Difference between revisions of "Augmentation"

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(Mechanisms of Augmentation)
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== <span style="color:#ffffff;"> Mechanisms of Augmentation ==
 
== <span style="color:#ffffff;"> Mechanisms of Augmentation ==
  
<span style="font-size:large">●</span> <span style="color:#007f5c;"> '''Cachet:'''</span>
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<span style="font-size:large">●</span> <span style="color:#007f5c;"> '''Cachet:'''</span> The first Mechanism of Augmentation is Cachet or the ability to alter a Sleepwalker's idealized form. Cachet allows for only small changes such as mutations of epidermal coloration, eyes or hair and finger or toe nails. But Cachet also allows for body modifications like scarification, tattoos, piercing, implants, dental augments and the creation of idealized clothing and jewelry.
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<span style="color:#5218fa;">'''System:'''</span>
 
<span style="color:#5218fa;">'''System:'''</span>
The Sleepwalker rolls Manipulation + Dreaming = difficulty 4 and expends 1 point of Sand
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The Sleepwalker rolls Manipulation + Dreaming = difficulty 4 and expends 1 point of Sand. Each success allows for a single alteration of the Sleepwalker's idealized form.
 
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Revision as of 23:10, 15 March 2024

SAND

Introduction

Mechanisms of Augmentation

Cachet: The first Mechanism of Augmentation is Cachet or the ability to alter a Sleepwalker's idealized form. Cachet allows for only small changes such as mutations of epidermal coloration, eyes or hair and finger or toe nails. But Cachet also allows for body modifications like scarification, tattoos, piercing, implants, dental augments and the creation of idealized clothing and jewelry.

System: The Sleepwalker rolls Manipulation + Dreaming = difficulty 4 and expends 1 point of Sand. Each success allows for a single alteration of the Sleepwalker's idealized form.




●● Simulacrum:
A slight, unreal, or superficial likeness or semblance.

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●●● Transmogrify:
To change in appearance or form, especially strangely or grotesquely

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