Blind-Fighting

From The World Is A Vampire
Jump to: navigation, search
Secondary Abilities

Description: Even when unable to see your foes, you can use your Brawl or Melee Abilities with a reduced penalty or no penalty. This Skill may also be of great use out of combat. It should be noted that this Skill does not grant any actual ability to see better in darkness. For each dot the character has in this Skill, reduce the difficulty for performing actions while blind by one. (Naturally, the difficulty can never be reduced below its unhindered equivalent.)

  • Novice: You don't stub your toe in the dark.
    • Practiced: You can pinpoint the direction from which sounds come.
      • Competent: You can fight and predict your enemies' locations at the same time.
        • Expert: You can almost "feel" where your opponents are.
          • Master: You possess an almost mystical sense - Zen and the Art of Spatial Awareness.

Possessed by: Ninjas, Assassins, Martial Artists, Spelunkers, Zen Archers

Specialties: Dodging, Punching, Indoors, Dueling, Multiple Foes