Fast-Draw

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Secondary Abilities

Description: This skill allows you to ready a weapon almost instantly. By rolling Dexterity + Fast-Draw and scoring three successes, your can draw a weapon and have it ready for use just as if it had been in your hand all along. The difficulty depends on how securely stowed the weapon is - a gun hidden in a character's underwear is harder to reach than one in a belt holster. This skill can be used with any weapon. When appropriate, the Fast-Draw score can be added to your initiative roll.

  • Novice: You have good reflexes.
    • Practiced: You're good, but not great.
      • Competent: You would have lasted a little while in the Old West. You could work Wild West shows.
        • Expert: Pretty fast. You could headline your own act.
          • Master: Greased lightning. You might have been able to take Billy the Kid.

Possessed by: Gunfighters, Martial Artists, Cops, Special Forces, Vigilantes

Specialties: Pistol, Knife, Sword, Arrow, Rifle/Shotgun, Sap