Difference between revisions of "Germano Giovanni's Statistics"

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<span style="color:#800000;">'''Maturation Points:''' 1pt (gained for downtime 2017 - 2022)<br>
 
<span style="color:#800000;">'''Maturation Points:''' 1pt (gained for downtime 2017 - 2022)<br>
 
==== '''Proposed Discipline Combinations''' ====
 
==== '''Proposed Discipline Combinations''' ====
[[GAZE of the Baalrog]]
+
[[GAZE of the Baalrog]] Protean 1 Obtenebration 1. This discipline technique transforms the kindreds' appearance into a terrifying, demonic like visage. With the expenditure of a blood point, the vampires eyes glow with the normal appearance of eyes of the beast "protean 1" but augmented with the unnatural, hellish shadows of obtenebration. The vampires glowing eyes leak shadows in a terrifying spectacle.
 +
SYSTEM: the vampire spends a blood point and the transformation takes one round to activate. The power adds 3 dice of intimidation to the dice pool, lasts for a scene or until canceled and does away with any semblance of stealth. This power is meant for terrifying onlookers!

Revision as of 17:01, 30 March 2014

Germano Giovanni

Circa: 2028 C.E.
Plots: The destruction of the Vicissitude Discipline.
Secrets: An extraordinary number really.
Haven:
Clan: Giovanni
Generation: 12th
Born: 1919
Embrace: 1974
Sire: Benjamin Rothstein
Nature: Bravo manifesting Rogue traits
Demeanor: Bravo manifesting Critic behavior
Apparent Age: Early 50s
Physical: Strength 5, Dexterity 4, Stamina 4
Social: Charisma 4, Manipulation 4, Appearance 3
Mental: Perception 5, Intelligence 4, Wits 4
Talents: Alertness 4, Athletics 2, Brawl 2, Dodge 4 (Obstacles), Dreaming 4, Empathy 3, Expression 1, Intimidation 3, Leadership 3, Streetwise 2, Subterfuge 3
Skills: Animal Ken 3, Carousing 2, Crafts 2, Drive 3, Etiquette 3, Firearms 2, Gambling 3, Instruction 2, Interrogation 1, Meditation 3, Melee 4 (long sword), Memory 3 (past life), Performance 1, Ride 2, Ritualism 5, Security 3, Seduction, 1 Stealth 3, Survival 3, Torture 3
Knowledges: Academics 2, Ancient Languages 3 (Byzantine Greek, Roman Latin, Pictish, Slavonic), City Lore - Montreal 4, Clan Knowledge - Giovanni 3, Clan Lore - Tzimisce 4, Computers 2, Enigmas 1, Finance 0, Gabrovo Lore 2, Investigation 3 (physical searches), Law 2, Linguistics 3 (accents) (English, Bulgarian, Japanese, French, Italian), Medicine 3, Occult 4 (Feng Shui, vampire lore), Politics 2, Science 2 (geology)
Disciplines: Animalism 2, Auspex 5, Celerity 3, Dominate 4, Fortitude 3, Mytherceria 1, Necromancy 2, Obtenebration 1, Potence 4, Protean 2, Visceratika 4
Discipline Techniques: Measure the Will - Auspex 2, Dominate 2
Advanced Disciplines: None currently -- should he succeed, then generation and advanced disciplines might...just...might be made available to him.
Necromanctic Paths: Nigrimancy 2, Path of Haunting 1, The Cenotaph Path 1, Path of Spectral Fire 1, Path of the Corpse 1

Necromancy Rituals

Level 1

Bride of Hades, Call of the Hungry Dead, Casting of Bones, Cephalomancy, Ceremonial Circle, Final Sight, Knell of Doom, Minestradi Morte

Level 2

Eyes of Despondent Revelation, Eyes of the Grave, The Hand of Glory, Hungry Mold, Kiss of Ages, Spirit Beacon, Skull of Warning, Unearth the Hidden Corpse

Backgrounds

Backgrounds: Allies - Wraith (Joseph P. Kennedy, Sr.) 2, Contacts 3, Generation 1, mage lore 1, Mentor 1 (Marciana), mummy lore 2, Resources 3, Retainers 4 (2 x ghoul - Rottweilers: Basilio & Palmiro, Status 1
Flaws: Unlucky (3pt - supernatural)
Merits: Additional Discipline - Thaumaturgy (5pts - supernatural), Nine Lives (6pt Supernatural = 3 were used in the First Iteration, 1 in the Second Iteration, 1 in the Third Iteration, 1 in Ottawa, and one in 2023 in Gabrovo - that leaves 2 lives left)
Virtues: Conviction 2, Self-Control 4, Courage 4
Morality: Humanity 2 manifesting the traits of someone following the path of (Power & Inner Voice - Revised) 7
Willpower: 8
Destiny:
Player Experience: 21 + 3 = 24 xp (3/24/14)
Maturation Points: 1pt (gained for downtime 2017 - 2022)

Proposed Discipline Combinations

GAZE of the Baalrog Protean 1 Obtenebration 1. This discipline technique transforms the kindreds' appearance into a terrifying, demonic like visage. With the expenditure of a blood point, the vampires eyes glow with the normal appearance of eyes of the beast "protean 1" but augmented with the unnatural, hellish shadows of obtenebration. The vampires glowing eyes leak shadows in a terrifying spectacle. SYSTEM: the vampire spends a blood point and the transformation takes one round to activate. The power adds 3 dice of intimidation to the dice pool, lasts for a scene or until canceled and does away with any semblance of stealth. This power is meant for terrifying onlookers!