DUTY
Duty is the Virtue of service to one’s community, respecting authority and upholding the laws that govern a decent society. Civilization is part of a divine order that flows from the Gods themselves, so it is a Avatar’s duty to put aside personal ambition and devote herself to maintaining and contributing to a healthy society. Personal sacrifice for the greater good is to be expected and celebrated, for a prosperous and safe society reflects its glory on each one of its citizens.
Characters use Duty to: help those in need, build or repair objects vital to a community, uphold the laws of a community, serve an authority figure in a time of crisis
A failed Duty roll allows a character to: steal from a community, break a community’s laws, defy legal authority, place personal ambitions above the greater good of the whole
Virtue Extremity: Morbid Self-Sacrifice. The Avatar is so mortified at having contemplated violating the divine order that she goes to extreme lengths of personal self- sacrifice to atone for her selfishness. She might donate personal possessions or wealth to the community, break ties with her family, seclude herself from the community she “failed,” turn herself over to the authorities to confess any crimes she’s committed, et cetera. Morbid Self-Sacrifice lasts for one full day.