Difference between revisions of "Rego Temporus"

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(Time's Dissonance - Level 1)
(Level 3)
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'''System: ''' The caster uses hand gestures causing the use of a blood point worth of blood, then rolls '''Wits + Occult''' difficulty 6, and may put one small object outside the time stream for each success (a bag of coins, a pistol, and a phone with 3 successes).
 
'''System: ''' The caster uses hand gestures causing the use of a blood point worth of blood, then rolls '''Wits + Occult''' difficulty 6, and may put one small object outside the time stream for each success (a bag of coins, a pistol, and a phone with 3 successes).
  
== Level 3 ==
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== Aions Perspective Level 3 ==
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This power lets the caster step outside the stream of time, and stay outside for up to 1 minute subjective time.  The longer the time out and the farther the caster moves, the more jarring the reentry into the time continuum. While outside the time stream the caster can move things, disarm opponents, inflict lethal or bruising damage.  Physical non-sentient things the caster touches can be pulled from the time stream and used.
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'''System: '''The caster spends a temporary willpower and burns a blood point to pierce the time stream rolling '''Wits + Occult''' difficulty 7. After the caster has remained out of the time stream for up to a minute he/she is forced back in, taking 1 level of bashing damage for every 15 seconds subjective time spent out of the time stream.  When more than 1 success is achieved each success goes to reducing the bashing damage taken, and of course the caster can soak the blunt force damage like any other bashing damage.
  
 
== Level 4 ==
 
== Level 4 ==

Revision as of 13:18, 2 March 2016

Thaumaturgy

This is a proposed path that deals with time. I will be building this a little at a time.

Time's Dissonance - Level 1

This proposed example of level one would detect nearby or significant changes to the flow of time. But would use a visual cue like the level one power of The Hearth Path.

System: The caster rolls Perception + Occult, difficulty 6+ depending on how strong the distortion is. (6 is a Temporal Doppleganger, 7 an object out of time (Aions Pocket), 9 where a temporal discipline or path was used.

Aion's Pocket - Level 2

This power allows the user to take a small object (no larger than 5 pounds, 3' in radius) and slip it out of the time stream. The caster or anyone with the appropriate level of this path can pull the object back into the time stream at will.

System: The caster uses hand gestures causing the use of a blood point worth of blood, then rolls Wits + Occult difficulty 6, and may put one small object outside the time stream for each success (a bag of coins, a pistol, and a phone with 3 successes).

Aions Perspective Level 3

This power lets the caster step outside the stream of time, and stay outside for up to 1 minute subjective time. The longer the time out and the farther the caster moves, the more jarring the reentry into the time continuum. While outside the time stream the caster can move things, disarm opponents, inflict lethal or bruising damage. Physical non-sentient things the caster touches can be pulled from the time stream and used.

System: The caster spends a temporary willpower and burns a blood point to pierce the time stream rolling Wits + Occult difficulty 7. After the caster has remained out of the time stream for up to a minute he/she is forced back in, taking 1 level of bashing damage for every 15 seconds subjective time spent out of the time stream. When more than 1 success is achieved each success goes to reducing the bashing damage taken, and of course the caster can soak the blunt force damage like any other bashing damage.

Level 4

Level 5

Reference Rituals

  • -- Steps of the Terrified -- Level 2 ritual for slowing a fleeing enemy. I never understood the value of this ritual as it is effectively useless, but as path power it could be amazing.
  • -- Eyes of the Past -- A level 3 ritual that lets the caster scry the past.
  • -- Curse of Clytaemnestra -- A level 5 that ages mortals to death.
  • -- Vires Acquirit Eundo -- A time related meta-magic ritual.
  • -- Sands of Time -- A level 6 ritual found in Chicago by Night that slows down a target.
  • -- Turn Back the Skies -- A level 7 Assamite sorcery ritual for exploring the past. {time travel}