Difference between revisions of "SPARTAE"

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== Introduction ==
 
== Introduction ==
Spartoi are warrior servants summoned into existence by the power of a Avatar Birthright. Historically, the first
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'''Spartoi''' are warrior servants summoned into existence by the power of a Avatar Birthright.<br>
spartoi sprang from the ground fully grown and fully armed when the hero Cadmus slew a
+
Historically, the first spartoi sprang from the ground fully grown and fully armed when the hero<br>
dragon and planted some of its teeth in the earth. Later, Jason and the Argonauts were
+
Cadmus slew a dragon and planted some of its teeth in the earth. Later, Jason and the Argonauts<br>
forced to fight another group of spartoi in order to win the Golden Fleece. In both cases,
+
were forced to fight another group of spartoi in order to win the Golden Fleece. In both cases,<br>
the spartoi were mighty warriors but rather unintelligent. (Each hero defeated
+
the spartoi were mighty warriors but rather unintelligent. (Each hero defeated the spartoi by<br>
the spartoi by throwing a stone into their midst from a place of hiding.
+
throwing a stone into their midst from a place of hiding. Each sparti thought that one of his<br>
Each sparti thought that one of his fellows threw the stone and attacked
+
fellows threw the stone and attacked the nearest sparti. They quickly killed each other.)<br>
the nearest sparti. They quickly killed each other.) Fortunately, despite
+
Fortunately, despite being such dim bulbs, spartoi make effective warrior-servants for a<br>
being such dim bulbs, spartoi make effective warrior-servants for a
+
Avatar who’s aware of their shortcomings. As long as a character clearly delineates their duties<br>
Avatar who’s aware of their shortcomings. As long as a character
+
and doesn’t expect much in the way of independent thought, spartoi are quite useful. Even better,<br>
clearly delineates their duties and doesn’t expect much in the way of
+
as your character improves, so do his spartoi. Mechanically, regardless of his other traits, each<br>
independent thought, spartoi are quite useful. Even better, as your
+
sparti has an Intelligence equal to the Divinity rating of the Avatar who summons him into existence.<br>
character improves, so do his spartoi. Mechanically, regardless of
 
his other traits, each sparti has an Intelligence equal to the Divinity
 
rating of the Avatar who summons him into existence.
 
  
Spartoi have the characteristics of a grunt soldier (see pp. 282-
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Spartoi have the characteristics of a grunt soldier (see pp. 282-283). Spartoi may be taken as followers,<br>
283). Spartoi may be taken as followers, but doing so adds one
+
but doing so adds one to the cost of the Birthright above that for grunt soldiers. Spartoi are never <br>
to the cost of the Birthright above that for grunt soldiers.
+
proficient with firearms or any modern weapon, however. Consequently, spartoi have no dots in the<br>
Spartoi are never proficient with firearms or any modern
+
Firearms Ability, but three dots in the Melee Ability.<br>
weapon, however. Consequently, spartoi have no dots in the
 
Firearms Ability, but three dots in the Melee Ability.
 
  
A sparti springs from the ground wearing an ancient but still
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A sparti springs from the ground wearing an ancient but still<br>
effective breastplate (+4L/2B), bearing an aspis and wielding a
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effective breastplate (+4L/2B), bearing an aspis and wielding a<br>
xiphos. Spartoi have effective Valor ratings of 4, but never need to
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xiphos. Spartoi have effective Valor ratings of 4, but never need to<br>
make any other type of Virtue roll.
+
make any other type of Virtue roll.<br>
  
  
 
'''Attributes:''' Strength 3, Dexterity 3, Stamina 3; Charisma 2, Manipulation 2, Appearance 2; Perception 3, Intelligence 2 (4), Wits 3
 
'''Attributes:''' Strength 3, Dexterity 3, Stamina 3; Charisma 2, Manipulation 2, Appearance 2; Perception 3, Intelligence 2 (4), Wits 3
  
'''Abilities:''' Academics 2, Athletics 3, Awareness 3, Brawl 3, Command 2, Control 2, Empathy 1, Investigation 2, Larceny 1, Leadership 2, Marksmanship 3, Medicine 1, Melee 3, Stealth 1
+
'''Abilities:''' Academics 2, Athletics 3, Awareness 3, Brawl 3, Command 2, Control 2, Empathy 1, Investigation 2, Larceny 1, Leadership 2,<br>
 +
Marksmanship 3, Medicine 1, Melee 3, Stealth 1<br>
  
 
'''Join Battle:''' 6
 
'''Join Battle:''' 6
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'''Virtue:''' ''Valor'' 4
 
'''Virtue:''' ''Valor'' 4
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Latest revision as of 16:05, 2 July 2021

Bestiary ~&~ Liber Monstrorum ~&~ MONSTRI VOLUMEN ~&~ World of Darkness -- Pax Romana

Spartoi.jpg

Introduction

Spartoi are warrior servants summoned into existence by the power of a Avatar Birthright.
Historically, the first spartoi sprang from the ground fully grown and fully armed when the hero
Cadmus slew a dragon and planted some of its teeth in the earth. Later, Jason and the Argonauts
were forced to fight another group of spartoi in order to win the Golden Fleece. In both cases,
the spartoi were mighty warriors but rather unintelligent. (Each hero defeated the spartoi by
throwing a stone into their midst from a place of hiding. Each sparti thought that one of his
fellows threw the stone and attacked the nearest sparti. They quickly killed each other.)
Fortunately, despite being such dim bulbs, spartoi make effective warrior-servants for a
Avatar who’s aware of their shortcomings. As long as a character clearly delineates their duties
and doesn’t expect much in the way of independent thought, spartoi are quite useful. Even better,
as your character improves, so do his spartoi. Mechanically, regardless of his other traits, each
sparti has an Intelligence equal to the Divinity rating of the Avatar who summons him into existence.

Spartoi have the characteristics of a grunt soldier (see pp. 282-283). Spartoi may be taken as followers,
but doing so adds one to the cost of the Birthright above that for grunt soldiers. Spartoi are never
proficient with firearms or any modern weapon, however. Consequently, spartoi have no dots in the
Firearms Ability, but three dots in the Melee Ability.

A sparti springs from the ground wearing an ancient but still
effective breastplate (+4L/2B), bearing an aspis and wielding a
xiphos. Spartoi have effective Valor ratings of 4, but never need to
make any other type of Virtue roll.


Attributes: Strength 3, Dexterity 3, Stamina 3; Charisma 2, Manipulation 2, Appearance 2; Perception 3, Intelligence 2 (4), Wits 3

Abilities: Academics 2, Athletics 3, Awareness 3, Brawl 3, Command 2, Control 2, Empathy 1, Investigation 2, Larceny 1, Leadership 2,
Marksmanship 3, Medicine 1, Melee 3, Stealth 1

Join Battle: 6

Attacks
Clinch: Accuracy 6, Damage 4B, Parry DV —, Speed 6, P
Unarmed, Heavy: Accuracy 5, Damage 7B, Parry DV 2, Speed 5
Unarmed, Light: Accuracy 7, Damage 4B, Parry DV 3, Speed 4
Club: Accuracy 6, Damage 4B, Parry DV 3, Speed 4
Xiphos: Accuracy +1, Damage +3L, Parry +1, Speed 4

Soak: 4L/2B (Breastplate) Aspis: A wide shield, usually wood, with a layer of beaten bronze to deflect attacks (+1 DV).

Health Levels: -0/-1/-1/-2/-2/-4/Incap

Dodge DV: 3 +1 (shield) = 4

Willpower: 5

Virtue: Valor 4