Tir Carchar

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Dubnolissos ~&~ Invocation of Incarceration

Tir Carchar: The Lands of Exile

{pronounced: tear-car-car}

Description

Originally, Tir Carchar was little more than a playground for the demigods of nightmare, but recently its begun to take on material substance with each use of the Invocation of Incarceration. Its population remains small and it consists of a primeval Old-world forest, a fortress structure of some kind and one or more settlements.

Cultural Level
Late Iron Age
Ecology
Abundant
Climate & Terrain
Old Growth Forest
Plains
Formation
9 A.D.
Population
1500+
Inhabitants
Phantasms (Flora & Fauna), Humanity (Celtic, Germanic, Greek, and Roman), Darach and Undead
Settlement
Village of Exile
Village of Priosun
Languages
Primary - Celtic
Secondary - Germanic, Greek, and Latin
Religions
Celtic - Germantic - Greco-Roman
Government
Theocratic Despotism (Celtic)
Ruler(s)
Darach Bébinn
Overlord(s)
Darach Bébinn



Dearmadach Forest

An Chrosaire: The Crossroads




Dun Darach: The Fortress

Village of Priosun: In the Shadow of the Fortress




Mynyddoedd: To the North

Baileoir - Ore-town




Tywodamor: To the East

Antra




Gweunydd: To the West




The South

Remusopolis -- City of Outcasts




Statistics

Culture Level:
Ecology: Full
Climate & Terrain: Temperate forest, hill, mountains
Year Formed:
Population:
Languages:
Religions:
Government:
Ruler(s):
Overlord(s):
Mistways:
Nationality: