A lumpy creature with greenish gray skin, a hunched over posture and stooped gait, and oversized fangs and claw-like fingers.  Rikko resembles nothing so much as a goblin, created for the Lord of the Rings franchise with CGI technology.  Somehow, he is harder to look at.  He has piercing yellow eyes, a tremendously hooked nosed, and a neck that projects forward from his torso, only to bend dramatically upward to support a bald, greenish egg-like head.  His sharply pointed ears extend above the crown of his head, to a height of about 5 feet off the ground, often twisting to follow the movement of his eyes.  If he ever were to stretch to his full, erect height, he would be tall indeed.&lt;br /&gt;
&lt;br /&gt;
Rikko usually wears concealing clothing:  Trench coats or parkas with hoods that can hide his head as well as his misshapen body.  It is clear that he finds covering his head uncomfortable, however, as he sheds such concealment as soon as he can get away with it.  On formal occasions, he has been known to dress in Victorian era capes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Behavior:&#039;&#039;&#039;  Rikko tends to hang back, observing events rather than taking part in a typical Nosferatu fashion.  When he speaks, he does so in a way that indicates that he has considered the information he is sharing extensively, and one would do well to take heed.  On rare occasions his amusement with the &amp;quot;good and great&amp;quot; shows through in a truly terrifying smirk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History:&#039;&#039;&#039;  To those who ask, Rikko was a clerk in a small law office in Nottingham.  The son of a farmer, he was the first in his family to learn to read and cypher.  He has likened himself to a predecessor to Bob Cratchit.  In his position, he was able to overhear too many tidbits of information than was safe for a man with no family or connections to know.  Citrine Green found the young man clinging to life on the side of an abandoned country track, desperately clinging to life as his blood seeped out through multiple knife wounds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recent Events:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* -- &#039;&#039;&#039;&amp;lt;&amp;lt;Rikko&#039;s Statistics&amp;gt;&amp;gt;&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Rikko&amp;diff=25612</id>
		<title>Rikko</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Rikko&amp;diff=25612"/>
		<updated>2014-12-01T20:26:15Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;;[[Leeds]] / [[Nosferatu]]&lt;br /&gt;
&lt;br /&gt;
[[File:Nosferatu Rikko.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; A lumpy creature with greenish gray skin, a hunched over posture and stooped gait, and oversized fangs and claw-like fingers.  Rikko resembles nothing so much as a goblin, created for the Lord of the Rings franchise with CGI technology.  Somehow, he is harder to look at.  He has piercing yellow eyes, a tremendously hooked nosed, and a neck that projects forward from his torso, only to bend dramatically upward to support a bald, greenish egg-like head.  His sharply pointed ears extend above the crown of his head, to a height of about 5 feet off the ground, often twisting to follow the movement of his eyes.  If he ever were to stretch to his full, erect height, he would be tall indeed.&lt;br /&gt;
&lt;br /&gt;
Rikko usually wears concealing clothing:  Trench coats or parkas with hoods that can hide his head as well as his misshapen body.  It is clear that he finds covering his head uncomfortable, however, as he sheds such concealment as soon as he can get away with it.  On formal occasions, he has been known to dress in Victorian era capes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Behavior:&#039;&#039;&#039;  Rikko tends to hang back, observing events rather than taking part in a typical Nosferatu fashion.  When he speaks, he does so in a way that indicates that he has considered the information he is sharing extensively, and one would do well to take heed.  On rare occasions his amusement with the &amp;quot;good and great&amp;quot; shows through in a truly terrifying smirk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History:&#039;&#039;&#039;  To those who ask, Rikko was a clerk in a small law office in Nottingham.  The son of a farmer, he was the first in his family to learn to read and cypher.  He has likened himself to a predecessor to Bob Cratchit.  In his position, he was able to overhear too many tidbits of information than was safe for a man with no family or connections to know.  Citrine Green found the young man clinging to life on the side of an abandoned country track, desperately clinging to life as his life&#039;s blood seeped out through multiple wounds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recent Events:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* -- &#039;&#039;&#039;&amp;lt;&amp;lt;Rikko&#039;s Statistics&amp;gt;&amp;gt;&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Rikko&amp;diff=25611</id>
		<title>Rikko</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Rikko&amp;diff=25611"/>
		<updated>2014-12-01T20:08:28Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;;[[Leeds]] / [[Nosferatu]]&lt;br /&gt;
&lt;br /&gt;
[[File:Nosferatu Rikko.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; A lumpy creature with greenish gray skin, a hunched over posture and stooped gait, and oversized fangs and claws.  Rikko resembles nothing so much as a goblin, created for the Lord of the Rings franchise with CGI technology.  Somehow, he is harder to look at.  He has piercing yellow eyes, a tremendously hooked nosed, and a neck that projects forward from his torso, only to bend dramatically upward to support a bald greenish egg-like head.  His sharply pointed ears extend above the crown of his head, to a height of about 5 feet off the ground, often twisting to follow the movement of his eyes.  If he ever were to stretch to his full, erect hight, he would be tall indeed.&lt;br /&gt;
&lt;br /&gt;
Rikko usually wears concealing clothing:  Trench coats or parkas with hoods that can hide his head as well as his misshapen body.  It is clear that he finds covering his head uncomfortable, however, as he sheds such concealment as soon as he can get away with it.  On formal occasions, he has been known to dress in Victorian era capes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Behavior:&#039;&#039;&#039;  Rikko tends to hang back, observing events rather than taking part in a typical Nosferatu fashion.  When he speaks, he does so in a way that indicates that he has considered the information he is sharing extensively, and one would do well to take heed.  On rare occasions his amusement with the &amp;quot;good and great&amp;quot; shows through in a truly terrifying smirk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History:&#039;&#039;&#039;  To those who ask, Rikko was a clerk in a small law office in Nottingham.  The son of a farmer, he was the first in his family to learn to read and cypher.  He has likened himself to a predecessor to Bob Cratchit.  In his position, he was able to overhear too many tidbits of information than was safe for a man with no family or connections to know.  Citrine Green found the young man clinging to life on the side of an abandoned country track, desperately clinging to life as his life&#039;s blood seeped out through multiple wounds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recent Events:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* -- &#039;&#039;&#039;&amp;lt;&amp;lt;Rikko&#039;s Statistics&amp;gt;&amp;gt;&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Rikko&amp;diff=25610</id>
		<title>Rikko</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Rikko&amp;diff=25610"/>
		<updated>2014-12-01T19:40:26Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;;[[Leeds]] / [[Nosferatu]]&lt;br /&gt;
&lt;br /&gt;
[[File:Nosferatu Rikko.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance:&#039;&#039;&#039; A lumpy creature with greenish gray skin, a hunched over posture and stooped gait, and oversized fangs and claws.  Rikko resembles nothing so much as a goblin, created for the Lord of the Rings franchise with CGI technology.  Somehow, he is harder to look at.  He has piercing yellow eyes, a tremendously hooked nosed, and a neck that projects forward from his torso, only to bend dramatically upward to support a bald greenish egg-like head.  His sharply pointed ears extend above the crown of his head, to a height of about 5 feet off the ground, often twisting to follow the movement of his eyes.  If he ever were to stretch to his full, erect hight, he would be tall indeed.&lt;br /&gt;
&lt;br /&gt;
Rikko usually wears concealing clothing:  Trench coats or parkas with hoods that can hide his head as well as his misshapen body.  It is clear that he finds covering his head uncomfortable, however, as he sheds such concealment as soon as he can get away with it.  On formal occasions, he has been known to dress in Victorian era capes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Behavior:&#039;&#039;&#039;  Rikko tends to hang back, observing events rather than taking part in a typical Nosferatu fashion.  When he speaks, he does so in a way that indicates that he has considered the information he is sharing extensively, and one would do well to take heed.  On rare occasions his amusement with the &amp;quot;good and great&amp;quot; shows through in a truly terrifying smirk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;History:&#039;&#039;&#039;  To those who ask, Rikko was a clerk in a small law office in Nottingham.  The son of a farmer, he was the first in his family to learn to read and cypher.  He has likened himself to a predecessor to Bob Cratchit.  His position gave him access to too more tidbits of information than was safe for a man with no family or connections to know.  Citrine Green found the young man clinging to life on the side of an abandoned country track, desperately clinging to life as his life&#039;s blood seeped out through multiple wounds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recent Events:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* -- &#039;&#039;&#039;&amp;lt;&amp;lt;Rikko&#039;s Statistics&amp;gt;&amp;gt;&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Thorton_Bryant%27s_Statistics&amp;diff=25609</id>
		<title>Thorton Bryant&#039;s Statistics</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Thorton_Bryant%27s_Statistics&amp;diff=25609"/>
		<updated>2014-12-01T19:18:59Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Thorton Bryant]]&lt;br /&gt;
&lt;br /&gt;
Last Modified 2042.&lt;br /&gt;
&lt;br /&gt;
Ventrue 9, embraced by &amp;gt;&amp;gt;Benjamin Cross&amp;lt;&amp;lt; in 1989.  Born 1944.  Apparent Age:  late 50&#039;s.&amp;lt;br&amp;gt;&lt;br /&gt;
Nature:  Manipulator.  Demeanor:  Visionary.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Attributes&lt;br /&gt;
Strength:  3.  Dexterity:  4.  Stamina:  2.&amp;lt;br&amp;gt;&lt;br /&gt;
Charisma:  4.  Manipulation:  5.  Appearance:  4.&amp;lt;br&amp;gt;&lt;br /&gt;
Perception:  3.  Intelligence:  4.  Wits:  3.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Abilities&lt;br /&gt;
&amp;lt;u&amp;gt;Talents&amp;lt;/u&amp;gt;:  Expression 4 (Speeches), Alertness 4, Athletics 2, Brawl 2 (mortal-disabling blows), Dodge 3, Empathy 4 (opinions), Intimidation 3 (indirect threats), Leadership 4 (Rallying crowds), Streetwise 4 (London), Subterfuge 4 (Reading true meanings).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Skills&amp;lt;/u&amp;gt;:  Animal Ken 1, Drive 2, Etiquette 4 (Political negotiation), Firearms 2 (pistols), Melee 3 (swords), Performance 3, Crafts 1 (?), Security 1, Stealth 3, Survival 2, Tactics 1, Ride 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Knowledges&amp;lt;/u&amp;gt;:  Academics 4 (English History), Computer 2, Finance 3 (donations), Investigation 3, Law 4 (London city law), Linguistics 3, Medicine 2, Occult 4, Politics 4 (English, Avalon), Science 1, Ventrue Lore 3, Kindred Lore 1, London Lore 4, London Secrets 2, Birmingham Lore 2, Birmingham Secrets 1, Strategy 1, Military Science 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Disciplines&#039;&#039;&#039;:  Fortitude 4, Dominate 4, Presence 5, Auspex 2, Obfuscate 1, Celerity 2.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Backgrounds&#039;&#039;&#039;:  Allies 3 (Former associates in London Government, Leeds City Government), Contacts 4 (Politicians and government), Domain 6 (Population 4, Security 2 in Leeds), Fame 0, Generation 4, Herd 4 (political aides), Influence: Leeds Government 4, Yorkshire Government 2, Leeds Police 3, Leeds Underworld 1, Leeds Media 3), Military Force 2 (blood-bound strike team/security force), Resources 5 (hidden accounts, managed by Samuel Scott), Retainers 5 (aides and secretaries), Status 2 (Failed Prince of a major city, moved in disgrace to a minor city), Ventrue Status 1.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;:  Road of Kings 4, Self Control 4, Conviction 2, Courage 3.  Willpower 9.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clan Flaw&#039;&#039;:  Thorton Bryant feeds only from political aides; The professional class of bureaucrats who make the activities of politicians possible.&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Thorton_Bryant&amp;diff=25608</id>
		<title>Thorton Bryant</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Thorton_Bryant&amp;diff=25608"/>
		<updated>2014-12-01T19:13:05Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;;[[Kingston upon Hull]] / [[Yorkshire]] / [[Ventrue]]&lt;br /&gt;
&lt;br /&gt;
In life, Thorton Bryant was a lawyer, and a Labour Politician involved in London city government.  After two decades of championing the weak(ish) and (slightly) downtrodden, he retired to his west-end estate, and a new existence.&lt;br /&gt;
&lt;br /&gt;
Along with dozens of young Ventrue, he scattered from London when the rumor of a Sabbat Siege made the rounds.  After all, it was the safe thing to do.  It had become apparent that the powers in London were covering their own arseses and preparing for something big, while leaving the rank-and-file out of the loop.  Thorton is torn between knowing that there was absolutely nothing he could have done, and feeling like a coward for not doing it.  He has become a leading voice among those young Ventrue who believe that the Sabbat are tools of the Daeva, and that the Elders of London sold the rest of London&#039;s kindred out to save their own skins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance&#039;&#039;&#039;:  A &amp;quot;silver fox,&amp;quot; with iron-grey hair, Thorton stands tall atop his lean 5&#039;10&amp;quot; frame.  He usually wears the second-most-expensive off-the-rack grey suits money can buy (the better to project a &amp;quot;man-of the people&amp;quot; image).  Since the Great Siege of London, he has taken to wearing flack jackets and re-enforced clothing on a daily basis, which significantly fills out his otherwise lean frame.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timeline&#039;&#039;&#039;:  &lt;br /&gt;
&lt;br /&gt;
Before the Siege of London, Thorton was an ambitious young politician among the Ventrue, learning the ropes by taking care of  his sire&#039;s interests.  That changed when the Sabbat overwhelmed London.  Accurately reading the political tea leaves, Thorton fled London a few nights ahead of the Sabbat wave.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2029-2031&#039;&#039;&#039;: After a decade of trying to network with like-minded young Camarilla, and building up his team of security ghouls, Thorton joined Archon Brian O&#039;Reilly&#039;s knightly order in 2029.  This was the first chance he saw to actually do something against the Sabbat, and was not surprised at the hostile reaction the group has gotten from the entrenched powers (his rhetoric names them &amp;quot;Tories&amp;quot;), nor the less than welcoming reception the group got from the old guard, despite their extended contribution to the combat.  During the last nights of the Purge, he was elevated to a position of authority to replace the fallen Jurgis Azoulis.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2032&#039;&#039;&#039;:  As unfortunate as the untimely death of Jurgis Azoulis was, it did put Thorton in a good position.  While he was yet too young to be respected by London&#039;s kindred in a position of authority, he was able to turn his service into a good network of contacts and favors.  He even earned tutelage in the Path of Kings from none other than Marcus Verus himself, and joined the Cult of Mithras.&lt;br /&gt;
&lt;br /&gt;
While he might have taken any number of entry-level positions within the heirarchy of London, Thorton took a better offer - Along with the other Knights, he helped drive the Sabbat from Leeds, and took the position of Reeve of that city under Brian O&#039;Reilly, who chose to rule as Baron of Yorkshire from the historically important but much smaller city of York.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2042&#039;&#039;&#039; As Reeve and effectively Prince of a major city, Thorton was beset by a much older Primogen council who nightly test his coping skills, and tempt him to resort to the tyrannical ways he has promised himself he will never use.  It eventually turned out that much of the &amp;quot;busy work&amp;quot; required of him as Prince was arranged by the Ventrue and Brujah Primogens in order to establish a record of incompetence in preparation for a &amp;quot;palace coup.&amp;quot;  Thorton was removed from the position of Reeve of Leeds by Baron Brian O&#039;Reilly for his inability to manage the Primogen Council, and given the smaller city of Kingston Upon Hull to manage.  The two offending Primogen were entorpored and exiled from Leeds.&lt;br /&gt;
&lt;br /&gt;
[[Thorton Bryant&#039;s Statistics]]&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Thorton_Bryant%27s_Statistics&amp;diff=25607</id>
		<title>Thorton Bryant&#039;s Statistics</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Thorton_Bryant%27s_Statistics&amp;diff=25607"/>
		<updated>2014-12-01T19:11:29Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Thorton Bryant]]&lt;br /&gt;
&lt;br /&gt;
Last Modified 2042.&lt;br /&gt;
&lt;br /&gt;
Ventrue 9, embraced by &amp;gt;&amp;gt;Benjamin Cross&amp;lt;&amp;lt; in 1989.  Born 1944.  Apparent Age:  late 50&#039;s.&amp;lt;br&amp;gt;&lt;br /&gt;
Nature:  Manipulator.  Demeanor:  Visionary.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Attributes&lt;br /&gt;
Strength:  3.  Dexterity:  4.  Stamina:  2.&amp;lt;br&amp;gt;&lt;br /&gt;
Charisma:  4.  Manipulation:  5.  Appearance:  4.&amp;lt;br&amp;gt;&lt;br /&gt;
Perception:  3.  Intelligence:  4.  Wits:  3.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Abilities&lt;br /&gt;
&amp;lt;u&amp;gt;Talents&amp;lt;/u&amp;gt;:  Expression 4 (Speeches), Alertness 4, Athletics 2, Brawl 2 (mortal-disabling blows), Dodge 3, Empathy 4 (opinions), Intimidation 3 (indirect threats), Leadership 4 (Rallying crowds), Streetwise 4 (London), Subterfuge 4 (Reading true meanings).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Skills&amp;lt;/u&amp;gt;:  Animal Ken 1, Drive 2, Etiquette 4 (Political negotiation), Firearms 2 (pistols), Melee 3 (swords), Performance 3, Crafts 1 (?), Security 1, Stealth 3, Survival 2, Tactics 1, Ride 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Knowledges&amp;lt;/u&amp;gt;:  Academics 4 (English History), Computer 2, Finance 3 (donations), Investigation 3, Law 4 (London city law), Linguistics 3, Medicine 2, Occult 4, Politics 4 (English, Avalon), Science 1, Ventrue Lore 3, Kindred Lore 1, London Lore 4, London Secrets 2, Birmingham Lore 2, Birmingham Secrets 1, Strategy 1, Military Science 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Disciplines&#039;&#039;&#039;:  Fortitude 4, Dominate 4, Presence 5, Auspex 2, Obfuscate 1, Celerity 2.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Backgrounds&#039;&#039;&#039;:  Allies 3 (Former associates in London Government, Leeds City Government), Contacts 4 (Politicians and government), Domain 6 (Population 4, Security 2 in Leeds), Fame 0, Generation 4, Herd 4 (political aides), Influence: Leeds Government 4, Yorkshire Government 2, Leeds Police 3, Leeds Underworld 1, Leeds Media 3), Military Force 2 (blood-bound strike team/security force), Resources 5 (hidden accounts, managed by Samuel Scott), Retainers 5 (aides and secretaries), Status 4 (Untested Prince of a major city).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtues&#039;&#039;&#039;:  Road of Kings 4, Self Control 4, Conviction 2, Courage 3.  Willpower 9.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clan Flaw&#039;&#039;:  Thorton Bryant feeds only from political aides; The professional class of bureaucrats who make the activities of politicians possible.&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Thorton_Bryant&amp;diff=25606</id>
		<title>Thorton Bryant</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Thorton_Bryant&amp;diff=25606"/>
		<updated>2014-12-01T19:04:04Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;;[[Kingston upon Hull]] / [[Yorkshire]] / [[Ventrue]]&lt;br /&gt;
&lt;br /&gt;
In life, Thorton Bryant was a lawyer, and a Labour Politician involved in London city government.  After two decades of championing the weak(ish) and (slightly) downtrodden, he retired to his west-end estate, and a new existence.&lt;br /&gt;
&lt;br /&gt;
Along with dozens of young Ventrue, he scattered from London when the rumor of a Sabbat Siege made the rounds.  After all, it was the safe thing to do.  It had become apparent that the powers in London were covering their own arseses and preparing for something big, while leaving the rank-and-file out of the loop.  Thorton is torn between knowing that there was absolutely nothing he could have done, and feeling like a coward for not doing it.  He has become a leading voice among those young Ventrue who believe that the Sabbat are tools of the Daeva, and that the Elders of London sold the rest of London&#039;s kindred out to save their own skins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance&#039;&#039;&#039;:  A &amp;quot;silver fox,&amp;quot; with iron-grey hair, Thorton stands tall atop his lean 5&#039;10&amp;quot; frame.  He usually wears the second-most-expensive off-the-rack grey suits money can buy (the better to project a &amp;quot;man-of the people&amp;quot; image).  Since the Great Siege of London, he has taken to wearing flack jackets and re-enforced clothing on a daily basis, which significantly fills out his otherwise lean frame.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timeline&#039;&#039;&#039;:  &lt;br /&gt;
&lt;br /&gt;
Before the Siege of London, Thorton was an ambitious young politician among the Ventrue, learning the ropes by taking care of  his sire&#039;s interests.  That changed when the Sabbat overwhelmed London.  Thorton barely escaped with his life, protected by his sire&#039;s security ghouls after their domitor had fallen.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2029-2031&#039;&#039;&#039;: After a decade of trying to network with like-minded young Camarilla, and building up his team of security ghouls, Thorton joined Archon Brian O&#039;Reilly&#039;s knightly order in 2029.  This was the first chance he saw to actually do something against the Sabbat, and was not surprised at the hostile reaction the group has gotten from the entrenched powers (his rhetoric names them &amp;quot;Tories&amp;quot;), nor the less than welcoming reception the group got from the old guard, despite their extended contribution to the combat.  During the last nights of the Purge, he was elevated to a position of authority to replace the fallen Jurgis Azoulis.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2032&#039;&#039;&#039;:  As unfortunate as the untimely death of Jurgis Azoulis was, it did put Thorton in a good position.  While he was yet too young to be respected by London&#039;s kindred in a position of authority, he was able to turn his service into a good network of contacts and favors.  He even earned tutelage in the Path of Kings from none other than Marcus Verus himself, and joined the Cult of Mithras.&lt;br /&gt;
&lt;br /&gt;
While he might have taken any number of entry-level positions within the heirarchy of London, Thorton took a better offer - Along with the other Knights, he helped drive the Sabbat from Leeds, and took the position of Reeve of that city under Brian O&#039;Reilly, who chose to rule as Baron of Yorkshire from the historically important but much smaller city of York.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2042&#039;&#039;&#039; As Reeve and effectively Prince of a major city, Thorton was beset by a much older Primogen council who nightly test his coping skills, and tempt him to resort to the tyrannical ways he has promised himself he will never use.  It eventually turned out that much of the &amp;quot;busy work&amp;quot; required of him as Prince was arranged by the Ventrue and Brujah Primogens in order to establish a record of incompetence in preparation for a &amp;quot;palace coup.&amp;quot;  Thorton was removed from the position of Reeve of Leeds by Baron Brian O&#039;Reilly for his inability to manage the Primogen Council, and given the smaller city of Kingston Upon Hull to manage.  The two offending Primogen were entorpored and exiled from Leeds.&lt;br /&gt;
&lt;br /&gt;
[[Thorton Bryant&#039;s Statistics]]&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Thorton_Bryant&amp;diff=25605</id>
		<title>Thorton Bryant</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Thorton_Bryant&amp;diff=25605"/>
		<updated>2014-12-01T18:17:27Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;;[[Kingston upon Hull]] / [[Yorkshire]] / [[Ventrue]]&lt;br /&gt;
&lt;br /&gt;
In life, Thorton Bryant was a lawyer, and a Labour Politician involved in London city government.  After two decades of championing the weak(ish) and (slightly) downtrodden, he retired to his west-end estate, and a new existence.&lt;br /&gt;
&lt;br /&gt;
Along with dozens of young Ventrue, he scattered from London when the rumor of a Sabbat Siege made the rounds.  After all, it was the safe thing to do.  It had become apparent that the powers in London were covering their own arseses and preparing for something big, while leaving the rank-and-file out of the loop.  Thorton is torn between knowing that there was absolutely nothing he could have done, and feeling like a coward for not doing it.  He has become a leading voice among those young Ventrue who believe that the Sabbat are tools of the Daeva, and that the Elders of London sold the rest of London&#039;s kindred out to save their own skins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appearance&#039;&#039;&#039;:  A &amp;quot;silver fox,&amp;quot; with iron-grey hair, Thorton stands tall atop his lean 5&#039;10&amp;quot; frame.  He usually wears the second-most-expensive off-the-rack grey suits money can buy (the better to project a &amp;quot;man-of the people&amp;quot; image).  Since the Great Siege of London, he has taken to wearing flack jackets and re-enforced clothing on a daily basis, which significantly fills out his otherwise lean frame.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timeline&#039;&#039;&#039;:  &lt;br /&gt;
&lt;br /&gt;
Before the Siege of London, Thorton was an ambitious young politician among the Ventrue, learning the ropes by taking care of  his sire&#039;s interests.  That changed when the Sabbat overwhelmed London.  Thorton barely escaped with his life, protected by his sire&#039;s security ghouls after their domitor had fallen.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2029-2031&#039;&#039;&#039;: After a decade of trying to network with like-minded young Camarilla, and building up his team of security ghouls, Thorton joined Archon Brian O&#039;Reilly&#039;s knightly order in 2029.  This was the first chance he saw to actually do something against the Sabbat, and was not surprised at the hostile reaction the group has gotten from the entrenched powers (his rhetoric names them &amp;quot;Tories&amp;quot;), nor the less than welcoming reception the group got from the old guard, despite their extended contribution to the combat.  During the last nights of the Purge, he was elevated to a position of authority to replace the fallen Jurgis Azoulis.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2032&#039;&#039;&#039;:  As unfortunate as the untimely death of Jurgis Azoulis was, it did put Thorton in a good position.  While he was yet too young to be respected by London&#039;s kindred in a position of authority, he was able to turn his service into a good network of contacts and favors.  He even earned tutelage in the Path of Kings from none other than Marcus Verus himself, and joined the Cult of Mithras.&lt;br /&gt;
&lt;br /&gt;
While he might have taken any number of entry-level positions within the heirarchy of London, Thorton took a better offer - Along with the other Knights, he helped drive the Sabbat from Leeds, and took the position of Reeve of that city under Brian O&#039;Reilly, who chose to rule as Baron of Yorkshire from the historically important but much smaller city of York.&lt;br /&gt;
&lt;br /&gt;
As Reeve, Thorton finds himself beset by a much older Primogen council who nightly test his coping skills, and tempt him to resort to the tyrannical ways he has promised himself he will never use.&lt;br /&gt;
&lt;br /&gt;
[[Thorton Bryant&#039;s Statistics]]&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Attuned_Taste&amp;diff=25254</id>
		<title>Attuned Taste</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Attuned_Taste&amp;diff=25254"/>
		<updated>2014-11-24T23:46:20Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Physical Merits &amp;amp; Flaws]] &lt;br /&gt;
&lt;br /&gt;
2 point Merit&lt;br /&gt;
&lt;br /&gt;
For whatever reason, your character finds blood magic instinctive - more so than for most Tremere.  When you taste blood, you can naturally taste the subtle currents and occult correspondences in the vitae.  To you, it&#039;s not even magic; it&#039;s just a heightened state of taste stemming from the Embrace.&lt;br /&gt;
&lt;br /&gt;
When you taste blood, you may automatically glean one fact about the source, as per the Level One [[Path of Blood]] power, A taste for Blood (&#039;&#039;&#039;Vampire: The Masquerade&#039;&#039;&#039;, pp. 178-179).  No blood cost or roll is required; the vampire simply garners information as if with one success.  You may still choose to use the Path itself in order to gain more specific information, in which case the normal systems apply and the results, in which case the normal systems apply and the results of the Discipline use supersede this affinity.&lt;br /&gt;
&lt;br /&gt;
This affinity is not always beneficial - your character may accidentally taste undercurrents of fear, extraordinary power or poison in vitae, and such tastes can cause nausea or incapacitation at the Storyteller&#039;s discretion.  this sensitivity cannot be turned off.&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Arcane_Resistance&amp;diff=25253</id>
		<title>Arcane Resistance</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Arcane_Resistance&amp;diff=25253"/>
		<updated>2014-11-24T23:45:43Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Supernatural Merits &amp;amp; Flaws]]&lt;br /&gt;
&lt;br /&gt;
2, 4, or 5 point Merit&lt;br /&gt;
&lt;br /&gt;
You have an inherent resistance to the rituals of one or more forms of magical rituals and practices, such as those used by the Tremere, Assamite sorcerers, Cappadocians or living wizards.  For two points, you are resistant to a single form of magical practice (Assamite Sorcery, Koldunic Sorcery, Mortis, Settite Sorcery, Thaumaturgy or any one school of mortal magics).  For four points, you are resistant to all magics of either the undying or mortal mages.  For five points, you are resistant to them all.  In any case, the difficulty of any appropriate magic directed at you, both malicious and beneficent, is two higher.  This deals only with magics aimed specifically at you - a Mortis-born corpse-knight can still strike at you at no penalty, for example.  Regardless of the nature of the resistance you take, you may never learn &#039;&#039;any&#039;&#039; form of magic (be it Thaumaturgy, Mortis or another).&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Blazing_Demise&amp;diff=25252</id>
		<title>Blazing Demise</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Blazing_Demise&amp;diff=25252"/>
		<updated>2014-11-24T23:44:26Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Supernatural Merits &amp;amp; Flaws]]&lt;br /&gt;
&lt;br /&gt;
If you suffer Final Death, your body will instantly erupt into consuming fire.  This spontaneous combustion sets flammable objects alight and inflicts three dice of aggravated damage on anything within a foot of your demise.  As a result, you leave no evidence for witch hunters and may enact petty vengeance on your murderer from beyond the grave.&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Cloaked_in_Shadow&amp;diff=25251</id>
		<title>Cloaked in Shadow</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Cloaked_in_Shadow&amp;diff=25251"/>
		<updated>2014-11-24T23:42:10Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Supernatural Merits &amp;amp; Flaws]]&lt;br /&gt;
&lt;br /&gt;
4 point Flaw&lt;br /&gt;
&lt;br /&gt;
The shadows come to you even when you do not call them, wrapping themselves around you like a cloak in constant motion.  This makes you stand out in any crowd, and you can no longer pass for &amp;quot;normal&amp;quot; even when you so wish.  Other Cainites may well avoid your company, being discomfited by your strange affliction.  Lasombra in particular find you unpleasant company (+ 2 difficulty on all Social rolls) because your inability to master your shadows demonstrates a failure of will on your part.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This Flaw was published in the Lasombra handbook, and assumes that the character possesses the first rank of Obtenebration.&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Cannot_Embrace&amp;diff=25250</id>
		<title>Cannot Embrace</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Cannot_Embrace&amp;diff=25250"/>
		<updated>2014-11-24T23:40:59Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Supernatural Merits &amp;amp; Flaws]]&lt;br /&gt;
&lt;br /&gt;
2 point Flaw&lt;br /&gt;
&lt;br /&gt;
Either due to your high generation or because of some other factor, you cannot pass on the Curse of Caine to another.  No matter how much of your vitae you feed to a freshly drained mortal, she does not rise as one of the undying.  It&#039;s altogether possible for a character not to know that she can&#039;t Embrace until the moment of truth, when a potential childe lies dead at her feet.  This Flaw is common among the 12th generation.  In fact, until recently, most thought that no 12th-generation vampire could sire.  You can still create ghouls and blood oaths as normal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Recently&amp;quot; means that sometime during the Renaissance, the Curse of Caine strengthened to the point where it could commonly be extended to the 13th generation.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=14th_Generation&amp;diff=25249</id>
		<title>14th Generation</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=14th_Generation&amp;diff=25249"/>
		<updated>2014-11-24T23:39:20Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Physical Merits &amp;amp; Flaws]]&lt;br /&gt;
&lt;br /&gt;
2 point Flaw&lt;br /&gt;
&lt;br /&gt;
You were created five or fewer years ago by a member of the 13th generation.  though you have 10 blood points in your body, only eight of them may be used to heal wounds, power Disciplines, raise Attributes, etc.  Obviously, taking this Flaw precludes you from taking the Generation Background, and you may not start with Status either.  YOu are likely a clanless Caitiff, for your blood is probably too thin to pass down the distinguishing characteristics of a clan.  Most 14th-generation vampires should also take the [[Thin Blood]] flaw.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;As time progresses, such characters can gain age if they are lucky and skilled.  Change &amp;quot;five or fewer years ago&amp;quot; to &amp;quot;after the dawn of the 21st century.&amp;quot; -Jamie&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Supernatural_Merits_%26_Flaws&amp;diff=25248</id>
		<title>Supernatural Merits &amp; Flaws</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Supernatural_Merits_%26_Flaws&amp;diff=25248"/>
		<updated>2014-11-24T23:38:12Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: /* Supernatural Flaws */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Merits &amp;amp; Flaws]]&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Supernatural Merits&amp;lt;/u&amp;gt;====&lt;br /&gt;
:[[Abomination]] 4 points&lt;br /&gt;
:[[Additional Discipline]] 5 points&lt;br /&gt;
:[[Animal Affinity]] 2 points&lt;br /&gt;
:[[Arcane]]  1 to 5 points&lt;br /&gt;
:[[Arcane Resistance]] 2,4, or 5 points&lt;br /&gt;
:[[Attuned Taste]] 2 points&lt;br /&gt;
:[[Benevolent Blood]] 1 point&lt;br /&gt;
:[[Blazing Demise]] 1 point&lt;br /&gt;
:[[Closer Than Blood]] 3 or 5 points&lt;br /&gt;
:[[Consanguineous Resistance]] 1 point&lt;br /&gt;
:[[Gifts of the Beast]] variable points&lt;br /&gt;
:[[Destined for Greatness]] 5 points&lt;br /&gt;
:[[Deceptive Aura]] 1 point&lt;br /&gt;
:[[Discipline Prodigy]] 5 points&lt;br /&gt;
:[[Dream Walker]] 4 points&lt;br /&gt;
:[[False Reflection]] 3 points&lt;br /&gt;
:[[Fury&#039;s Focus]] 3 points&lt;br /&gt;
:[[Gentle Enthrallment]] 1 or 3 points&lt;br /&gt;
:[[Good Mimic]] 2 points&lt;br /&gt;
:[[Guardian Angel]] 6 points&lt;br /&gt;
:[[Haven Affinity]] 3 points  (Tzimisce Only)&lt;br /&gt;
:[[Healing Touch (merit)]] 1 point&lt;br /&gt;
:[[Hidden Amaranth]] 3 points&lt;br /&gt;
:[[Hidden Diablerie]] 3 points&lt;br /&gt;
:[[Immaculate Aura]] 1 point&lt;br /&gt;
:[[Inoffensive to Animals]] 1 or 2 points&lt;br /&gt;
:[[Lesser Resurrection]] -- 3 points (Mummies Only)&lt;br /&gt;
:[[Lucky]]  3 points&lt;br /&gt;
:[[Magic Resistance]] 2 points&lt;br /&gt;
:[[Medium]] 2 points&lt;br /&gt;
:[[Nine Lives]] 6 points&lt;br /&gt;
:[[Oath of Twilight]] 3 points&lt;br /&gt;
:[[Oracular Ability]] 3 points&lt;br /&gt;
:[[Personal Aura]] 2 points&lt;br /&gt;
:[[Promethean Clay]] 5 points&lt;br /&gt;
:[[Pure Blood]] 5 points&lt;br /&gt;
:[[Revenant Disciplines]] 3 opints&lt;br /&gt;
:[[Sanctifying Kiss]] 2 points&lt;br /&gt;
:[[Scent of the Beast]] 3 points&lt;br /&gt;
:[[Special Rapport]] 2 points&lt;br /&gt;
:[[Spirit Mentor]] 3 points&lt;br /&gt;
:[[Sleep Unseen]] 2 points&lt;br /&gt;
:[[Sympathetic Bond]] 5 points&lt;br /&gt;
:[[Sweet Blood]] 1 point&lt;br /&gt;
:[[True Berserk]] 5 points&lt;br /&gt;
:[[True Faith]] 7 points&lt;br /&gt;
:[[True Love]] 4 points&lt;br /&gt;
:[[True Vampire]] 6 points&lt;br /&gt;
:[[Unbondable]] 3 points&lt;br /&gt;
:[[Unholy Aura]] 7 points&lt;br /&gt;
:[[Vampiric Recognition]] 3 points&lt;br /&gt;
:[[Without a Trace]] 2 points&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Either Merit or Flaw&amp;lt;/u&amp;gt;====&lt;br /&gt;
:[[Darksight]] 2 points&lt;br /&gt;
:[[Potent Aura]] 3 points&lt;br /&gt;
:[[Weak Aura]] 2 points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;u&amp;gt;Supernatural Flaws&amp;lt;/u&amp;gt;====&lt;br /&gt;
:[[13th Generation]]  2 points (Dark Ages only)&lt;br /&gt;
:[[14th Generation]] 2 points (Modern Era only)&lt;br /&gt;
:[[Ancestral Soil Dependence]] 2 points (Tzimisce Only)&lt;br /&gt;
:[[Animate Shadow]] 3 points&lt;br /&gt;
:[[Beacon of the Unholy]] 2 points&lt;br /&gt;
:[[Beast in the Mirror]] 1 or 2 points&lt;br /&gt;
:[[Beast&#039;s Reflection]] 2 points&lt;br /&gt;
:[[Blood Madness]] 2 or 4 points&lt;br /&gt;
:[[Bound to the Earth]] 4 points&lt;br /&gt;
:[[Can&#039;t Cross Running Water]] 4 points&lt;br /&gt;
:[[Cast no Reflection]] 1 point&lt;br /&gt;
:[[Cannot Embrace]] 2 points&lt;br /&gt;
:[[Carrion Comfort]] 3 points&lt;br /&gt;
:[[Cloaked in Shadow]] 4 points&lt;br /&gt;
:[[Cold Breeze]] 1 point&lt;br /&gt;
:[[Cursed]] 1 to 5 points&lt;br /&gt;
:[[Dark Fate]] 5 points&lt;br /&gt;
:[[Death&#039;s Reflection]] 3 points&lt;br /&gt;
:[[Deathsight]] 2 points&lt;br /&gt;
:[[Demon Hounded]] 1 to 4 points&lt;br /&gt;
:[[Eerie Presence]] 2 points&lt;br /&gt;
:[[Face of the Beast]] 5 points&lt;br /&gt;
:[[False Amaranth]] 3 points&lt;br /&gt;
:[[Gaesa]] 1 to 5 points&lt;br /&gt;
:[[Grip of the Damned]] 4 points&lt;br /&gt;
:[[Hand of Hades]] 5 points&lt;br /&gt;
:[[Harbinger of the Abyss]] 5 points&lt;br /&gt;
:[[Haunted]] 3 points&lt;br /&gt;
:[[Heart of the Beast]] 5 points&lt;br /&gt;
:[[Infernal Aura]] 3 points&lt;br /&gt;
:[[Initiate to the Road]] 1 point&lt;br /&gt;
:[[Killed by Staking]] 2 or 5 points&lt;br /&gt;
:[[Lack of Control]] 1 to 3 points&lt;br /&gt;
:[[Light Sensitive]] 5 points&lt;br /&gt;
:[[Lord of the Files]] 2 points&lt;br /&gt;
:[[Mark of Caine]] 2 points&lt;br /&gt;
:[[Maddening Kiss]] 3 points&lt;br /&gt;
:[[Methuselean Thirst]] 7 points&lt;br /&gt;
:[[Mystical Aura]] 2 points&lt;br /&gt;
:[[Mystically Inept]] 5 points&lt;br /&gt;
:[[Pied Piper]] 2 to 4 points&lt;br /&gt;
:[[Repelled by Crosses]] 3 points&lt;br /&gt;
:[[Repulsed by Garlic]] 2 points&lt;br /&gt;
:[[Repulsive to Animals]] 2 points&lt;br /&gt;
:[[Restricted Diet]] 2 points&lt;br /&gt;
:[[Shadow Walker]] 6 points&lt;br /&gt;
:[[Soul Eater]] 4 points&lt;br /&gt;
:[[Temporal Doppelganger]] 3 points&lt;br /&gt;
:[[Thaumaturgically Inept]] 5 points&lt;br /&gt;
:[[The Beast Manifest]] 5 points&lt;br /&gt;
:[[Thirst of Caine]] 7 points&lt;br /&gt;
:[[Touch of Frost]] 1 point&lt;br /&gt;
:[[UnBroken]] 3 points (Assamite Only)&lt;br /&gt;
:[[Uncanny]] 1 to 5 points&lt;br /&gt;
:[[Uninvited]] 3 points&lt;br /&gt;
:[[Unlucky]] 4 points&lt;br /&gt;
:[[Weak Blood]] 5 points&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
	<entry>
		<id>http://maierstorm.org/Vampire/index.php?title=Metabolic_Acceleration&amp;diff=25247</id>
		<title>Metabolic Acceleration</title>
		<link rel="alternate" type="text/html" href="http://maierstorm.org/Vampire/index.php?title=Metabolic_Acceleration&amp;diff=25247"/>
		<updated>2014-11-24T22:33:41Z</updated>

		<summary type="html">&lt;p&gt;Shadow Cat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Temporis]] 3 (?)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;An alternate power developed by the True Brujah of Dresden.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This power is a prelude to [[Kiss of Lachesis]]: It accelerates the passage of time within a living being, causing age-related organ failure and death.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System&#039;&#039;&#039;: ?&lt;br /&gt;
-----&lt;br /&gt;
&#039;&#039;I think that at rank 3, this is over-powered.  It is a more complicated form of &amp;quot;time acceleration&amp;quot; than Inertial acceleration.  In my opinion, it should be rank 4 at least.  -Jamie&lt;/div&gt;</summary>
		<author><name>Shadow Cat</name></author>
	</entry>
</feed>