Taste of the Kill

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Mental Merits & Flaws

3 Point Flaw

You refuse to consume blood that does not come from a kill that either you or your pack has made directly. You cannot have food brought to you, and you cannot feed from the drugged, drunk, sleeping or helpless. You draw sustenance as much from the act of stalking and slaying your terrified prey as from the vitae itself. This Flaw makes social situations difficult and it also means that you need to hunt (and kill) your own prey every few nights.

If you are low on blood and are unable to hunt (for example, if you are being held hostage or extremely weak), you may make frenzy rolls as per normal. If you frenzy, you may feed from whatever source is available.