Quicken Sight: Difference between revisions

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(Created page with ";Discipline Techniques Auspex 1, Celerity 2 The hand is not quicker than the eye when the eye belongs to an Archon or Templar with this power. Quicken Sight allows the char...")
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Revision as of 21:12, 28 July 2013

Discipline Techniques

Auspex 1, Celerity 2

The hand is not quicker than the eye when the eye belongs to an Archon or Templar with this power. Quicken Sight allows the character to see fast-moving objects in detail that even Heightened Senses alone cannot reveal. A character with this power can focus on and follow a single card while the deck is shuffled, track the single loaded chamber in a game of Russian roulette, read the headlines on a newspaper as he drives past the newsstand at 60 mph or even pick out subliminal images in film.

System: The player spends one blood point to activate this power, which lasts for a scene. Any time the character wishes to see, follow or examine something that is moving too quickly for normal observation, the player must make a Wits + Alertness roll (difficulty based on how quickly the item is moving, but normally 6 or 7). Even one success allows the character to observe the item, though more successes bring greater detail and clarity.

Experience Cost: 14