Difference between revisions of "Germano Giovanni's Statistics"

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<span style="color:#800000;">'''Discipline Techniques:''' [[Measure the Will]] - Auspex 2, Dominate 2<br>
 
<span style="color:#800000;">'''Discipline Techniques:''' [[Measure the Will]] - Auspex 2, Dominate 2<br>
 
<span style="color:#800000;">'''Advanced Disciplines:''' None currently -- should he succeed, then generation and advanced disciplines might...just...might be made available to him.<br>
 
<span style="color:#800000;">'''Advanced Disciplines:''' None currently -- should he succeed, then generation and advanced disciplines might...just...might be made available to him.<br>
<span style="color:#800000;">'''Necromanctic Paths:''' [[Nigrimancy]] 2, [[Path of Haunting]] 1, [[The Cenotaph Path]] 1, [[Path of Spectral Fire]] 1, [[Path of the Corpse]] 1<br>
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<span style="color:#800000;">'''Necromanctic Paths:''' [[Nigrimancy]] 2, [[Path of Haunting]] 2, [[The Cenotaph Path]] 2, [[Path of Spectral Fire]] 2, [[Path of the Corpse]] 1<br>
 
==== <span style="color:#800000;">'''Necromancy Rituals''' ====
 
==== <span style="color:#800000;">'''Necromancy Rituals''' ====
 
===== <span style="color:#800000;">'''Level 1''' =====
 
===== <span style="color:#800000;">'''Level 1''' =====

Revision as of 23:24, 21 April 2014

Germano Giovanni

Circa: 2028 C.E.
Plots: The destruction of the Vicissitude Discipline.
Secrets: An extraordinary number really.
Haven:
Clan: Giovanni
Generation: 12th
Born: 1919
Embrace: 1974
Sire: Benjamin Rothstein
Nature: Bravo manifesting Rogue traits
Demeanor: Bravo manifesting Critic behavior
Apparent Age: Early 50s
Physical: Strength 5, Dexterity 4, Stamina 4
Social: Charisma 4, Manipulation 4, Appearance 3
Mental: Perception 5, Intelligence 4, Wits 4
Talents: Alertness 4, Athletics 2, Brawl 2, Dodge 4 (Obstacles), Dreaming 4, Empathy 3, Expression 1, Intimidation 3, Leadership 3, Streetwise 2, Subterfuge 3
Skills: Animal Ken 3, Carousing 2, Crafts 2, Drive 3, Etiquette 3, Firearms 2, Gambling 3, Instruction 2, Interrogation 1, Meditation 3, Melee 4 (long sword), Memory 3 (past life), Performance 1, Ride 2, Ritualism 5, Security 3, Seduction, 1 Stealth 3, Survival 3, Torture 3
Knowledges: Academics 2, Ancient Languages 3 (Byzantine Greek, Roman Latin, Pictish, Slavonic), City Lore - Montreal 4, Clan Knowledge - Giovanni 3, Clan Lore - Tzimisce 4, Computers 2, Enigmas 1, Finance 0, Gabrovo Lore 2, Investigation 3 (physical searches), Law 2, Linguistics 3 (accents) (English, Bulgarian, Japanese, French, Italian), Medicine 3, Occult 4 (Feng Shui, vampire lore), Politics 2, Science 2 (geology)
Disciplines: Animalism 2, Auspex 5, Celerity 3, Dominate 4, Fortitude 3, Mytherceria 1, Necromancy 2, Obtenebration 1, Potence 4, Protean 2, Visceratika 4
Discipline Techniques: Measure the Will - Auspex 2, Dominate 2
Advanced Disciplines: None currently -- should he succeed, then generation and advanced disciplines might...just...might be made available to him.
Necromanctic Paths: Nigrimancy 2, Path of Haunting 2, The Cenotaph Path 2, Path of Spectral Fire 2, Path of the Corpse 1

Necromancy Rituals

Level 1

Bride of Hades, Call of the Hungry Dead, Casting of Bones, Cephalomancy, Ceremonial Circle, Final Sight, Knell of Doom, Minestradi Morte

Level 2

Eyes of Despondent Revelation, Eyes of the Grave, The Hand of Glory, Hungry Mold, Kiss of Ages, Spirit Beacon, Skull of Warning, Unearth the Hidden Corpse

Backgrounds

Backgrounds: Allies - Wraith (Joseph P. Kennedy, Sr.) 2, Contacts 3, Generation 1, mage lore 1, Mentor 1 (Marciana), mummy lore 2, Resources 3, Retainers 4 (2 x ghoul - Rottweilers: Basilio & Palmiro, Status 1
Flaws: Unlucky (3pt - supernatural)
Merits: Additional Discipline - Thaumaturgy (5pts - supernatural), Nine Lives (6pt Supernatural = 3 were used in the First Iteration, 1 in the Second Iteration, 1 in the Third Iteration, 1 in Ottawa, and one in 2023 in Gabrovo - that leaves 2 lives left)
Virtues: Conviction 2, Self-Control 4, Courage 4
Morality: Humanity 2 manifesting the traits of someone following the path of (Power & Inner Voice - Revised) 7
Willpower: 8
Destiny:
Player Experience: 24 + 4 = 28 xp (4/8/14)
Maturation Points: 1pt (gained for downtime 2017 - 2022)

Proposed Discipline Combinations